[SU/D] Gundam KR

Noblesse Oblige

The Dawn of a New Chronicle
Veteran
Joined
Aug 22, 2008
Messages
3,713
Age
34
Location
Auburn, AL
Gil
0
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The year is 2003...

It has been Ninety years since the Weltkrieg changed the world, brought it to the brink of war and established powers that shape to change the world.

War...warfare has changed, gone are the trenches that line the surfaces of France, gone is the calvary that ran roughshod over the Arabian Desert Nights. In its place, are 5 meter tall bipedal walking mobile suits and their high armored and armed models, the Gundams.

As humanity enters the 21st century, nations will rise and fall, and the dealings of vengeance and revolution, of king and country, will be dealt and earned in blood...

Rules:
1. No Godmodding or Powerplaying

2. Be respectful to other Role-Players

3. No one line posts, I'm going for a 4 line minimum. About 2-3 sentences please. Also use a decent level of spelling and grammar, for those using Internet Explorer, be sure to use MS Word or an equivalent to check your spelling.

4. If you have question, do not hesitate to ask.

5. Because of the flak from prior Gundam RP's on this subject, I'm banning the use of the DRAGOON System and Phase Shift Armor, External Energy and Steel-based shields are allowed, but no overall anti-ballistic or anti-beam shield to counter attacks. NO EXCEPTIONS!!!

6. Maximum character limit is 3.

7. Have fun, that is all I can really ask at this point.

Bio Template:
Name:

Age:

Gender:

Place of Birth: (Use the nations I have listed in the info, you may include specific cities if you desire)

Affilitation: (Alliance Affiliation, either as a Mercenary working for a PMC or as one of the Major Alliances: Entente, Mitteleuropa, Internationale or Tokyo Pact)

Appearance: (a picture and some words to describe in case of image failure)

Personality:

History:
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Gundam/Mobile Suit Template:

Name: (The name could be from any in the Gundam series or can be one made up, however the design must be based on a canon Gundam model. NPC's will use suits outside of the series, but will be limited [and with what I have intentioned for this RP, might be used in this RP specifically but in a possible sequel] and labeled as "Special Prototype Models")

Appearance:

Armament and Additional Equipment: (Like the name, you can equip your Gundam with whatever weapons you wish to use. Phase Shift Armor and the DRAGOON system as well as all autonomous weapons are BANNED!!!)

Accepted Bios:

Entente Cordiale:
-Noblesse Oblige/Kevin:
lY4Eu.jpg
Anastasie Janvier d'Senegal-Pilot of Chevalier Gundam

Syndicalist Internationale:
-Deadpool/Stephen:
OFfv8.png
Stephen Hownam-Pilot of Freedom Gundam

Pax Mitteleuropa Pact:
-Tipsynaruto:
HIpsq.png
Anachia Iilyavich "Electrius" Vesperia-Sevensheep-Pilot of Astray Blue Frame Gundam (2nd Revise)
-Tipsyaruto:
HIpsq.png
Eleanor Haduwig Farandole Vespertania-Pilot of Cherudim Gundam SAGA
-Noblesse Oblige/Kevin:
UMFKO.png
Joesph "Josip" von Bužim-Červenko-Pilot of Orkan Gundam

Tokyo Pact:
-Shace:
07KE3.png
Flick Avert-Pilot of Tactical Flag Gundam

Mercenaries:
-Noblesse Oblige/Kevin:
2NQYI.png
Mary Wollstonecraft Shelley-Pilot of Exia Gundam

Pending:
-Oli~SKX/Oliver:
qnX03.png
Mariya Lubov

The RP will begin in January 2012.
 
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Name:Stephen "Game Changer" Hownam

Age: 21

Gender: Male

Place of Birth: the union of britain

Affilitation: Whomever pays the most.

Appearance:
Kira.Yamato.257212.jpg

height: 6 foot
Weight: 11 stone

Stephen is of average height and build, with hardly any distinguishing marks a scar on his left shoulder from a chunk of shrapnel he received in his young piloting life when he was shot down by an enemy pilot. Stephen has brown mid length hair and a strange purple coloured eye, which was a rare birth defect according to scientists.

Personality: Stephen is Loyal to two things, money and his father, Stephen has spent a chunk of his life as a pilot and so he doesn't make friends as he knows pilots die, Stephen started piloting young and slender gives in when his gundam is battered and bruised.

History: Stephen was born into a family of researchers, Stephen's youth was spent in laboratories, when he should have been out playing like normal kids, it was because of this time in his youth, that Stephen became fixated on Gundams,

Stephen began training and learning how to become a Gundam pilot at 12, looking at what test scores and fitness levels he needed. when Stephen was 15 his mother was killed in another factory to him and his father, and Stephen focussed on becoming a pilot harder than ever, working and working, by 17 he was a training academy graduate, entering as a pilot, Stephen was using a mass produced suit, as a front line soldier, and fought as hard as he could, he was shot down on more than one occasion although he somehow managed to avoid death.

Stephen spent 2 years training and fighting, and at 19 Stephen became a mercenary, his father helping him. Stephen's father gave Stephen a brand new prototype mobile suit, that he had been working on in his spare time, the Freedom, Focussing on becoming stronger and better than anyone else, he fights for the highest bidder only fighting to fund his fathers research.

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Gundam/Mobile Suit Template:

Name: ZGMF X10A Freedom

Appearance:
ms_freedom_a.gif


Armour: lightweight titanium and carbonated steel compound

Armament and Additional Equipment:
Basic Armament:

MMI-GAU2 Picus 76mm CIWS - Dual gatling CIWS (Close-In Weapons System), mounted one on either side of the head. Fires the same 76x385 millimeter round as the MMI-M8A3 assault rifle. Loaded with 350 rounds per gun, firing at a rate over 1600 rounds per minute. The larger caliber, while useful for downing incoming missiles, can also be used to fire upon heavy armor vehicles and enemy MS.

MA-M01 Lacerta beam sabers - All-purpose close combat melee weapons. Stored on either hip mount for easy access, the Lacerta beam sabers are absolutely lethal upon contact with nearly any form of armor. Limited operating time when deployed and in use.

MMI-M15 Xiphias rail cannons - Mounted as part of either hip armor, the Xiphias rail cannons are folded back when not in use. When deployed, they rotate forward and the barrel flips forward and locks into place. A lightweight composite round is accelerated through the rail cannon at a hyper velocity, and although the round is small compared to other ballistic rounds, the incredible velocity allows it to punch through armor easily.

M100 Balaena plasma beam cannons - Mounted on the back as binders, the M100 cannons unfold to a "deca-wing" form and flip over onto the shoulders to fire a powerful plasma beam at targets. Exact details of operation are unknown.

