In X-2, a half-naked girl lost someone, and her goal was to find him. She later had to deal with people from the past that are somehow connected to her, as a story filler.
In XIII, a half-naked girl lost someone, and her goal was to find her. She later had to deal with people from the past and the future that are connected to the present, as a game/story filler.
In XIII, a half-naked girl lost someone, and her goal was to find her. She later had to deal with people from the past and the future that are connected to the present, as a game/story filler.





Didn't know I could do all that on Disc 1. Didn't know I could just grab an airship and go straight to Terra or Treno.
When FFX-2 came out I was impressed. It existed merely as a fun sort of game and not some serious dramatic sequel. It has similarities with XIII-2 but it's execution isn't nearly as bad as that game. I never played XIII-2 all the way through but from what I've seen through walk-through videos, not only has this game completely destroyed what decent story XIII already had, it threw in random things that made no sense, many plot holes which result from the time travel concept, and it's ending is one of the most obvious, money grubbing, DLC schemes I've ever witnessed. X-2 didn't do much damage to the story at all. I believe X-2 had the better execution of the half naked chick going to find someone they loved.