FF12 was a great game. not perfect but great game.
I'm only saying the story wasn't good.
I'm only saying the story wasn't good.
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FF12 was a great game. not perfect but great game.
I'm only saying the story wasn't good.
its a final fantasy title as much as ff1-10. ff11, 13, and 14 aren't the best example, but 11 and 14 have an excuse of intentionally being an MMO. ff15 is also one that we would have to look into. but 13....the first one didn't know what it was, 13-2 tried to fix it, and LR tries so hard to bring back classic ff features but instead it twists each one so much its not even an PRG anymore.
but vehicles isn't something necessary to travel in an overworld to be ff.
The way I see it, failure in this sense is normal. You can't formulate a brilliant game every time you launch a new title. You'll always have a risk that your product won't break water. The risk gets higher with sequels: Not only do you have the task of bringing new fans to the franchise, but you also need to appease the older generation.
You also have the creative desire aspect. Who really wants to keep doing the same type of game, over and over? Of course you're going to have developments in a series and they're certainly not all going to go in the right direction.
I can't say that the XIII series were good games in relative to the rest of the series. They took a step in the wrong direction in many ways with that game itself. It left many of the older fans in the mud with its battle system and relative linearity.
However, MANY newer fans actually enjoyed and loved the XIII system and characters. That makes me think they probably ended up sticking with the XIII series since Versus was having problems with development and-with the problematic launch of the original XIV- it made sense, budget wise, to stick with a series of games they knew would have at least a half cemented fanbase.
I think that Square Enix prolonged the XIII series out of necessity rather than of desire. They would've had to have decided on the Versus change some before it was announced.With XIV already a MMO project, they had very few paths to go to push forward with the series. Turning XIII into its own series would seem to be a viable and worthy venture when you have few other ways to go.
Sure, they could've went about remaking some of the PS1 games for the consoles, but that in itself would be problematic in many ways-aging issues with the games themselves, transition of code and so on. Voice actors are a necessity in today's gaming world, they'd need to be added. The project would be huge.
The XIII sequels? Less of a burden. A large part of it would've already been coded- basics of the battle system, interfaces. Hell, many of the characters didn't even get costume updates. Reusing that code seems like the simpler task to me.
All in all, I don't think that Square Enix are going down a path to utter ruin. The company's other departments have shown their ability to make games of a good quality(Tomb Raider is one example). I think XIII and its related media are hiccups in a series which-perhaps- has had too long of a good streak to begin with. I'd like to hope that XV will mark a return of form to the series.
I don't think that we'll see a return to the style of battle we've seen in earlier games for some time, however. Action-based gameplay will be the way forward, imo.
i think eidos is completely irrelevant to SE. whether they bought them out or not, SE only provides distribution rights mainly. Eidos still feels like a completely different company from SE
You don't see Elder Scrolls changing their formula very much.
They didn't have to make more XIII games.