Optional Handheld Armament:

MA-M20 Lupus beam cannon - A hand-held beam cannon, simple and reliable in construction. All-purpose medium range beam cannon, effective against all types of armor. Accurate to ranges up to 3 kilometers.

general-purpose shield - Hand-carried or forearm mounted, Can be used to block incoming projectiles as well as for use in close combat to block hard metal melee weapons so the sword arm can attack freely.

hope this is alright Noblesse, let me know if anything needs changing
 
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Stephen, it is no longer the United Kingdom, but the Union of Britain. The Isles are no longer a monarchy so the United Kingdom is no longer the accurate name in this continuity. Other than that, your profile is now Pending as I will have to make a more precise check sometime later this evening.

EDIT: I'll wait for you to make the change tomorrow, in the meantime here is the first of my main characters for this RP.

Name:
Anastasie Janvier d'Senegal

Age:
25

Gender:
Female

Place of Birth:
Dakar, French National Republic

Affiliation:
Entente Cordiale

Appearance:
Anastasie has long, flowing black hair that extends to the lower back area, as well as chestnut brown eyes. She stands at 5'5" tall and weighs 135 lbs. Her skinny and flexible build can be attributed to her years of service to her country.

In terms of attire, Anastasie wears a blue and white flight suit. When not in combat, she wears a blue denim non-sleeved jacket and grey T-shirt underneath with blue denim jeans.

Personality:
Anastasie is a soldier and officer in service to the French Nationalist Republic. she considers it her duty to protect the people and her pride as a top Gundam ace. She is a proud individual, and due to her nursing a strong inferiority complex, Anastasie always seeks to prove herself in combat by any and all means.

Anastasie is polite to other people, and is willing to help her friends and is easily forgiving if there is an accident. Whenever she is bored, Anastasie would record her past events in a journal. Due to her pride, she does not let anyone insult her without a fight.

History:
Anastasie Janvier was born September 26, 1978 in Dakar, Senegal Province, in the French National Republic. She was born as the third generation to have fought for National France, her grandfather and father having fought in the Tuareg Revolt and Guinean War respectively. It was their heroic tales that spurred the young Janvier to join the French Armée de Terre after graduating from high school in 1995.

After years of grueling training, Anastasie would develop an aptitude to piloting Mobile Suits, and in 2000, would join the 6e Régiment de Costume Mobile. Working her way up the ranks, both from combat skill and through connections with influential politicians in French politics, especially more so the Royalist factions of the country, Anastasie became one of the Republic's Gundam pilots, piloting the Chevalier Gundam as her own.

An expert in close-quarter combat, she is known as "La Dame Mousquetaire", or "The Lady Musketeer." and is a dedicated master of various forms of combat, both inside and outside her suit.

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Gundam Info:

Name:
CR-GN079 Gundam Chevalier (Custom GAT-X133 Sword Calamity Gundam)

Appearance:
260px-Gat-x133-ed.jpg

The Gundam model is similar to Sword Calamity, except it is painted in a navy blue with a gold trim.

Armament:
2x Armeépée Anti-Ship Beam Swords/Beam Rifles, stored on back, hand carried in use
2x Couteau Energy boomerang, stored on shoulder, hand carried in use
2x Réservoir de Fer Rocket Anchors, mounted on forearms
2x Cuirassier combat knives, stored on legs, hand carried in use
1x 580-mm Plasma Cannon, mounted in torso
2x 100-mm Magnum Pistols, stored on hips, hand-carried in use
 
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I have made the change to my birthplace, and i have re-read the armaments of the Freedom and its all looking great, and as for your suit, i was quite surprised to see you using the Sword calamity, it's a great suit, and i look forward to seeing you use it, will be great to see it in use.
 
Got a perfect character for this that i could never use

Name –
Anachia Iilyavich "Electricus" Vesperia - Sevensheep (An-nar-ki-ah Ee-lee-yah-vick Ves-pee-ree-ah Seh-van-she-ep)

Her full name is Anarchia Iilyavich
"Electricus" Zazie Farandole Vespertania Vesperia - Sevensheep

Title

Captain/ Hauptmann, Princess Apparent of Troika and Orinthia Anarchia Iilyavich "Electricus" Zazie Farandole Vespertania Vesperia - Sevensheep,

Gender
Female

Age

22

Place of Birth:
Löwengrube, Troika, German Empire, near the Alps region

Affiliation:
The Pax Mitteleuropa Pact

Appearance 1# 2#
Anarchia is a pale woman, hailing from Troika, in Germany, on the northern continent of Europa. Her homeland is extremely snowy and such, little sun. Hence her lighter skin colour. Her face is pointy in shape and her features are equally sharp, giving her a less homely and more independent and rather stunning look. This sets her apart from the "cute" town lasses appearing feminine and striking. Anarchia's nose is slender and comes to a point, while her cheek bones are higher. Her lips are of average size and are equally pale, being a light pink and slightly down turned while her eyes are large, but sharp in shape like an eagles. Matching her eyes are her eyebrows which are thin and angular. Her choice of hairstyle is surprisingly childish, being pulled into twin side pigtails with relatively long fringe down to her lips. It is parted on the left side of her head with most of her fringe sweeping right with a bit on the left going left, thus leaving her left eye clear while her right is somewhat hidden behind hair.

Anarchia has the bad luck of having her mother's recessive genes of the Troika Tribe, giving her teal coloured hair and eye colour. It is made worse when it is not a slight under colour to a more natural hair colour, but her eyebrows and entire head which has been turned into this fantastic bright teal. Anarchia is of average height at around 165 cm tall and weighing at about 55 kg, ideal for her line of work.


Attire

Anarchia have been given a good deal of freedom in the military. Her clothes are far from standard issue, but nonetheless, were neat and tidy enough to be allowed. Her shirt is a black, short sleeved, buttoned suit shirt. Starting from her neck, running along the shoulders and down the side vertically to the end of the sleeves on both side is a teal line just slightly narrower than the width of her shoulder. She also has teal shoulder straps on her shoulders. Along her collar near the bottom is also a single teal line. Along the front where she buttons the buttons, it is also teal in colour. All buttoned but the top, Anarchia keeps the shirt closed via a thin teal tie. Her shirt is left untucked and covers a bit of her teal pleated skirt. The skirt reaches just halfway down her thighs. Slanted across her waist is a teal belt with a darker teal decoration which is where she clasp on her black carry cases for her gun and other instruments. On her legs, she wear thigh high black stockings with lighter black short heels that have teal decoration.

Along her left arm is a teal armband that has two black lines near its edges with her company, the
Nordwind Kampfer Fallschirmjager, symbol silhouette, the winged heart (it is black instead), in the middle. On her hands are a pair of teal, leather officers glove while on her ears are a pair of headphones with built in mic, which usually rest on her neck (they can be connected to her hair tie like in the picture when she puts them on). What holds her pigtails together aren't rubber bands or elastics, but two black square object with a space in the middle, with a pink line down the middle on each. These do not touch her hair, but hover with the pigtails threaded through the middle.

