The entity labelled as ‘Titan’ is one of the founding members of the Final Fantasy franchise’s repertoire of summonable beings. Representing the Earth element, this muscular male figure is often presented as a prehistoric entity, much like the race of ancient gods in Greek mythology after whom he is named. In modern usage the adjective ‘titanic’ describes anything enormous in scale or strength, and the Final Fantasy figure’s bulk and raw power serve this association fully.
Let’s crack on with an investigation into the Final Fantasy franchise’s reception of the ‘Titan’ concept.
If you like Final Fantasy VI and have even a passing appreciation for its music, this book should beckon to you like a Siren. But there is no risk of being led astray here, for a competent writer instead offers to guide you through the melodic sea that forms one of the most beloved games in the franchise.
Written by Sebastian Deken, Boss Fight Books’ latest publication is devoted to Final Fantasy VI, specifically Nobuo Uematsu’s soundtrack and how it contributes to telling the story we adore, but also the history of its appreciation.
Square Enix and Team Ninja of Dissidia Final Fantasy NT and Nioh fame have teamed up to let us re-experience what video games were tonally like back in the late-2000s. Stranger of Paradise: Final Fantasy Origin, evidently named by someone who doesn't comprehend the concept of a total mouthful, is said to be a new kind of Final Fantasy title. Instead of a whimsical fantasy adventure, you can reminisce your edgy teenage days with some grim dark action.
Good news! Fans of classic Final Fantasy games can soon look forward to remastered versions of the original six mainline installments in all their wonderful pixel glory. Titled Final Fantasy Pixel Remaster, this will be a series of individually sold upscaled versions of Final FantasiesI through VI, including Final Fantasy III, whose 2D version has never received an official western release.
The May Fanfest is upon us, and so is the latest major keynote for this climactic conclusion to the over decade-long saga of Hydaelyn and Zodiark. With Yoshi-P on stage in his best cosplay yet flanked by localisation head Christopher Koji-Fox, they reveal that Endwalker, the MMO's fourth expansion, will launch on 23 November 2021 for Windows PC, Mac, Steam, PS5 and PS4.
Clearly one remake project for Final Fantasy VII isn't enough, said Square Enix. How about a second one - this time for iOS and Android platforms?
Ever Crisis (because there is never a time without a crisis!) is slated to be a single-player chapter-structured narrative RPG that is technically also a remake of the beloved 1997 original but with a few twists.
She's here and she's ready to steal your hard-earned Materia come 10 June.
Announced at Sony's digital State of Play stream, a PlayStation 5 version of last year's Final Fantasy VII will bring to the table a myriad of visual and lighting upgrades, reduced loading times, an expanded photo mode and - of course - playable Yuffie in her own episode.
Here comes the endgame for a saga that started back in late 2010. Endwalker: Final Fantasy XIV is the MMO's fourth expansion and will be the ultimate climactic culmination of over a decade's worth of story covering the struggle between Hydaelyn and Zodiark. Also, we seem to be heading to the Moon, so get in the Lunar Whale and strap in.
Not many mythology-based metaphors possess an impact quite as powerful as the Phoenix rising from the ashes. The imagery of a rebirth following hardship is attractively therapeutic, encapsulated perfectly by the self-engendering mythical bird which upon death is reborn anew.
Final Fantasy’s uses of the Phoenix have typically focused on these qualities of revival. In a way the spirit of the creature has been present with the player throughout the whole franchise. Even when the Phoenix itself does not appear, the common inventory items 'Phoenix Downs' (undercoat feathers) are a permanent staple, literal lifesaver in the franchise and revive fallen characters. The Phoenix entity itself first appears in Final Fantasy V as a summon and has recurred frequently since. It is often depicted as a beautiful fire-bird, usually with peacock-style tail feathers, which can cause fire damage and/or...
Heimdall’s horn has sounded for all mythology fans!
Norse Myths That Inspired Final Fantasy VII is the latest book by award-winning Final Fantasy community author M. J. Gallagher. This ambitious, well-researched work examines how Norse lore and Viking culture manifests in the locations, characters and themes of the Final Fantasy VIICompilation.
The book has launched today on Amazon, and you can buy it by clicking here.
In E3 of 2006, Square Enix announced Final Fantasies XIII and Versus XIII. For the next fourteen years there have been no announcements of a brand new offline mainline title with a wholly original setting and cast of characters. Over eleven years if you include the original Final Fantasy XIV. That has finally changed when in the latest Sony PlayStation 5 Showcase event, Final Fantasy XVI is finally revealed, and helmed by Creative Division III, with the revered Yoshi-P (Naoki Yoshida) serving as producer in this brand new project.
