Spooky Spotting!

Angry Beard saunters over to the trash can by the bathroom after taking a nap and not bothering with reading how the game has progressed.... sets the trap.
 
Round 6:
Ghost trappings!
:linnerva: steals Ultros Ghost from :shelby:

Ultros Ghost.png


-

:rossmanian: places down a trap and prods the Pikachu plush, but there isn't currently a ghost there... There is one nearby though!
A die rolls four meaning that the trap has been unsuccessful!

-

:brahneto: sneaks up on :chickenosaurus: and runs off with Grandma Ghost!

Grandma Ghost.png


-
:snowmitts: pokes (punches) the Pikachu plush hoping to encourage it to become sentient and behave as if it were a cegling. However, the cute stuffed animal merely squeaks and falls over. Pikachu has fainted!
Instead of taking the toy to a Pokecentre, :snowmitts: smacks the stuffing out of it with a trap. There is no hidden ghost inside, as a face-palming observing :rossmanian: can attest.

However! There is a nearby ghost!
A die rolls one meaning that the trap has worked! Or should we say warked, for the nearby ghost is none other than the Roast Chocobo Ghost which escaped from :angrybeard: several rounds ago.

Chocobo Ghost.png


-

:angrybeard: notices the spilled rubbish by the rubbish bin and taking inspiration from his idol (Raptorbo) heads over to investigate.
The trap bleeps and a ghost squeaks in response, then attempts to scurry away.

Rat Ghost.png


Unfortunately for Rat Ghost, the trap strikes true and :angrybeard: captures it.


-
:chocobuncle: is no longer possessed!

possessed chocobuncle.png
> :chocobuncle:

Chocobuncle can resume as normal.


Ghost escape!
No further ghosts have escaped during this round.

Current Map:
Halloween House - turns6.png



Post your next moves now!

Remember that any cegling who successfully trapped and kept their ghosts need to recharge for a whole turn.
Use another cegling if you wish to avoid overloading!



NOTE:
Do check the first post if you want a clear idea of the ghosts which have been caught and who owns them.
 
:moombat: decides to steal the Roast Chocobo Ghost from :snowmitts: - Suspecting that it also might go unnoticed...
 
:cabroot: decides to set a trap under the foosball table and hopes that a kind ghost will come and engage in a friendly game with her. (Are there even any ghosts left to catch? :wacky: )
 
:cabroot: decides to set a trap under the foosball table and hopes that a kind ghost will come and engage in a friendly game with her. (Are there even any ghosts left to catch? :wacky: )

To briefly answer your question while we wait for a few more people to make a move, yes...

There are some ghosts left to catch, but not many.

There are also a few ghosts which have already been encountered but have since escaped (Barret Ghost, Tidus Ghost, Gogo Ghost and Bomb Ghost). These are still about to be rediscovered.
 
Not many ceglings made moves this round so it'll be difficult to get all of the ghosts or recapture those missing. :O
But we need to progress so here is the next round anyway.



Round 7:
Ghost trappings!
:moombat: sinks its fangs into :snowmitts: 's ghost trap and sucks out the Roast Chocobo Ghost for itself!

Chocobo Ghost.png


-

:cabroot: throws a trap under the Blitzball foosball table... There are currently no ghosts in this object but there is one nearby!

A die rolls two meaning that the trap has worked!

Daddy Ghost.png


:cabroot: disturbs Daddy Ghost's comfy chair moment and traps him!



Ghost escape!
No further ghosts have escaped during this round.

Current Map:

Halloween House - turns7.png


Post your next moves now!

Remember that any cegling who successfully trapped and kept their ghosts need to recharge for a whole turn.
Use another cegling if you wish to avoid overloading!


NOTE:
For those uncertain, basically any cegling except for :cabroot: and :moombat: can now make moves and anyone can control any cegling.
 
:brahneto: has had cookies on the brain all day and decides to set a trap in the oven while everything preheats.
 
:purrsephone: lays a trap in front of the grandfather clock before going to sleep right in front of it.
 
:shelby: captures Daddy Ghost!

(No idea if that's allowed...)
 
:chocobuncle: thinking a ghost might have gone to hide near the fire place sets his trap at the fire place.
 
Round 8:
Ghost trappings!

:brahneto: checks on the oven…

Mommy Ghost.png


:brahneto: liberates and then captures Mommy Ghost!



-

:purrsephone: lays a trap near the grandfather clock. Unfortunately at this time there are no ghosts inside. However, there is one nearby!