On her left collar, she has her double silver bar captain insignia as well as the stars on her shoulders. Her rank insignia is similarly on the collar of her greatcoats.
On all of her great coats, she has her national army emblem on its upturned collar on the both side with the a horizontal captain's bars behind them.

On top of her normal clothes, she has a M42 Greatcoat
in three colours. Her standard is dark olive green for her front line times. In winter, she has a white greatcoat. For more formal situation, she has a black one with teal for hem lines and bordering with her medals and ribbons. The tails on her white and green one are very long, reaching to her ankles. Anarchia tends to wear them in a way which there is a visible split at the front whilst being held together by a military belt which she holsters her other sidearm carbine and her other front line gear. On her head, she wears a garrison cap, with her captain double bar on the left side and her
division's (Fallshmirjager/ paratroopers) formal badge (Replace swastikas with whatever is the national emblem) badge on the right side of the front, but is worn very sparingly. When not worn, it is stuck on her greatcoat belt or fold and slipped into her shoulder straps.

Lastly, she carries with her always her megaphone. Odd, but she does. It is not overly large and is the same colour as her shirt. The rim around the end of the megaphone is teal green as is the inside. A long pink electrical cord trail hangs from the handle, trailing for a long length. It is connected to a reel in which is tug activated. Pull to extend and a tug to automatically retract the cord. This cord can similarly be unplugged from the handle. The reel itself is clipped to the back of her military belt. She sometimes uses the cord to plug into a louder sound device. Stamped on the side is her company symbol in teal.


When in Gundam Combat on Earth, Anarchia tends to not wear the flight suit and just wear her uniform. However, in space, she takes no chances. Her space suit is white with teal lines with her unicorn icon on her left side.

Weapons
Anarchia, whilst being a pilot of a Gundam, is foremost a paratrooper. Those in the Nordwind Kampfer Fallschirmjager are the cream of the crop of the army and as their CO, she herself has to be at that level. Hence, she is just as proficient with small arms and hand to hand combat as she is with a suit. That said, she carries a good deal less weaponry than her soldiers due to her being in a suit
.45 ACP Luger #2:
Longer than the average luger with a 17cm barrel. This pistol is her main gun, carried around on her inside belt. It has a 10 round magazine. She carries 6 extra clips on her inside belt on the left side of her hip. It is holstered on her right. It is her Officers pistol, given to her for being its highest achiever in the OCS. It heavily engraved and one of a kind, being blackish with golden engravings and pieces.

Riding Crop:
An odd addition to a paratrooper, Anarchia uses this black authentic riding crop in place of her officer's baton. On her belt, both greatcoat and inside belt, she has a small holster for it. It can be used both as a training tool for discipline or as an actual weapon in tandem with her melee fighting for blinding and stunning.


Walther PPK:
This is her emergency pistol. A gift from her father for graduation and for her first tour. It is kept on the inner left thigh with the spare clips on the holster straps. Carries 8 rounds in the magazine plus extra in the chamber. She has two extra clips that she carries.

Basilong Knife:
Hidden on her right outer thigh on a strap.

Retractable Knife: (Have a plan for this)
The last of her knives. The one where she hides with extreme effort. This one is hidden in her underwear. Yes, her underwear. Custom tailored to be able to hide this knife at her buttocks in a sown slim pocket just the right size. While most underwear leaves space between the cloth and one's crack is, Anarchia has her underwear made to utilise this space. It is where she hides the knife. It is not inside the crack per se, but just outside. When patted down, even under the closest feel, it cannot be detected unless they strip her of her underwear. Sitting and normal daily functions are not hindered at the least.

Combat Knife:
A large knife that is also clipped onto her utility belt outside of her cloak. It is 31 cm in length with a 18 cm blade.
What she uses mainly for her melee fights.


Mk3 Bayonet:
A single long bayonet that is meant to be for locking onto soldiers rifles. Since Anarchia doesn't carry a rifle, she, by tradition keeps this on her. That and its also the best knife to tandem with her combat knife.

Blackhawk Tatang:
And just for safe measure, Anarchia has her last blade stored behind her waist, under her shirt. Her numerous amount of knives show her proficiency and attachments for blade work and fightning.

Personality
Anarchia's personality is a rather complex person. A basic look at it is that she is a whimsical yet scheming and planning, very unpredictable. Her interaction with people is best summarised with ice queen. As beautiful as the snow....and just as cold. Anarchia is unable, or chooses not to, empathise or take into consideration of others feelings, but rather stay neutral and objective. The first and foremost important thing is her mission and her goals. Whatever needs to be done will be done in order to achieve what she wants. While she isn't the tyrannical arse hole that knocks children ice cream from their hand and enjoy terrorizing every village she goes to, she will not hesitate to use force to get her way. Mostly, she is persuasive enough to convince people to do what she says, but often she herself would get physical and confrontational or pull out a pistol when things do not go smoothly. As CO of one of the military strongest powerhouse, her presence and intimidation is enough to ensure that she is able to pull it off.

As stated above, Anarchia does things at her own pace. She would not stand being ordered around by people less powerful than her, her superiors inclusive. Despite her lower rank, Anarchia has a lot of pull in the army compounded with her family ties. Depending on her mood, she can either pistol whip you in the face for annoying her or be generous and give offenders a chance, though it is usually said in a somewhat demeaning way. In a sense, she acts somewhat like a mob boss. She does not take lightly to insults. Life is cheap, especially those that wish to stand in her way. Companionship is optimal, but not a necessity. She does not mind being in the group, but will be the stoic one, the quiet, proper type that tries to avoid frivolity, though she often can get too along with the mood and join. While she can talk normally, she tries not to show weaker feelings such as excitement, joy, embarrassment and such in case it shows her to be weak, though these innate human emotions poke through now and then.

Whether it be evil or good, both she will kill willingly and without hesitation. Of course, as said, she isn't some dictatorial monster, so for the good and the civilians, she would give them more warning, and negotiate longer before resorting to violence. She is a soldier, not a mindless mass murderer. Those that raise arm against her deserve to be brutally punished and Anarchia would see to it that it be done. She may pull back depending on the person, but they were still going to be in a whole world of hurting.


First Impression
How people react to her is straight forward. She is a military personnel, hence she carries herself straight and upright in a true military fashion. Her eyes tell people that she is not someone that is to be messed with or taken lightly, someone ruthless and cold and people can tell they are dealing with a trained professional soldier. Many would first notice her Teal features, being her eyes and her hair as well as its style. Next would be the military uniform and her carbine pistols. Past that, if they are still staring at her and not taken aback with fear, they may notice her striking features.