DISCLAIMER: CONTAINS SHADOWBRINGERS SPOILERS THROUGHOUT. IT IS RECOMMENDED THAT THE READER SHOULD COMPLETE THE GAME BEFORE READING THIS.
FFFMM - Hades: Shadow Lord
Hades, Greek mythology’s god of the Underworld, regularly emerges in modern popular culture. Often he is depicted as a hellish villain (consider Disney’s Hercules for a memorable example) yet, in antiquity, Hades was not necessarily evil; he just served a vital, albeit unsavoury, duty.
Although debuting as a summon in Final Fantasy VII, most frequently Hades’ Final Fantasy appearances range from fightable enemies to fleshed out major villains. Square Enix depicts Hades as either skeletal or human, depending on how prominent he is in a particular game’s story. Let’s open the gates and descend deeply into discussion.
I'm sorry, but did you honestly think FFVII Remake was the most important Final Fantasy release this year? Move aside, Cloud, and let your Clavat masters take centre stage this time, because the delayed Final Fantasy Crystal Chronicles Remastered Edition is on track for a late summer release this year - the 27th August. Please note that the western release for PS4, Switch and mobile platforms will be digital only.
[WARNING: There be spoilers for the FFVII Remake's narrative, as well as discussion of what may follow in upcoming followup installments.]
For many players, the dust has largely settled and you've experienced at least one full playthrough of Square's latest critically and commercially lauded release. With everyone's eyes now trained to look at the future of the Remake project and where the protagonists' long road ahead will next take them, Square Enix released The Ultimania for Final Fantasy VII Remake approximately a fortnight ago. This compendium of juicy trivia, details and interviews with key senior members of the development staff sheds considerable light into a lot of the designs that went into building the world, character biographies and of course, insight information on the development process of the game and what the team aspires to accomplish on upcoming titles.
The Sirens are amongst Greek mythology's most characteristic monsters. Usually envisioned as half-bird, half-woman, Sirens lure distracted sailors with sweet music causing them to ruin their ships on the rocks. They embody the treacherous zone where sea meets land and signify anxieties surrounding temptation.
In the Final Fantasy franchise the recurring character known as ‘Siren' is sometimes friend, sometimes foe. As a musician capable of silencing her prey, Siren is typically characterised by Square Enix as a humanoid with varying degrees of feather coverage. As we shall see, the particular uses harmonise with the source myths. So strap yourselves to your seats and soak in the knowledge of the Sirens.
What better way to start the week than with a bit of casual eco-terrorism and destructive vandalism of private corporate assets? Without much fanfare (or any fanfare at all), Square Enix have decided to stealth drop the awaited demo for the Final Fantasy VII Remake on the digital PlayStation Store.
It's time for another trailer! This one is eventful, offering us a glimpse of the voice acting for a plethora of characters from Red XIII to the Shinra upper management. Prepare to buckle down and let Scarlet use you as a chair and a foot rest, because series veteran composer Nobuo Uematsu is back to work his wonders with a brand new theme song for the FFVII Remake named "Hollow".
Hey, have you people heard of this bloke called 'Cloud Strife'? Apparently he's this mercenary chap who's also a tad ambivalent about the Planet literally dying. This amateur group of environmental terrorists decided to recruit him into their cause, for crying out loud! I wonder how much they're paying him, because it doesn't even look like they can afford to pay the annual property tax on their headquarters.
Hey, did you know that we're reaching ten full years since Final Fantasy XIII was released? Doesn't time fly? Well now that I've thrown you into a state of existential despair, let me remind you that the date of 3rd March 2020 draws ever inexorably near. This means in just over three months' time, you will be able to hand over actual money to the retailer of your choice to get your hands on (part 1 at least of) the Final Fantasy VII Remake. Perhaps not so coincidentally, many of Square Enix's most recognisable senior names and figures from the Lightning trilogy are back for this remake.
Videogames have played a strangely significant role in my life. By now I'm at the age where it's a little embarrassing to admit, but I firmly believe there's no shame in saying so. Something about the kind of stories videogames are apt to tell has resonated with me on more than one occasion in such a way that shapes my personal journey. Some provide a microcosm for learning new life lessons and skills, while others somehow encapsulate a particular era or phase of personal development, assisting in some much-needed introspection. Maybe they're not even the best of games, but they're the ones that, for whatever reason, manage to stick with me years later.