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We have a previous thread for the general pricing, but just wanted to get a new aspect as far as the Wii gaming community comes.
1) Do you believe the console is worth it despite the price? If so what urges you to buy it?
2) Is this really that much different than a smaller TV + motion movement from the wii?
I will take the con approach.
I see this is far to much of a gimic this time around. I'm not sure if this is technically a Wii two, because honestly all they did for me was put the game on a game-boy-esc system, that you can port over to the big screen at anytime.
First off, I wasn't a huge fan of the Wii in the first place. The games themselves were decent, though after 20+ years of playing the same 2d/3d mario games and Zeldas, I kind of got tired of the entire concept in itself. The only thing I used my Wii was for Sports and for the Resident evil 4 factor, which to me wasn't that much better than duck hunt from back in the day.
Smash brothers? No. Gamecube concept recycled. Mario Kart? Recycled from the SNES era. Games themselves were pretty average with low replayability. The sales was huge all the way around, because at the time of release, there wasn't really that much comepition aside from halo and a few others from xbox360. Yes stats say one thing, but most of the stats come from Asia in the first place, so people might buy, but I wonder how many people kept playing the games after they were done. It's great for when you are alone, if you don't mind the juvenile games they hold.
Now Wii U, I was hoping Nintendo would be smart and start releasing new titles like a new Contra-esc game, and put the player in control of more of the game, but instead I hear all the did was add a mini screen in which acts as either an additional off screen inventory.. or a drawing pad.. or just a plain ole TV/Game console all in one. Yes they finally did something about an HD port over, but did you see the games? I'm very skeptical again about the system as a whole, due to Kinect is already lighting them up, and who cares about the PS3 move, we already had a control concept done by Wii.
Or maybe go back to the roots again with it and connect back with SE and start maybe revolutionizing the Jrpg market. All it really needs is a decent story line, where maybe you can be in control of the characters magic ability or summons or whatever else one can think of. I mean just take FFXIII for example, just imagine if you could of casted/hit/whatever else in order to play the Jaction rpg. I'm expecting a evolution, not the same crap as we've had for the same past two decades.
When E3 came out, I literally was like.. hmm look at that .. It looks like a Gameboy but... wait.. not.
1) Do you believe the console is worth it despite the price? If so what urges you to buy it?
2) Is this really that much different than a smaller TV + motion movement from the wii?
I will take the con approach.
I see this is far to much of a gimic this time around. I'm not sure if this is technically a Wii two, because honestly all they did for me was put the game on a game-boy-esc system, that you can port over to the big screen at anytime.
First off, I wasn't a huge fan of the Wii in the first place. The games themselves were decent, though after 20+ years of playing the same 2d/3d mario games and Zeldas, I kind of got tired of the entire concept in itself. The only thing I used my Wii was for Sports and for the Resident evil 4 factor, which to me wasn't that much better than duck hunt from back in the day.
Smash brothers? No. Gamecube concept recycled. Mario Kart? Recycled from the SNES era. Games themselves were pretty average with low replayability. The sales was huge all the way around, because at the time of release, there wasn't really that much comepition aside from halo and a few others from xbox360. Yes stats say one thing, but most of the stats come from Asia in the first place, so people might buy, but I wonder how many people kept playing the games after they were done. It's great for when you are alone, if you don't mind the juvenile games they hold.
Now Wii U, I was hoping Nintendo would be smart and start releasing new titles like a new Contra-esc game, and put the player in control of more of the game, but instead I hear all the did was add a mini screen in which acts as either an additional off screen inventory.. or a drawing pad.. or just a plain ole TV/Game console all in one. Yes they finally did something about an HD port over, but did you see the games? I'm very skeptical again about the system as a whole, due to Kinect is already lighting them up, and who cares about the PS3 move, we already had a control concept done by Wii.
Or maybe go back to the roots again with it and connect back with SE and start maybe revolutionizing the Jrpg market. All it really needs is a decent story line, where maybe you can be in control of the characters magic ability or summons or whatever else one can think of. I mean just take FFXIII for example, just imagine if you could of casted/hit/whatever else in order to play the Jaction rpg. I'm expecting a evolution, not the same crap as we've had for the same past two decades.
When E3 came out, I literally was like.. hmm look at that .. It looks like a Gameboy but... wait.. not.
), so the controller has to pull something completely new and refreshing to convince me otherwise.
), purists will always prefer the retro versions, but for me at least I find that for the most part both the MK and SB series have got better as far as playing with friends is concerned, which is enough of an incentive for me at least. There have been more versions of Halo or CoD than there have been Smash Bros, and arguably they've recycled just as much in those games, so I don't think it's a problem with Nintendo's grand design of retaining old franchises, so much as it is someone just not liking said series out of preference.


I do still stand by my opinion of the Kinect though. I'm not denying that it is capable of introducing original games, but I don't necessarily see that as being a way of evolving gaming. Being purely speculative here, Dance Central looks more inclined towards social party gaming. I don't think it will ever have the very serious following that other dance games have had, such as the DDR series. My reasoning behind this is due to hardware limitations, since there is a noticeable delay in the Kinect, which can be caused by multiple things.