So, the stories of Final Fantasy themselves are not connected together and each game can stand on it's own. However, there are common elements found in Final Fantasy games. What do you think should be in every Final Fantasy game so that the game feels like a Final Fantasy game and not just another RPG? (Also, I mean the main series, not any spinoffs, sequels, prequels, or off brands)
Cid: luckily every game has a Cid
. He was even mentioned in one, but I don't know if this was just added in rereleases of the game. I think the first thing I do when I put in a new FF game is look for the Cid character.
The summons: Bahamut, Leviathan, Shiva, Ifrit, and Ramuh. Unfortunantly, Ramuh wasn't replaced in VIII and again in X. Leviathan did not appear in X, and everyone was replaced in XII.
I like to have these summons because they are the only reoccuring characters in the FF series.
Crystals: Ok, I always thought that they should have kept the crystals in the games. The stories don't have to revolve around saving the crystals. Heck they can just sit there and look pretty the entire damn time in later games. Keeping them would have made the games feel more tied together. And it's what the games were built on. They say in VI and VII that the magicite and the materia were supposed to be the crystals.
Crystal theme in the opening menu: I like the menu music for VIII, IX, X, and XII, but I feel that they should have used the crystal theme instead. It's a small detail, but it would have made the last four games feel like FF games.
FF main theme in the credits. X didn't do this and I think they should have somewhere because it didn't feel right for me.
Chocobos: Best method of travel in the game.
Chocobo music. Every game but 1 has it
I don't particularly care for the versions in VI, VII, VIII, X, and XII but it's there so I'm happy.
Cactuars, Malboros, tonberries, and Behemoth. Yeah they are all a pain in the ass, but I love them.
Cid: luckily every game has a Cid

The summons: Bahamut, Leviathan, Shiva, Ifrit, and Ramuh. Unfortunantly, Ramuh wasn't replaced in VIII and again in X. Leviathan did not appear in X, and everyone was replaced in XII.

Crystals: Ok, I always thought that they should have kept the crystals in the games. The stories don't have to revolve around saving the crystals. Heck they can just sit there and look pretty the entire damn time in later games. Keeping them would have made the games feel more tied together. And it's what the games were built on. They say in VI and VII that the magicite and the materia were supposed to be the crystals.
Crystal theme in the opening menu: I like the menu music for VIII, IX, X, and XII, but I feel that they should have used the crystal theme instead. It's a small detail, but it would have made the last four games feel like FF games.
FF main theme in the credits. X didn't do this and I think they should have somewhere because it didn't feel right for me.
Chocobos: Best method of travel in the game.
Chocobo music. Every game but 1 has it

Cactuars, Malboros, tonberries, and Behemoth. Yeah they are all a pain in the ass, but I love them.