Fans of the Tales of series may already know that long time series producer, Hideo Baba, left Bandai Namco following Tales of Zestiria to found and lead a new development studio under Square Enix's wing. The new Studio Istolia is currently working on a brand new original fantasy RPG tentatively titled Project Prelude Rune for the PlayStation 4 and as of this year's Tokyo Game Show, finally demonstrated a short sample of what the game and its main protagonist will look like.
For those of you unaware, Left Alive is a survival action shooter worked on by veteran leads such as Toshifumi Nabeshima (of Armored Core fame); Takayuki Yanase, who designed many mechs over the years, such as the ones in Mobile Suit Gundam 00 and Ghost in the Shell: Arise; and Yoji Shinkawa, whose distinctive artwork is recognised by many a fan of the Metal Gear Solid games. It serves as a spiritual successor to the Front Mission games, exchanging tactical RPG gameplay for a tactical shooter affair.
Does anyone remember Final Fantasy Crystal Chronicles? It was a primarily multiplayer-based spinoff cult classic for the Nintendo Gamecube. Due to technological limitations at the time that required the need for four wired Game Boy Advances to hook to the console for that 4-player experience, the game was lost to time until now. With the era of ubiquitous online multiplayer gaming, Square Enix are bringing this multiplayer spinoff back with a remastered version, for both PS4 and the Nintendo Switch.
Though we have known for a while that Big Hero 6 will be one of the playable worlds in Kingdom Hearts III along with fellow newcomers such as Tangled, Toy Story, Monsters Inc and Frozen, we've yet to actually see any footage of this world until now. With the Tokyo Game Show just around the corner, Square Enix Japan have released a new short teaser trailer. In it we are introduced to Hiro and Baymax of the film, other characters in the game's other worlds and of course, the overarching villains of the entire franchise.
E3 season is upon us. For many, this is a momentous occasion. An annual ritual like no other. A period of sheer glee where we can bask in child-like wonder and speculate on what Santa Claus will bring come his next visit. Few companies inspire this essence of wondrous nirvana like Square Enix, a company with a history of igniting pure, unadulterated excitement while barely saying anything of substance. Square Enix can drive a fan crazy like few other major corporations can, besides maybe Apple. So unsurprisingly, when they announced in the run-up to this year's E3 that they have a press conference for the first time since 2015, auspiciously touting it "the next chapter is about to begin", expectations soared.