History
Anarchia's family history is as much her own as her own life span. Both her mother and father were military, as was her ancestors on both side. Her parents both possessed very pure pedigree bloodline of royals and accomplished soldiers. Her mother was Arikaria Farandole Vespertania Vesperia - Sevensheep, Duchess Princess of the Troika Province, where many of its people are in the elite branches of the military. Her father, Sir Isaac Zazie Beatrix Vesperia - Sevensheep, was from a long line of successful military strategists and generals with control of Orinthia, another powerful military province near Troika. With this matrimony, their child was expected to achieve greatness. Vesperia - Sevensheep is the combination of both family names, with Vesperia, her mom's name leading due to royalty.

From birth, Anarchia's mother took it upon herself to hammer her daughter into the finest sword for Troika and Orinthia and for the Vesperia House. Whilst it is usually the father's job to do so, Sir Isaac's penchant for coddling Anarchia forced the responsibility onto the more strong willed Arikaria, which produced wondrous results. Many wondered whether the Duchess Princess used the methods used on herself in her youth, but whatever it was, it shaped Anarchia to what she is today.

Whilst her childhood was not devoid of family warmth, she did play a good deal less than those her age due to study. Anarchia did not mind as she enjoyed the knowledge and power it brought her. This continued on when she entered compulsory education and into OCS. Even if she lacked her bloodline, Anarchia would have been popular due to her charisma. However, with her bloodline, the kiss ass and suck ups were endless, which Anarchia was not fooled by. Anarchia was an excellent judge of character and living with the rule of survival of the fittest from her mother, Anarchia could tell who were truly loyal and who had true strength and ability.

Plowing on with her own strength, Anarchia refused easy promotion unless she earned it. Her starting rank was 2nd lieutenant when she graduated and true to her expectation, she hit Captain within 3 years at 19 years of age, the youngest to do so as a front line soldier via accomplishment rather than replacement due to death. Her personality was solidified with her mother's training, that she should be strong willed and that one's goals are most important. As a result, her current reputation has been built in the 6 years she has been in the army, spreading up and down the rank as well as across the country borders. She has garnered no fancy nickname, but rather is known merely as "Hauptmann" or "The Captain". Her unit code is "Einhorne"
, which some may use, though most can connect that it is Anarchia and use "The Captain". Some higher up may use "Teal Princess" as a way to make a snide jab at her without taking any risk of repercussion

Theme Music

Character Theme: TAMUSIC - Magia


The "Winged Heart" Entrance Music: Two Steps From Hell - Operation Sandstorm


Entrance Music: Two Steps From Hell - Cavaliere


First Entrance Combat Theme #1:
Two Steps From Hell - Kickdown


Combat Theme #2: Two Steps From Hell - Exodus


Ace Combat Theme: Two Steps From Hell - To Glory



Final Combat Theme: Two Steps From Hell - Black Blade


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All blue in the pictures is this one whilst the gray is a white.

FINISH LATER~

Name
MBF - P03 Gundam Astray Blue Frame 2nd Revise

Appearance

blueframer213.jpg


Armament and Additional Equipment

2 x "Igelstellung" 60mm multi-barrel CIWS, head mounted

6 x "Armor Schneider" combat knife
4 x "Armor Schneider" retractable foot combat knife. One at toe and the other at the heels on both feet.
2 x "Armor Schneider" combat knife hand carried, holstered at waist on both side.​
1x Tactical Arm [Standard Mode is mounted on back as extra verniers] (Back pack mode)
Transformable
100mm Gatling Gun Mode. Can be used with shields fully extended as a stand for stabilisation or straight off the back with shields still folded.
Oversized sword Mode
Twin bladed tonfa Configuration (Gatling gun mounted on back in this mode)
Possible to use gatling gun with a single bladed tonfa while the other is still connected to the gun as a shield

http://i55.photobucket.com/albums/g129/acecombatzero/100mmMachineGun.jpg

2x Short Rifle #2 - Waist mounted Armour Schneider can be mounted as bayonets. Shoots rapid beams. Weaker than normal beam rifles. Damage comparable to a beam spray rifle, but with a much higher fire rate. The SMG equivalent in 21st century term.

[Heavy Weapon Potential]

Moblie Suit sized
Archangel class assault ship Lohengrin positron blaster, AKA Lohengrin Launcher. Separated into three pieces. Main gun parts are split in half and mounted on waist on both sides in place of the hand wield armour schneider. The third is the energy pack mounted on back of waist, connected to Astray Blue Frame's nuclear reactor. Require unit to be stationary and a short charge time.

[Armament Loss]
When equipping the Lohengrin Launcher, she loses her armour schneider knives, but due to her light armour and excessive amount of thrusters, verniers and her Gatling back pack, she doesnt lose anything else, but her speed still drops down to that of a medium-heavy armour grade Suit.


 
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Heiliger Vater, dass ist genial Tipsy. I'm so tempted to cleve Bavaria in two for that...but because the House of Wittelsbach in Bavaria would have my head for that, I'll just say I can't wait for the finished model. :D

Anyway, speaking of the Mitteleuropa

Name:Joesph "Josip" von Bužim-Červenko

Age:
20

Gender:
Male

Place of Birth:
Rijeka, Kingdom of Croatia-Slavonia, Austro-Hungarian Empire

Affiliation:
Pax Mitteleuropa

Appearance:
238978.jpg

Josip has shoulder length, dark blue hair (dyed in that color) and blue-green colored eyes. Standing at 5'2" Josip is relatively short for a young man his age. He is of skinny, yet somewhat muscular build.

His attire outside of his flight suit consists of a white and blue uniform jacket that he would wear about in a formal gathering. This uniform has light bluish-grey trim, and black cufflinks on both ends of his jacket. On his shoulders are two labels indicating him as Oberleutnant (First Lieutenant). Josip also wears a navy blue pants with black shoes.

His flight suit is a navy blue with the emblem of the Kingdom of Croatia-Slavonia on his right shoulder.

Personality:
Josip, as a Croat, is not really well adjusted to the German and Magyar-dominated state of Austria-Hungary. But despite this he is dedicated to the cause and the glory of the Austro-Hungarian Empire. A calm soldier, he is supportive of his fellow soldiers on the battlefield. Being one of the youngest Gundam pilots in the Empire, Josip is seen as inexperienced by many of his fellow officers, which is also evident by his rank of Oberleutnant. He is also seen as a stoic, not really speaking unless spoken to.

He strives to achieve his goals first and foremost. He is a simply a hard working man who wishes to achieves his goals and advance forward in his society

History:
Joseph von Bužim-Červenko was born in Rijeka, a port city in the Kingdom of Croatia-Slavonia within the Austro-Hungarian Empire. He was the son of an aristocrat, and distantly related to the ruling House of Hapsburg-Lorraine. As an aristocrat, Josip was taught in the finest schools and excelled in his subjects, learning math, sciences, and multiple languages including German, Magyar and his native Croatian.

