The Grand Allegiance of Avernus

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Isn't the 100 floor idea similar to Adamant's crazy assed underwater maze?
 
There will be a minimum level requirement. Like LV 150....who knows....we still need to sort this out and the main game hasn't even been finished yet.

No because it's not a maze and players will know where they are going :D
 
Alright I like the idea but I wanna test it! I'd like to know if 10 floors (honestly) is too much for 1 trip. I think it is.

I think 150 is a good level coz it comes after the RPG right?
 
Oh, DT, a few pages back I said that I couldn't stand 3 floors, that was just for the begining, when you are weaker to the monsters, and it is harder to gain levels.... And I can easily go through the 3 floors of HoW (past).... And Julius, if this is after the RPG is done, then I think that level 150 is a fair level for that time... And I really like the idea of an inn, and potion shop on every 10 levels.... As long as you make it so that the every 10 floors marks are still on the world map when you leave them, then I should be fine, because that is what I really don't like, when you have to go back through the whole thing again after you already did it once.....
 
Oh, DT, a few pages back I said that I couldn't stand 3 floors, that was just for the begining, when you are weaker to the monsters, and it is harder to gain levels.... And I can easily go through the 3 floors of HoW (past).... And Julius, if this is after the RPG is done, then I think that level 150 is a fair level for that time... And I really like the idea of an inn, and potion shop on every 10 levels.... As long as you make it so that the every 10 floors marks are still on the world map when you leave them, then I should be fine, because that is what I really don't like, when you have to go back through the whole thing again after you already did it once.....

I'll keep all of this ideas noted for future usage. Though since it's an optional area, I don't know, maybe I should ask what other things would members like to see there.
So far:
-An Inn every 10 LVs
-A World Map mark every 20 LVs.
-A boss every 20 LVs, hence the area becoming visible.
-Maybe a few puzzle like questions NPCs
-Quests
-Rare Monster Hunts, like in FFX or FFXII

what else?
 
Sounds good, I'll add it to the list:
So far:
-An Inn every 10 LVs
-A World Map mark every 20 LVs.
-A boss every 20 LVs, hence the area becoming visible.
-Maybe a few puzzle like questions NPCs
-Quests
-Rare Monster Hunts, like in FFX or FFXII
-Potion Trader/Shop every 20 LVs
-Weapons, Armours, and Item shops every 40 LVs.

 
I think the weapons should be either every 50 or every 40 and then from 80 to 100. 40 doesn't go into 100 evenly so you would have to change it a little bit...
 
... Perhaps you really should read the first page...
Apparently, this isn't a clan.. But an allegiance of the various clans into a single "organization" (Or whatever)...
 
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