FinalxxSin
Anti-Hero
So my point still stands then, especially if you're having to switch Claire a lot with RAV and COM roles. I can't think of any person who's played FFXIII that have kept her strictly in a single role. The game doesn't support it in a lot of cases.It's very rare to find an encounter where I care about both Strength and Magic for damage output during that encounter. For most fights, as long as I have one of them, I'm good. In between fights, I can easily swap weapons. The benefit? Faster chain building because of animation quirks. When looking to optimize your play, that's an edge that is well worth seeking out.
 

 swings and roundabouts.