Through his father, the Viceroy of Croatia-Slavonia, Josip would earn a position in the Ausro-Hungarian Army as a mobile suit pilot. Having been used to playing Mobile Suits in custom simulators, he had an easier time learning many of the basic skills. His superiority in Mobile Suits over most of the other pilots in both Croatia and Bosnia gave him an opprotunity to pilot Austria-Hungary newest Gundam as their 5th representative Gundam Pilot for Austria-Hungary. Accepting the offer, Josip hoped that this would garner him notice and respect among the people of this multi-cultural empire.
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Gundam Info

Name:
MEMS-091N Gundam Orkan (Modified GN-XXX Gundam Raisel)

Appearance:
260px-GN-XXX_Gundam_Rasiel_-_Front_View.jpg


Armament:
1x 70-mm Beam Rifle, stored on back, hand carried in use
2x Beam Sabers, stored on waist, hand carried in use
1x 90-mm Beam Pistol, stored on hip, hand carried in use or,
1x 60-mm Sub-Machine Gun, stored on hip, hand carried in use
 
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Gonna delete the previous post, but my bio is done!

C&P from before:

Actually, can you explain the bavaria thing? I know that its in the alps, so does Troika or Orinthia cause an issue being in that area?
 
There are three states IRL that were part of the German Empire that bordered or was in the Alps region, the Grand Duchy of Baden, the Kingdom of Wuerttemberg, and the Kingdom of Bavaria. I'm not saying that Troika can't fit somewhere in this region (and in fact I was trying to make a joke that obviously only I would get...) but I did find it amusing. :P

Anyway your bio is accepted Tipsy, I'll put you up as soon as I make a thumbnail for the German Empire.
 
Ah. Well i did modern history so i dont know some of those facts. I did know of Bavaria, which was where hitler's Eagle Nest was.
 
Man, Hitler can't keep away from his liquor, can he...

But yes, the three Kingdoms were subdivisions of the German Empire (it was more or less a federation, with the King of Prussia being Emperor of Germany...so technically it was modern age, Albeit World War I/Weltkrieg. :P
 
Ah, u talkin bout the alco that was in the officers club?

But i guess all is good then. I seriously love this character. I was disappointed that EF ended, but with this RP, imma have sum fun XD

May make a second character later.
 
I actually do mean the alcohol in the officer's club. Now I'd insert a stereotype here, but then that'd be racist.

and roger that, I expect myself to have three characters before this RP begins.
 

Name: Mariya Lubov

Age: 25

Gender: Female

Place of Birth: Moscow, The Russian Empire

Affilitation: The Syndicalist Internationale

Appearance: Mariya is a pale albino woman. She has no pigment color in her skin or hair. Her skin is usually pale and smooth, often making her fragile to sunlight. Her eye color is read, but Mariya often wears colored contacts so that they appear to be purple. Her natural hair color is white, but due to her personal preferences she dyes it a light pink color. Her hair is long, reaching down to her lower back and is kept in place with gold pins. Her facial expression is often serious with her lips pursed and her eyes focused. Her facial features show that she hails from Asian descent. A noticeable feature of Mariya's appearance is a tattoo of a string red roses which extends from her shoulder(on her right arm) down to her right wrist. Mariya's height is about 5 foot 8 and she weighs 125lbs. Her body type is average-athletic.

Everyday Outfit: Mariya wears a lily white dress that stops at her lower thigh. The dress has two straps going over her shoulders and compliments her body with it's flowing frills at it's bottom. She wears a pair of matching white heels on her own feet. Mariya often compliments her look with a silver chained necklace containing a rather large ruby at the end that rests above her chest. The rest of her accessories include a wide ruby red belt that wraps around the waist of her dress and a bracelet, also ruby red to match on her left wrist.

Combat Outfit: When called into combat Mariya has a special made combat suit that is made to sync with her own personal gundam machine. Her suit is one piece in which she can jump into and zip up from the back. The material is made of that of a bulletproof vest but stretches to the form of her body. The suit is jet black and can often seem like it is made of rubber. The suit has a hood that acts as a sort of head protection the way a normal helmet would. When in a mobile suit, Mariya has no use of it as it is mostly used when she is out on an actual battlefield. The technology built into the suit help Mariya to control the movement of her mobile suit with much more fluid movement.

Personality: Mariya is a dedicated soldier at heart. She has a very serious charm to her nature and rarely finds time for humor or silly things. Mariya tends to be a keen observer and uses this in social situations to help figure out the behavior of those around her. She often never talks to strangers and when she does it is for important purposes. Mariya finds herself delighted when she is surrounded by others. She likes being able to read other people's habits but she doesn't enjoy mindless conversation.

Mariya possess a personality full of curiosity. She would rather observe things with her own two eyes, rather than read or hear about them from someone else. She has a strong determination to get what she wants by her own means but never at the risk of others. She often is a team player and acts as a supporting friend/soldier/acquaintance to whoever will allow her to be.

History: Mariya was born and raised in the city of Moscow, of The Russian Empire. Her parents had separated while she was a baby and she became passed back and forth through their homes due to joint custody. Her first name was given to her as a baby due to her mothers spit toward her father, ironically causing her full name to mean "bitter love". While growing up both her parents had gotten married and possessed a good amount of wealth. At the age of 17 Mariya enlisted in a scientific program, allowing her to study the technology of mobile suits. This piqued her interest but the program ended as soon as she graduated highschool.

Once out of school Mariya enlisted in a police academy. It was there she found a really good friend by the name of Claus. Her time was short at the academy before she quit due to lack of interest. She joined the military at 18 and became an ace marksman while patrolling the Russian Empire's border. Her talent with sniper rifles exceeded her peers in skill and accuracy. It wasn't before long Mariya became chosen to operate a russian mobile suit. She worked as a marksman for the Russian military for four years until she retired after meeting a man and falling in love.

She moved to The Union of Britain with her lover and married him the first chance she got. Her husband, Reuben, worked for the Syndicalist Internationale. Mariya currently is trying to become a housewife. At 25 she supports her husband and his cause but is entirely unsure of her own feelings towards his movement or her own feelings of her marriage. Mariya occasionally still gets offers and jobs from her homeland of which she mostly rejects unless urgent. She prefers to use her own custom gundam from her homelands to perform her missions if need be,

----
Gundam/Mobile Suit Template:

Name: Claus

Appearance:
57719_k.jpg


Armament and Additional Equipment:
Sniper Rifle - attached to back.
4 missile pods located on shoulders(2 on each)
Plasma Rifle located at hip

[sorry if my gundam bio sucks. I tried my hardest to make it up as I went along o.o

 
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Name: Flick Alvert

Age: 25

Gender: Male

Place of Birth: Kingdom Of Egypt

Affilitation: Tokyo Pack

Appearance:
s2-flik.gif


Flick has short blond hair, he is about 6'0, He is skinny and looks kinda scrawny.
He is always wearing blue no matters what. When he is out on the streets he wears a dark blue suit and pants. When he is in the Gundam or getting ready for battle he is wearing a bright blue outfit, with a cape and a bandanna on his head.

