Warning: Unavoidable spoilers for Shadowbringers throughout.
Mythology Manual – Talos: Robotic Retainers
A memorable aspect of Final Fantasy XIV’s Shadowbringers expansion is the surprisingly prominent role played by the Talos. In the world of The First (a planet devastated by an endless barrage of Light), the Talos are a class of strong golem-like automaton that were once used for an assortment of strenuous labour. Over the course of the game, the protagonists convince the native inhabitants of the First to reactivate their Talos and, with such aid, restore the night sky.
In Greek mythology, Talos is a roving, bronze sentinel who runs the circuit around Crete’s coastline to defend it from outsiders. Let’s gear up as we explore the fascinating ways in which the Talos of Final Fantasy XIV relate to their mythical namesake.
The entity labelled as ‘Titan’ is one of the founding members of the Final Fantasy franchise’s repertoire of summonable beings. Representing the Earth element, this muscular male figure is often presented as a prehistoric entity, much like the race of ancient gods in Greek mythology after whom he is named. In modern usage the adjective ‘titanic’ describes anything enormous in scale or strength, and the Final Fantasy figure’s bulk and raw power serve this association fully.
Let’s crack on with an investigation into the Final Fantasy franchise’s reception of the ‘Titan’ concept.
If you like Final Fantasy VI and have even a passing appreciation for its music, this book should beckon to you like a Siren. But there is no risk of being led astray here, for a competent writer instead offers to guide you through the melodic sea that forms one of the most beloved games in the franchise.
Written by Sebastian Deken, Boss Fight Books’ latest publication is devoted to Final Fantasy VI, specifically Nobuo Uematsu’s soundtrack and how it contributes to telling the story we adore, but also the history of its appreciation.
While usually understated, the Greek goddess Gaia has impacted the overall mythic landscape of Final Fantasy, having been a familiar presence with the franchise from the very first game in some form. At the most basic level, various Earth element aligned items and abilities invoking Gaia stress her control over nature (although many, including Gaia Gear, Drum, and Hammer, are only branded with ‘Gaia’ in English localisations). It is as a location and character that she fully blossoms. This article shall explore how Gaia took root and grew in the Final Fantasy franchise.
Not many mythology-based metaphors possess an impact quite as powerful as the Phoenix rising from the ashes. The imagery of a rebirth following hardship is attractively therapeutic, encapsulated perfectly by the self-engendering mythical bird which upon death is reborn anew.
Final Fantasy’s uses of the Phoenix have typically focused on these qualities of revival. In a way the spirit of the creature has been present with the player throughout the whole franchise. Even when the Phoenix itself does not appear, the common inventory items 'Phoenix Downs' (undercoat feathers) are a permanent staple, literal lifesaver in the franchise and revive fallen characters. The Phoenix entity itself first appears in Final Fantasy V as a summon and has recurred frequently since. It is often depicted as a beautiful fire-bird, usually with peacock-style tail feathers, which can cause fire damage and/or...
Heimdall’s horn has sounded for all mythology fans!
Norse Myths That Inspired Final Fantasy VII is the latest book by award-winning Final Fantasy community author M. J. Gallagher. This ambitious, well-researched work examines how Norse lore and Viking culture manifests in the locations, characters and themes of the Final Fantasy VIICompilation.
The book has launched today on Amazon, and you can buy it by clicking here.
DISCLAIMER: CONTAINS SHADOWBRINGERS SPOILERS THROUGHOUT. IT IS RECOMMENDED THAT THE READER SHOULD COMPLETE THE GAME BEFORE READING THIS.
FFFMM - Hades: Shadow Lord
Hades, Greek mythology’s god of the Underworld, regularly emerges in modern popular culture. Often he is depicted as a hellish villain (consider Disney’s Hercules for a memorable example) yet, in antiquity, Hades was not necessarily evil; he just served a vital, albeit unsavoury, duty.
Although debuting as a summon in Final Fantasy VII, most frequently Hades’ Final Fantasy appearances range from fightable enemies to fleshed out major villains. Square Enix depicts Hades as either skeletal or human, depending on how prominent he is in a particular game’s story. Let’s open the gates and descend deeply into discussion.
[WARNING: There be spoilers for the FFVII Remake's narrative, as well as discussion of what may follow in upcoming followup installments.]
For many players, the dust has largely settled and you've experienced at least one full playthrough of Square's latest critically and commercially lauded release. With everyone's eyes now trained to look at the future of the Remake project and where the protagonists' long road ahead will next take them, Square Enix released The Ultimania for Final Fantasy VII Remake approximately a fortnight ago. This compendium of juicy trivia, details and interviews with key senior members of the development staff sheds considerable light into a lot of the designs that went into building the world, character biographies and of course, insight information on the development process of the game and what the team aspires to accomplish on upcoming titles.
The Sirens are amongst Greek mythology's most characteristic monsters. Usually envisioned as half-bird, half-woman, Sirens lure distracted sailors with sweet music causing them to ruin their ships on the rocks. They embody the treacherous zone where sea meets land and signify anxieties surrounding temptation.
In the Final Fantasy franchise the recurring character known as ‘Siren' is sometimes friend, sometimes foe. As a musician capable of silencing her prey, Siren is typically characterised by Square Enix as a humanoid with varying degrees of feather coverage. As we shall see, the particular uses harmonise with the source myths. So strap yourselves to your seats and soak in the knowledge of the Sirens.
SeeD: The Beginning is a fan written Final Fantasy VIII novel authored by Micah Rodney with M. J. Gallagher. With interior art by Kayley Henderson, cover art by Fiveonthe and the cover design produced by Alex Maine (lead organiser of KupoCon) this collaborative effort chronicles the earliest part of the game.
Presented by KupoCon, attendees of Pomex (London, September 21st 2019) were the first to be able to obtain paperback copies of the book (which remain exclusive to KupoCon events). With the release of the Remastered edition in September, KupoCon’s endorsement of this project couldn’t have come at a better time for Final Fantasy VIII fans.
Today the digital eBook version has launched for everybody to enjoy!
The Nibelheim Incident is a fan-written Final Fantasy VII novella by Scottish author M.J. Gallagher. Accompanied with captivating illustrations by Crimson Sun and a stunning cover by AJ Hateley, the story of arguably the most important scene in the Final Fantasy franchise is creatively retold. The Nibelheim Incident is a behemoth undertaking (comprised of over 200 pages). Presented in conjunction with KupoCon, attendees at ‘Pomathon’ (Birmingham, 8th September 2018) received digital and limited print copies of the book.