It's more or less that time of the year again where you pick out one game (or two, or three) from a relatively dismal harvest of games this year stretching back to January of the year to be your GOTY contender. And I'm expecting a bunch of Borderlands 2s to show up, because I am great and I can predict answers before they are even given out.
Ordinarily, I would suggest mine, but I've not been playing much this year. Never mind university, but I'm tight with money and I prefer tackling my backlog first. I would like to get Dishonoured and XCOM: Enemy Unknown however. Both have equally good chances of getting my praise. And getting my praise is difficult, but worth it, because my evaluations are worth a hundred times more than four rubbish "reviewers" of a worthless advertisement rag like Famitsu magazine.
The only 2012 games I have played this year not counting demos are Torchlight 2 (which is...average and what you expect from a Diablo-inspired indie hack-and-slash dungeon-crawler RPG) and Sleeping Dogs. The latter does nothing really original and the story is predictably not great by any means, but I do love the Hong Kong setting. It feels fantastically fresh compared to the countless times that the USA has been used for sandbox game settings. And it doesn't have the relative soullessness of say, Just Cause 2.
So, shoot. Which one is it for you this year?
Ordinarily, I would suggest mine, but I've not been playing much this year. Never mind university, but I'm tight with money and I prefer tackling my backlog first. I would like to get Dishonoured and XCOM: Enemy Unknown however. Both have equally good chances of getting my praise. And getting my praise is difficult, but worth it, because my evaluations are worth a hundred times more than four rubbish "reviewers" of a worthless advertisement rag like Famitsu magazine.

The only 2012 games I have played this year not counting demos are Torchlight 2 (which is...average and what you expect from a Diablo-inspired indie hack-and-slash dungeon-crawler RPG) and Sleeping Dogs. The latter does nothing really original and the story is predictably not great by any means, but I do love the Hong Kong setting. It feels fantastically fresh compared to the countless times that the USA has been used for sandbox game settings. And it doesn't have the relative soullessness of say, Just Cause 2.
So, shoot. Which one is it for you this year?