Personality: Cocky, calm, and intelligent. He keeps to himself, and enjoys setting up plots and seeing other people fall into all his schemes. The only time he is ever seen angry is when one of his plans doesn't go his way, then he is seen yelling at everyone and blames certain people.

History: Born in the Kingdom of Egypt. Flick's family was very wealthy filled with soldiers loyal to the Kingdom of Egypt. Flick became a soldier at the age of 17. He studied the arts of wars and became a strategist in the Egypt Kingdom at the age of 19. He was known as one of the best strategist at the age of 20.

When He turned 21 approached by a general from Korean Empire. Their he was offered a job as a strategist for the Tokyo Pack. Flick took the job for reasons no one knew except for maybe the gold. Flick became known as a traitor to The kingdom of Egypt. He kept his custom Gundam from the Egypt Kingdom when he left with a smirk on his face.


----
Gundam/Mobile Suit Template:

Name: SVMS-01O Tactical Flag

Appearance:
260px-Svms-01o.jpg


Flight Mode:

260px-SVMS-01O_-_Over_Flag_-_MA_View.jpg



Armament and Additional Equipment:
Linear Rifle In the right hand
Plasma Sword In his left hand.
20mm Machine Gun (when in flight mode)
Missile Pods (When in flight mode)
 
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Looking forward to your completed bios guys, (I'm assuming Shace's is not finished since it lacks appearance information). I will be putting up Bio #3 right here.

Name:
Mary Wollstonecraft Shelley

Age:
19

Gender:
Female

Place of Birth:
Boston, New England Province, Dominion of Canada

Affiliation:
Mercenary

Appearance:
Mecha_Pilot_by_kamui12.jpg

Mary has shoulder length blue hair and irises that are of a steel grey-blue color. Standing at 5'4", she is of average normal height for a female. She is of skinny build and is very flexible. Her skin is pale, but has a slightly darker color than most people of Caucasian origin.

Mary's attire in battle is a skin tight red and white pilot uniform, which like most mobile suit and Gundam pilots, conforms to the rigors of exoatmospheric combat. Outside of battle, she wears a denim long sleeve jacket and a white tank top underneath that extends to the midriff, that part remaining bare. Mary also wears a blue denim jeans that matches the color of her jacket, and extends to her lower legs.

Personality:
Mary is, by all means, a mercenary seeking adventure, prestige, and of course money. While her primary concern is about money, Mary is by no means greedy. She believes in helping the poor and downtrodden around the world. Having been growing up in a poor neighborhood in Boston, she is known to be kind to the children, and often donates her pay to those who need it most. In battle however, she is as cold as ice, not letting her emotions get to her. She's calm, cool and level-headed and rock hard under pressure, but even that has her limits, seeing her backed into a corner could make her more desperate than normal.

History:
Mary Wollstonecraft Shelley was born on May 8, 1984 to an African-American father and a Caucasian mother. Growing up in a poor neighborhood, she would often find herself being bullied and attacked by other kids, in a sense, she learned to toughen herself up in the streets of Boston. Her mother was a mercenary who wasn't around often enough and was often down on her luck. Her father, who worked as a janitor wasn't paid enough, but they always managed to scrape by for a living.

When she turned 16, two men came to her front door to inform her that her mother died in combat. Mary mourned her parents death, but the men, seeing the fire in the girls eyes, wanted her to join in her parents stead. Her father violently refused, having punched one of them in the eye before shutting the door in their face. But Mary was very interested in a mercenary's life, despite her father continuously refusing.

Three months later, Mary's father was caught in the middle of a gang war and died of a gunshot wound, leaving Mary orphaned just shy of her 17th birthday. Her desire to leave this cruel place and her interests in a life of being a mercenary would lead her to make contact with the same company her mother was working with, Artemis Global Securities. Within a few weeks, Mary would be taken in by the company, who began training her to be a pilot for a mobile suit.

Mary would go through the arduous nature of piloting a mobile suit, and later piloting a Gundam, receiving her suit, the Gundam Exia, a older 1st Generation Gundam Model, heavily modified as to keep up with the newer 2nd and 3rd Gen models. Inducted into Artemis' Gundam Corps, Mary seeks to continue her mother's legacy by building her own.

----
Gundam Information

Name: CR-0003/047AN Gundam Exia (Customized GN-001 Gundam Exia)

Appearance:
260px-GN-001_-_Gundam_Exia_-_Front_View.jpg


Armament:
1x 56-mm Assault Rifle, stored on back, hand carried in use or,
1x 77-mm Sniper Rifle, stored on back, hand carried in use
2x 20-mm Vulcan cannon, mounted on wrists
2x Beam Dagger, stored on rear waist, hand carried in use
1x Beam Sabers, stored on right rear shoulder, hand carried in use


Shace, your bio is making me conflicted. While I do understand the basic knowledge as far as appearance and personality, could you try to elaborate on those. In the case of appearance, what would his usual attire would be, both casual and when he's piloting in space. In the case of personality, does his "cool as a pickle" demeanor has its limits? Could play out in the Magnificant Bastard category depending on what you say. For now, your bio is denied until you elaborate a bit.
 
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A side character to go along with Anarchia. Havent had the time to go over it, but ill do that later. Should be good for review tho.

Name –

Eleanor Haduwig Farandole Vespertania


Title

Major, Callsign "Lady", Headmistress

Gender
Female

Age

26

Place of Birth:
Nuremberg, Bavaria, German Empire, near the Alps region

Affiliation:
The Pax Mitteleuropa Pact

Appearance #1 #2

Erenoa_Baarotto.png


Eleanor's appearance and clothing plus personality all add towards the nickname "Headmistress" which the enlistees and officers label her by.

Eleanor possess rather fair skin, though not as pale as those hailing from Troika. While Nuremberg is in Bavaria, near Troika and Orinthia, it is a good deal more sunny and as such, her complexion is more pink and coloured.
She has a narrower, sharper face structure with a defined, higher cheekbone. This overall facial structure gives her a very stern and no nonsense atmosphere, much akin to an officer or a headmistress. Whilst Anarchia possesses sharp features as well, Eleanor differs in that her's make her look more mature, calculating and elegant, while Anarchia's make her more youthful and wild. Her eyes are large in width, though are narrow and serious, complementing her thin, inward, downward slanting eyebrows. The colours of Eleanor's eyes are emerald green whilst her nose is thin and narrow with thin, tight lips in a reddish purple lipstick. On her nose is a pair of narrow, bottom half framed black glasses.

Complementing very well with her serious appearance and reputation, Eleanor has black hair, done up in a braid which is then put into a bun behind her head. At the front, her fringe is left swept, though kept clear of her eyes and ending just at her eyebrows. With such a traditional and conservative hairstyle, it only further cements her nickname of "Headmistress"

Her height is above average, being at 175 cm tall and actually rather busty. Whilst still below that of the average soldier, her height enables her to look somewhat straight into recruit's eyes, rather than having to crane her neck upwards. This lets her confront, without the risk of being dwarfed, soldiers should she be addressing them or drilling them.