A die rolls three which means that the Peeping Tom Ghost (watching the ceglings and other ghosts creepily from the window) has at long last been apprehended!

Peeping Tom ghost.png




-

:shelby: steals the Daddy Ghost from :cabroot:

Daddy Ghost.png


-

:chocobuncle: sets a trap near the fireplace, but there’s not even a ghost of a fire in there at the moment.

That said, there is one nearby!

A die has been rolled which landed on one. A spray of bullets dart towards Chocobuncle from behind the sofa! Thankfully, they phase through our lucky cegling since even the bullets are mere phantoms. An irritated Barret Ghost leaps out from behind the sofa and is sucked into the trap, swearing like a sailor and shaking his gun-arm as he is pulled inside.

Barret Ghost.png


Barret Ghost (which had escaped from :purrsephone: in an earlier round) has now been captured yet again!



Ghost escape!
A die was rolled which landed on six!
Using a random number generator, this determines that :brahneto:'s Oglop Ghost has escaped back into the room.

Oglop Ghost.png

The position of Oglop Ghost will not carry into the next round. It shall hide somewhere new...

Current Map:
Halloween House - turns8.png




Post your next moves now!

Remember that any cegling who successfully trapped and kept their ghosts need to recharge for a whole turn.
Use another cegling if you wish to avoid overloading!
 
Feeling mischievous :cabroot: decides to take advantage of the ceglings investigating the possessed Pikachu doll and steals Roast Chocobo Ghost from :moombat:
 
:moombat: brushes it off and runs to the little Moomba's room, setting a trap by the toilet as it takes care of buisness.
 
:angrybeard: has no idea whats going on, so he sets his trap and stirs the water in the dog bowl with the dog bone while everyone else is stabbing each other in the back..
 
Round 9:
Ghost trappings!

:cabroot: steals Roast Chocobo Ghost from :moombat: !

Chocobo Ghost.png


It would seem that the vegetable-baby isn't vegetarian...

-

After draining juices :moombat: needs to let some go and heads to the toilet.

While doing her business, she suffers the feeling that somebody else is doing the exact same thing in the exact same spot...
Uh-oh! It's Gogo Ghost! The same ghost which fled from :Lameow: in an earlier round.

Gogo Ghost.png


Don't cross the streams!
Thankfully :moombat: 's trap activates and saves her from further embarrassment.


-

:angrybeard: uses the dog bone to stir the dog bowl. It is very therapeutic.

It is also a sensible thing to do since splashing in the water is none other than Tidus Ghost (who fled from :linnerva: in an earlier round).

Tidus Ghost.png


The trap activates just as he was about to perform the Jecht shot on Angrybeard.



Ghost escape!
No further ghosts have escaped during this round.

Current Map:
Halloween House - turns9.png


Post your next moves now!

Remember that any cegling who successfully trapped and kept their ghosts need to recharge for a whole turn.
Use another cegling if you wish to avoid overloading!



Only a few days left. Remember to check the first post spoiler tags to see the list of ceglings who own particular ghosts.
 
:rossmanian: gets bored of watching the possessed Pikachu doll and goes to the bed in the bedroom, places a trap, then proceeds to take a nap.
 
:brahneto: thinks that the Grandma Ghost is lonely and decides to steal Grandad Ghost from :chocobuncle:
 
:Lameow: Sets a trap and checks underneath the rug.
 
Round 10:
Ghost trappings!

:rossmanian: goes to sleep in the bed in the hopes that his trap might activate as he slept. Unfortunately there are currently no ghosts anywhere nearby. He had a good nap though.

-

:brahneto: steals Grandad Ghost from :chocobuncle: !

Grandad Ghost.png



-


:Lameow: plays with the rug and sets a trap underneath it. Regrettably, there are currently no ghosts under the rug... However there is one nearby!

Unfortunately the die has rolled a six. As a result, :Lameow: has become possessed!

Possessed Lameow.png


Losing control, Lameow heads to the nearest cegling to free a ghost at random. This turns out to be :chocobuncle: s Joseph Brown!


Joseph Brown.png


Joseph Brown is free on the map and will now seek a new hiding place!



Ghost escape!
No further ghosts have escaped during this round.


Current Map:

Halloween House - turns10.png



Post your next moves now!

Remember that any cegling who successfully trapped and kept their ghosts need to recharge for a whole turn.
Use another cegling if you wish to avoid overloading!



Only a few days left.
 
:angrybeard: whips out the trap and begins knocking on the books on the bookshelf, in hopes of finding a fake book with money... or other treasures.
 
Back
Top