It really irritates me that people keep giving this game good reviews. I don't understand how people are ok with it. I am going to list every aspect of this game that disappointed me and I would like people to defend their own opinion if they disagree with any specific thing I say.
Characters:
Noel and Serah look very generic. They don't look like you'd expect classic FF heroes to look like.(by classic I mean FF2-9) There isn't really anything special about them at all. Noel just looks like a rip off of a Kingdom Hearts character, and Serah just looks like an ordinary girl with a white skirt.
The dialog and voice acting between these two is so childish it's painful to listen to most of the time. It reminds me of watching old school Power Rangers when i was 7 years old. A Final Fantasy character should be original, look bad ass, and his actions should also reflect that same attitude. In FF13 and 13-2, all the characters are a bunch of cry baby pussies that do nothing but struggle with their emo problems the entire time. The only one who has even the slightest bit of a bad ass quality is Lightning, and even she acts like she's on her period half the time.
The Story
people seem to think that a far out, complex story is automatically a good one. This story is so "out there" that it's hard to follow at times. The characters also come to conclusions that no one could possibley reach with the given information. The whole time I'm just struggling to keep up with Noel and Serah's random epiphanies. Maybe it's because at some point I lost the will to pay attention, but I still don't understand how or why Lightning came to be in Valhalla, what the real purpose of Yeull's existence is, or why she needs Caius to protect her.
Capturing Monsters
Originally I liked this idea, but they screwed it up. From my experience, the first Medic, Commando, and Ravager you capture will remain your best 3 monsters until you get to the end of the game. Even powerful monsters you capture half-way through the game don't compete with the original 3 you get as long as you've been leveling them up properly. I didn't switch my 3 monsters 'til I got the Gold Chocobo near the end of the story. The game should have found a better way to encourage the use of more monsters.
Soundtrack
some of the songs were just re-used from the previous FF. The first time I got on a Red Chocobo and herd the screamo song I laughed. the lyrics are so weak it still makes me shake my head everytime I hear it. Pretty much every other song in the game just kinda reminds me elevator music. It's just kinda background noise I don't even really notice is playing. Whatever happened to brilliant soundtracks like FF7 and 9? The music in those games actually fit what was happening in the game and helped set the mood for certain situations. Like the song playing in FF7 when Aeris dies actually sounds tragic.
Post-Game Play
After defeating the final boss, there is really no reason whatsoever to play this game anymore. The end boss is the hardest in the whole game, so if you beat him then there really isn't any other way to prove yourself. I found no reason to even bother 100% filling out the crystarium, or bothering to find the perfect combination of monster fusions. I even downloaded a couple of the Coliseum fights hoping they would be a challenge but both fights took 1 attempt, 3-4 minutes, with no character/monster even close to maxed out....absolutely no sense of accomplishment.
Everyone was talking about how this game wasn't going to have the same problem being too linear like the previous title, but they still failed to give any real incentive to do any side missions. All you get out of it are stupid fragments that really don't help you with anything. I found that straying off the main story line path was just a waste of time.
Classic Final Fantasy Elements
I don't understand why this game deserved a "Final Fantasy" title...they should have just called it something else. It's missing way too many classic elements that make a game a Final Fantasy. There are no summon abilities, no conventional towns with different shops, no open world to explore, no airship, not being able to choose a party from 7-8 different characters, all the weapons look the same, no challenging optional bosses, and they've done away side quests that are only open for certain windows of time throughout the story that actually provide you with useful items. (secret quests, as they might be called)
Side Note - I'm not a fan of the whole theme of the last two games...It's called "Final FANTASY" not "Final Science Fiction Story."
Characters:
Noel and Serah look very generic. They don't look like you'd expect classic FF heroes to look like.(by classic I mean FF2-9) There isn't really anything special about them at all. Noel just looks like a rip off of a Kingdom Hearts character, and Serah just looks like an ordinary girl with a white skirt.
The dialog and voice acting between these two is so childish it's painful to listen to most of the time. It reminds me of watching old school Power Rangers when i was 7 years old. A Final Fantasy character should be original, look bad ass, and his actions should also reflect that same attitude. In FF13 and 13-2, all the characters are a bunch of cry baby pussies that do nothing but struggle with their emo problems the entire time. The only one who has even the slightest bit of a bad ass quality is Lightning, and even she acts like she's on her period half the time.
The Story
people seem to think that a far out, complex story is automatically a good one. This story is so "out there" that it's hard to follow at times. The characters also come to conclusions that no one could possibley reach with the given information. The whole time I'm just struggling to keep up with Noel and Serah's random epiphanies. Maybe it's because at some point I lost the will to pay attention, but I still don't understand how or why Lightning came to be in Valhalla, what the real purpose of Yeull's existence is, or why she needs Caius to protect her.
Capturing Monsters
Originally I liked this idea, but they screwed it up. From my experience, the first Medic, Commando, and Ravager you capture will remain your best 3 monsters until you get to the end of the game. Even powerful monsters you capture half-way through the game don't compete with the original 3 you get as long as you've been leveling them up properly. I didn't switch my 3 monsters 'til I got the Gold Chocobo near the end of the story. The game should have found a better way to encourage the use of more monsters.
Soundtrack
some of the songs were just re-used from the previous FF. The first time I got on a Red Chocobo and herd the screamo song I laughed. the lyrics are so weak it still makes me shake my head everytime I hear it. Pretty much every other song in the game just kinda reminds me elevator music. It's just kinda background noise I don't even really notice is playing. Whatever happened to brilliant soundtracks like FF7 and 9? The music in those games actually fit what was happening in the game and helped set the mood for certain situations. Like the song playing in FF7 when Aeris dies actually sounds tragic.
Post-Game Play
After defeating the final boss, there is really no reason whatsoever to play this game anymore. The end boss is the hardest in the whole game, so if you beat him then there really isn't any other way to prove yourself. I found no reason to even bother 100% filling out the crystarium, or bothering to find the perfect combination of monster fusions. I even downloaded a couple of the Coliseum fights hoping they would be a challenge but both fights took 1 attempt, 3-4 minutes, with no character/monster even close to maxed out....absolutely no sense of accomplishment.
Everyone was talking about how this game wasn't going to have the same problem being too linear like the previous title, but they still failed to give any real incentive to do any side missions. All you get out of it are stupid fragments that really don't help you with anything. I found that straying off the main story line path was just a waste of time.
Classic Final Fantasy Elements
I don't understand why this game deserved a "Final Fantasy" title...they should have just called it something else. It's missing way too many classic elements that make a game a Final Fantasy. There are no summon abilities, no conventional towns with different shops, no open world to explore, no airship, not being able to choose a party from 7-8 different characters, all the weapons look the same, no challenging optional bosses, and they've done away side quests that are only open for certain windows of time throughout the story that actually provide you with useful items. (secret quests, as they might be called)
Side Note - I'm not a fan of the whole theme of the last two games...It's called "Final FANTASY" not "Final Science Fiction Story."