Attire
Inside
INFO: Eleanor's battalion is part of the 101st Airbourne, 506th MAR, 2nd Battalion. The battalion
is organized into two mobile suit companies, each subdivided into four teams of three mobile suits apiece, two companies of infantry, all capable of support for the Gundams, as well as an anti-mobile suit infantry company, mechanical support company and HQ. Ein (I) and Zwei (II) are the gundam squad designation for the battalion patch. Drei (III) and Vier (IV) for the infantry and Funf (V) and Sechs (VI) for the AMS and mechanical support. Headquarters is given HHC.

Eleanor dresses in an atypical traditional dress uniform. Though altogether unique and rather quaint, command has generally accepted it as an official variant since it has been used by the household cavalry of the Farandole House. It has been phased out naturally since then, but due to the house's long military service and connection with the Sevensheep family, Eleanor being the CO of the elite battalion and overall, really not wanting to tangle with the Vesperia - Sevensheep family, particularly since Anarchia is part of the battalion.

On the inside, it is modern and normal enough. Her shirt is white with tailored shoulders and a standing collar that has a red boarder at the top. The sleeves reaches down past her hand and is then folded back to halfway up her forearm as it is supposed to. On top is blue vest with red collars and lining at the front and around her collar, she wears a neck piece that has a dangling blade medallion with the Vesperia - Sevensheep symbol etched onto it and a badge on her chest with her battalion symbol. For her lower body, Eleanor has a blue skirt that reaches just above her knee with side slits on one side and black stocking underneath. She normally wears a set of low black heels, though they can be interchanged with a pair of brown, reinforced fur trimmed boots.

Her exterior clothing is a kind of like a cloak, though it is usually worn as her standard uniform, only taking it off rarely. It consist of full body coat dress which is a slightly lighter blue than her skirt and vest with similar red lining. It is tighter fitting than an actual coat. The flip side is red, so when the collar is flipped,it shows red. It crosses over from left to right and is buttoned up from mid thigh all the way up top bar the top button, in which the flap is left folded down, showing red. Along the edge of where it is button is red lining which is mirrored on the other side of her chest. Slipped through her shoulder epaulette and buttoned down is a mantle of sort which is similarly blue with a red underside. On the right side, she has her division badge emblazoned on whilst on her left she has her Battalion badge emblazoned, which is the bucking horse head. Whilst each company has its own badges, most carry the battalion's badge with their corresponding company designation on the horse's neck. Eleanor's one has HHC for Headquarters, while Anarchia's would have Zwei and II for second gundam company. Also, she has the
national army emblem on the front corners of her collar with her major patch behind it.

On her sleeves, there is a thicker, more rigid weave forearm cover that covers her forearm that is able to turn a blade, which has red decorative bordering at the elbow. The sleeve opening also folds back, showing the red underside. On top of her hands are a pair of brown, fur lined leather gloves. Attached to the coat is a waist belt that can clip on items such as holsters, binoculars and the such, but the one main oddity that shows its quaintness is the hip armour attached to the sides. Blueish metal in colour with a red band running vertically down the middle bordered by two white lines, they are plated and rather light weight, where Eleanor feels no real extra burden from them. Also on her belt is her Custom Mauser, her officers sabre, her binoculars, her silk maps with a wooden frame and.... her riding crop. Lastly, on her head is a Kepi (yes, a bit hard to see, but use it along with the main pic) which is blue in general with a black bill, a red band and national army symbol on the front.

Weapons
As a CO, there is very little time for Eleanor to actually go into the thick of fight. However, she is proficient in combat and piloting. Unlike Anarchia, she excels in pistol shooting and long bladework such as fencing.
.45 ACP Custom C96 Mauser with extended magazine:
An engraved Mauser with the magazine extended to accommodate 20 bullets. The wooden holster doubles as a carrying case/ holster which can be used to stabilise her shots as a stock. It is heavily engraved and is customised with select fire and recoil compensation when going full automatic.

Wooden Oriental Folding Fan:
Like Anarchia, Eleanor has a something else in place of her officers baton. She keeps a rather large and expensive oriental folding fan on her belt, though Eleanor often walks around with it in hand. Made of superb high quality wood and strong cloth for webbing with intricate artwork and calligraphy decorated on it, the fan is a rare personal item that Eleanor always take around with her


Combat Knife:
A large knife that is also clipped onto her utility belt outside of her cloak. It is 31 cm in length with a 18 cm blade.
Standard for all soldiers


Mk3 Bayonet:
A single long bayonet that is meant to be for locking onto soldiers rifles. Another standard amongst soldiers.

Officers Sabre:
As its name implies, it is a ceremonial (though Eleanor keeps it razor sharp) sabre for officers.


DSR 1:
Eleanor's current primary weapon. A compact, bullpup configured sniper rifle, should she ever go out into the field or is under attack, this is the first weapon she grabs to use.
Personality
Eleanor is ever the consummate, professional officer. Frivolity and whimsical behaviour is not in her dictionary. From those that know her from birth, they say that she was born military, never crying, serious to the bone and disciplined. Even as a child, she exuded a no nonsense atmosphere and those around her tend to listen to her scary authority aura. Unlike the flamboyant and flashy Anarchia, Eleanor isn't known for her charisma, her lineage nor her personality (not primarily at least), but her pure ability to get anything done, regardless of factor, cleanly.

Eleanor's nickname is "Headmistress". This name derives from the fact that she resembles a traditional headmistress in both appearance (the hair and strict face) and in personality and smarts. Eleanor is a strategic, tactical and planning genius along with extreme effort and tenacity, which makes her most suited as an officer and is one of her main point of fame. Her meticulous preparation and planning means Eleanor is prepared for close to any perceivable situations, which in turn, means that she never panics. This calmness under any conditions also adds to her nickname. While she may, in Anarchia's words, be a "stick in the mud" and "having a stick up her ass", Eleanor is surprisingly flexible in that while she may remain strict with herself, she is willing to be flexible with her troops as long as it does not affect performance and that she doesn't catch them, which forces her to take disciplinary actions.

The driving force behind the person known as Eleanor has always been country and her people. For that, both she and Anarchia are the same in that they would go to great lengths for their goals. Where they part is that Eleanor, follows a personal chivalrous code of conduct and of soldiering. Prisoners are treated correctly and following rules of war to the Tee as well as being well mannered and disciplined. Whilst she also carry a rather hefty pull in the military, Eleanor does respect chain of command. She may offer her opinion and may press her points (in which, most listen), but should a superior officer insist, Eleanor relents, although begrudgingly.

