Agreed. Aerith pretty much got effed up pretty bad. Recovering from that was definitely not happeneing. I think those cure spells and life spells are for KO statuses anyway.There's a difference between a 'Doink' on the head by a Tonberry and a Masamune through the back and out the front... Sorry Aerith fans...
Again, the thread hasn't strayed. We're discussing the difference between 'Death' and 'KO' which is a large factor in the topic being disucussed, stop being so twitchy about "Straying from the topic". This is a forum, we are having a discussion, that's what forums are for.All right guys, since I see that this thread has strayed away from the topic of Squall's death so this is just a polite reminder that we should try and keep on topic please...and thank-you.
Not to turn this into a debate about the quality of the story of FF8, but:
1. How they survived the ice missile is not explained.
Nuff said on that.
2. The entire party just happened to be from the same orphanage, and Edea / Cid were the matron / patron.
IMO this is an "oh shit, we really should add some back-story to these characters so that the entire game isn't just a bunch of random dudes and dudettes who have to save the world JUST CAUSE!".
Compare that level of back-story to the level of back-story of FF9, for instance. Or hell, even FF7, even FF7 pre-spinoffs and added lore (which in its own doesn't make sense, but that's an argument for another day in another thread).
Actually, I think the ending FMV to FFVIII is the most misinterpreted, and misunderstood of all the series. The ending events are far from erratic, and these aren’t just “flashbacks” we’re watching. What we are seeing (though Squall’s eyes), are events in time that have occurred—events that occurred in Squall’s time and reality, as well as alternate events in alternate timelines and realities. We can see this as most of the sequences involving chance or fate either occurred, or they never occurred.
A good example of this are the events where Squall first meets Rinoa during the ball (where she turns her head, notices him, and then walks toward him), in the ending FMV we see all of the alternate events as Squall moves through them (while he is moving back to his own time and reality), Rinoa is either standing there, or she isn’t—a chance encounter that happened in Squall’s own time and reality and not in others.
Another good example is the space rescue scene where Rinoa drifting away in space. In Squall’s timeline and reality he rescues Rinoa, in another timeline and reality Squall fails to save Rinoa and she actually “does” die in space, thus the FMV showing an alternate outcome of events where the glass on her helmet shatters exposing her to the vacuum of space.
In fact, most of VIII’s story centers around time travel and time-event manipulation which ends in a Predestination Paradox/Causality Loop created by Squall himself. Now, this literary device may not be something new to Square-Enix games, it is, in my opinion, well executed in Final Fantasy VIII. And, it’s the reason I hold this installments story high above the others in the series.
I wouldn't consider them to be plot holes, I consider them to be lazy writing. If you compare FF8's characters with FF9, you'll find that every single character in 9 has a much more rich backstory. Compare that with FF8, where they literally just invented the whole "junctioning GFs makes you forget" as an excuse for every single character in this game existing in the same orphanage and just so happen to have found each other later in life but with no memory.i feel like these so called "plot holes" are a direct result of square attempting to make FF8 as "realistic" as possible without compromising on fantasy elements.
I would argue that people are hung up on it because of people who genuinely like the game (as few and far between as they are), they then tell people they like it, then arseholes like me come out with ACSHULLY THE STORY IS RUBBISH M80It's a real challenge, and imo, it paid off, why else would you have a strangely large fanbase still hung up on it.
I'm really confused how you can see a shoehorned backstory as "ambitious" but I guess we're just gonna have to agree to disagree on that oneAnd it's not just these two instances you mentioned, the game is LITTERED with moments where the explanation is left up solely to the player's imagination. FF8 is yet to be topped, my personal (and probably unpopular) opinion. FF7 and 9 are always gonna be way too "disney" for my taste, don't get me wrong, i really like both, but still doesn't come close to how ambitious the writers were with the storyline in 8. Alot of people will always look at it as a complete mess, to me it's more like a mind trip. Not sure what your opinion is 9 years later but i hope it shifted towards the positive
I wouldn't consider them to be plot holes, I consider them to be lazy writing. If you compare FF8's characters with FF9, you'll find that every single character in 9 has a much more rich backstory.
I would argue that people are hung up on it because of people who genuinely like the game (as few and far between as they are), they then tell people they like it, then arseholes like me come out with ACSHULLY THE STORY IS RUBBISH M80
I'm really confused how you can see a shoehorned backstory as "ambitious" but I guess we're just gonna have to agree to disagree on that one
In short: If it was FF8 that was getting a remake instead of 7, I would be P I S S E D
Two characters out of how many?Ah yes, Amaranth and Quina, as deep as a backstory could get! How could i forget?
ambitious"ambitious" and "showhorned" aren't mutually exclusive, broski
And I think I made my point. FF8 fans are as unwilling as ever to accept that it's possible to like a game while still acknowledging its flaws when they're pointed out.i think i made my point :') ages later and nothing's changed, the FF8 haters are as bitter as ever
Two characters out of how many?
4. requiring exceptional effort, ability, etc.
See, I can cherry pick dictionary definitions to fit my point too.
And I think I made my point. FF8 fans are as unwilling as ever to accept that it's possible to like a game while still acknowledging its flaws when they're pointed out.
shush, listen, you go and play that FF VIII one more time and tell me you don't like it DESPITE the flaws, i'm not even saying it doesn't have any
maybe it's the fact that it IS so flawed that still appeals to me to this day (even more so now)
then again you can't debate taste, like i mean i can poke holes in literally ANY game made in the 90s from a technical aspect
but the magic is always there *^*