Final Fantasy: Mystic Quest Summoned For Virtual Console [7/27]

Status
Not open for further replies.

Linnaete

sus
Staff member
Editorial Staff
Veteran
Joined
Feb 19, 2009
Messages
6,411
Location
UK
Gil
1,043
Andre the Adamantoise
Chocobo Egg
Accessory (Head)
Accessory (Arms)
Build-A-Member
Chocobo Egg
FFXIV
Aoife Linnaete
FFXIV Server
Lamia
Free Company
None
2vt1nc5.jpg


Square Enix is putting their recently filed Mystic Quest Legend trademark to good use. The made-for-beginners Final Fantasy game is heading to Virtual Console.

Australia’s Classification Board inspected Final Fantasy: Mystic Quest and approved it. Their rating lists Nintendo as the publisher, which means Mystic Quest Legend (that’s the PAL name for Final Fantasy: Mystic Quest) will be released on Virtual Console.

A whole new generation of gamers will soon learn about the killing power of the Cure spell.

Source: Siliconera
 
I've never played mystic quest.....Isn't it like the first Final Fantasy game? Either way I'll look deeper into it....and hai Olivia! Haven't seen you in the Sb lately :sad2:
 
First off :x3: This is one my all time favorites, it was the first FF that I played and it will always hold a special place in my gaming heart. Second....what the hell is the Virtual Console. Anyways if its possible I want this remake/redo whatever you want to call it. I hope it comes over to the states.
 
Actually, I heard a lot of negative responses to this game. I never played it, so I didn't understand the overwhelming hate for it, so I'm a tad curious to try it out :hmmm:
 
If you are a fan of the old school games I imagine you would enjoy it, but as Fluer said it is honestly a made for beginners FF. The game can be completely in I believe less than 10 hours, and the final boss
can be killed with the cure spell
. But like I said if you enjoy the old school flavor of FF then it is a game you should check out.
 
I've never played mystic quest.....Isn't it like the first Final Fantasy game?

No. Final Fantasy was the first ever. :8F:

I've only played Mystic Quest for about ten minutes and it was ages ago so I don't remember much. I have a copy for SNES though so I'll probably pick it up again eventually. :lew:
 
By having it put on the Virtual Console, does this mean an actual remake, or just the same game available on a different system? Because I'd actually be really interested to see what they would do with a remake. I don't think I ever completed the game, but I remember thinking it was somewhat average and could've been better :hmmm: If they remade it maybe they'd improve some of the more mediocre parts in response to all the negative reactions people have had towards the original :grin: Which even though I usually support the originals for things like this, IMO this game was kind of meh in comparison with other FFs, especially since it was made for the same system as IV and VI which I think are the best in the series.
 
By having it put on the Virtual Console, does this mean an actual remake, or just the same game available on a different system?

It's the latter. Virtual Console games aren't remakes whatsoever. They're essentially just ports of the original games available to download onto the Wii.

However, I suppose if they're going to release this game to a modern audience, I can't see why SE can't tweak a few things here and there. :hmmm:
 
Final Fantasy Mystic quest Legend? Pal version I see. Eh I never played it really. Maybe once a long time ago but I cant say I remember anything. So now the cure spell can kill? :unsure:
 
I remember Mystic Quest. It was actually a very fun game. Thing is, it truthfully pales in comparison to the "real" Final Fantasy's. I believe Mystic Quest was given the Final Fantasy name for the same reason that Seiken Densetsu was renamed Final Fantasy Adventure in the U.S. (sidenote: Seiken Densetsu is known as Mystic Quest in Europe), and SaGa was renamed Final Fantasy Legend in the U.S. Final Fantasy was a well-known brand, while Seiken Densetsu didn't become popular in the U.S. until Secret of Mana, and SaGa didn't become popular in the U.S. until SaGa Frontier. Final Fantasy Mystic Quest was actually released in the U.S. before it was released in Japan in an attempt to get more U.S. gamers hooked to the RPG genre.
 
Just started playing the original myself, and some of the "beginner" conveniences they add to the game are sorely appreciated. This might be the first Final Fantasy game without random battles, which is extremely innovative in my opinion. On top of that you can save absolutely anywhere, you can automatically restart battles you lose, and chests refill after you leave an area. Awesome. On top of that you can actually use weapons to interact with the environment, such as using an axe to cut down trees or a cat claw to climb up walls.

On the negative side, battles eventually revert to little more than knowing when to attack and when to heal, as even though I've been playing this game for around six hours I have yet to find ANY sort of support spell (Haste, Berserk, etc). Battles can be occasionally frustrating when an enemy confuses your main character and you can't do anything about it because you often don't have a teammate. Finally, the extremely limited selection of attack weaponry is a little disappointing. You basically get four attack weapons the entire game, boosted only by the occasional upgrade. All of this is manageable when you consider that getting around the world map is very easy and thus the storyline moves at a decent pace.

I'd put it between FF 4 and 5 in terms of overall quality.
 
lmfao, fa real?! FF: Mystic Quest was my first FF game. Well, it wasn't MINE really. My uncle had bought it to kill some time cuz the guy behind the counter said it was good. My uncle hated the game so he gave it to me and I took it from there. After that it was FFVII, I(just for a few minutes, wasn't my game or place)VIII,IX,X,XII,IV advanced, VI, advanced. I'll have to try the game again to see what got me hooked on the series xD. I bet it's no where near as good as I remembered it to be though.
 
It's a fantastic introduction to the series, as it removes many of the more confusing aspects such as team management and variable MP consumption.
 
Status
Not open for further replies.
Back
Top