When interacting with people, she is well mannered and formal at all times. Despite her distance with her troops (that there should be distinction between enlistees and officers), she is treated with respect and soldiers are honoured and proud with praises from her (just like how students would from praises from the headmistress). Civilians, she treat with a warmer personality as there is not such a need to keep distinction between them. Eleanor is particularly nice to children and the elderly. When interacting and talking with others, since she lacks the same charisma as Anarchia, Eleanor is an extremely logical speaker. Her logical line of argument added with her teacher-like reputation makes her arguments appear that much more reliable and authoritative.

First Impression
From the way she carries herself and her appearance, she has military stamped across her face. She may appear scary initially and intimidating upon meeting, which is compounded with her formal way of speech and manners creates a barrier between her and people. This barrier is substantially less with children and elders, though they are less paranoid about an approach of a soldier. Most people's initial impression is that they better listen and do whatever this person says since she looks important and in case there is latter retribution should they disobey.

Relations -
Anarchia - Eleanor is one of the few that Anarchia will listen to. Whilst it isn't blatant adoration and admiration, Anarchia, at her depth believes Eleanor is a person of ability and power and respects her and her command. Anarchia would speak rather respectfully to her and she shows a good deal less attitude when talking to Eleanor. In fact, she is also one of the few that she would stand still and take a lecture or a dressing down from as she knows Eleanor wouldn't do so if it wasn't necessary. Anarchia would, like how Eleanor acts with her superiors, put her view point forward, argue for it, but ultimately, resign to Eleanor's decision.

History

Eleanor is born into the family of Vespertania, who are related to the Sevensheep family via the Farandole line as first cousins, which in turn, makes the Vespertania second cousins. Despite being a branch family, like the Sevensheep main line, the Vespertania had a strong military background, bolstered by the union two generations before. Therefore, Eleanor was brought up under heavy grooming for the military. There was not much rejection from Eleanor, however, as she displayed genuine interest to serve the country and its people. Her inborn discipline, talent and determined personality meant that she did everything in her power to make herself the best possible. She knew her ability lied less in pure physical ability, but in her brain, her calmness and her tenacity. Therefore, she built on this, making sure she is prepared for as many possible situations as possible. These preparations meant she was utilising her main asset, which was her mind, showing to the superiors her great ability to plan and lead.

During her youth, she has met Anarchia on several occasions, particularly before her teens. The girl was precocious and headstrong, very confident and capable. Eleanor was able to observe Anarchia's mindset, that she cares little for hierarchy. Whilst this isnt too different from now, during that period, it was of a bratty nature. No one had the gall to stand up to her due to her sharp mind and persuasive aura, but Eleanor, with an equally, if not sharper mind, stood up and gave a quick slap across her face (BRIGHT SLAP!) before proceeding to a total shut out with logical argument, leaving the young girl flabbergast and speechless. She even managing to get an apology from Anarchia to those present for her improper behaviour to her elders as well as giving her a healthy dose of humility. As a result, this created a special relationship between the two from then on.

Not too long after being deployed, Eleanor was pulled out of her unit and was placed into a special division named "Beta Unit" which trained her and a hand full of others in specialised infiltration and assassination sniping. These snipers were trained to perform solo unsupported missions that were extremely high risk and exfiltrate with zero assistance regardless. In essence, they were close to suicide. Eleanor's meticulous planning ability made her perfect for this as that made her self sufficient and prepared for any scenario that may occur. During her stint with the unit, Eleanor boasts the only record to have 100% accuracy with her missions, taking every single mission target out with a single bullet, numbering well over 50. This does not cover fighting during retreat, nor when loaned out as unknown asset as support. However, given the nature of the group, most died and before long, only three were left including Eleanor. Given the low numbers remaining, they were redeployed to normal divisions, though Eleanor retained her sniping role, racking up an enormous kill count during her time as an infantry.

When Gundams began to become more widely deployed, Eleanor was once more reassigned, this time as a Gundam pilot. More specifically, as a sniper. Her thorough preparation meant she caught on extremely fast with Gundam tactics and use and, despite the shortcomings of her first Gundam, still retained her ability to kill from long range. By this time, Anarchia was kicking up a storm as a fresh enlistee. Despite her being rather young, Command saw fit to promote Eleanor to Battalion CO of the
101st Airbourne, 506th MAR, 2nd Battalion, an outfit of elites that many of its members come from one of the many families under the umbrella Vesperia - Sevensheep name. At this point, the unit wasn't at its current height yet. Through detailed planning and training as well as unconventional and revolutionary tactics and strategies, the Battalion grew in reputation and power as did her own reputation, particularly with the release of documents during her "Beta Unit" time (albeit still heavily censored). During this growth period, Anarchia, freshly promoted as a Captain, was assigned under her command and during the three years till now, Eleanor hammered the 101st Airbourne, 506th MAR, 2nd Battalion into one of the German Empire's most effective and deadly force.

Theme Music

Character Theme: Gundam Unicorn OST - Unicorn


101st Airbourne, 506th MAR, 2nd Battalion Theme: Welsh Folk Song - Light of Aidan (A chopped version, but closest i can find)



First Combat Entrance:
Two Steps From Hell - Two Steps From Hell


Combat Theme:
Two Steps From Hell - Crack in Time


Combat Theme #2:
Two Steps From Hell - United We Stand, Divided we Fall


Ace Combat Theme: Two Steps From Hell - Fatal Fury



Final Combat Theme: Two Steps From Hell - Sons of War


----
GUNDAM
Despite being relegated to a command post, Eleanor still has her MS with her and kept in top condition. She regularly take it and practice with it so that her skills does not diminish. When she joins the war games that her battalion hosts, she often garner the most kills of the day.

Name

GN-006/SA Cherudim Gundam SAGA

Appearance

SAGA_Front.jpg


Armament and Additional Equipment
[Main Armament]1 x "Sturmgewehr" 120mm DMR, mounted on mount behind waist

[Specialised Armament]1 x "Lohengrin" 350mm Beam Sniper Rifle, mounted on right shoulder in folded position. Capable of variable beam for different situation.

[Specialised Armament]1 x "Blitz Pfeil" 180mm Solid ammunition Sniper Rifle. Hand mounted.

[Secondary Armament]2 x "Feueratem" 80mm Sub Machinegun, mountable on shin or side of lower leg. When mounted on shin, it can be deployed and used without hands. Mounted on shin when on the move and automatically moved to side of lower leg when entering sniping mode.

[Secondary Armament]2 x "Flamme Nagel" beam sabers mounted in the forearm of each arm. Deployed into hand.

2 x "Igelstellung" 40mm multi-barrel CIWS, head mounted


2 x "Schildpatt" shield, mounted on each waist. Can be hand mounted

"Drittes Auge" Holographic Targeting System. When activated, the already enhanced optics of the Cherudim is further enhanced where the collar on the Cherudom extends a holographic
sights and activate hyper optics for extreme long range, precision shooting. Can only be activated when in sieged sniping mode as it requires relative stability and energy draw.
 
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