FFXIII story similar to FFX?

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Dark Knight
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Random thought. Note that the comparisons are subjective. It's my perception and opinion. Also, some people may appreciate the story of FFXIII better after reading. OR you may end up hating it even more for lack of originality. I personally feel XIII has a good story, but it has fail storyTELLING. This is what probably make FFX>>>>>>FFXIII to a majority of people.

SPOILERS FROM X AND XIII





-Character/s who mysteriously get transported into another world (Tidus-->Spira, Vanille/Fang-->Cocoon)
-These two worlds, apparently or literally have a gap of hundreds of years
-These characters who appear on a new world has a mission in this world (Tidus='save it', Vanille/Fang='destroy it', until their focus changes to 'save it')
-They are present in this new world due to divine/magical intervention (the Fayth and Auron, Fal'cie)
-These character/s adapt and interact with the world. They find some things weird/unfamiliar (for FFXIII, this is seen in episode 0)
-A journey to save the world (save Spira from Sin, save Cocoon from destruction)
-Special powers given to the character/s (Summoner Yuna, L'cie powers/eidolons)
-After fulfilling the destiny, they will die/sleep for eternity (Yuna dies if she had summoned the final aeon/Tidus disappears in the end, crystallisation occurs after completing focus)
-fugitives in most part of the game ('killing' Seymour, Pulse Fal'cie)
-Finding out that the true enemy is someone you wouldn't expect (Yunalesca, Barthandelus)
-Defy divine powers (Yevon, Barthandelus/Orphan)
-An ending where people want to create a new world (Spira, Pulse)
-and lastly....a sequel (FFX-2, FFXIII-2) :awesome:

Will edit later if I find more similarities.
 
Not exactly a story similarity but Vanille and X-2 Yuna have a fairly similar method of running :wacky:

Also, both games have a character narrator (Tidus/Vanille) as well as this, both came from 'another world'

Both live in a world of fearing a 'big bad' (Sin, Pulse)

Both have summon magic playing a big part of the story

Both have a 'sphere grid' :-)trollface:)

Can't think of anything else off the top of my head :hmmm:
 
One thing they should've copied was FFXs fantastic Characterization >_> (sans Yuna, she's a wet blanket.)
 
What about the vast Land of Gran Pulse and the Calm Lands? It's like the Calm lands had a total make-over.
 
^ That's only an aesthetic similarity, not a storyline similarity. :wacky:

Eh, I don't really make too much of the similarities. I know that the team behind FFX was also behind FFXIII, but I don't know exactly how the early scenario-planning for the story of FFXIII came to be and I don't think they had the same writer. The storyline similarities aren't really anything too fundamentally great anyway, and there have been very loose running concepts going on throughout the FF series such as the defiance towards divinity or other forms of great supernatural entities. I don't see FFXIII's storyline as being too influenced by FFX at all, bar the very thought that one of the scenario planners may have decided that having a party of fugitives may make an epic adrenaline and emotion-filled kind of storyline. If we were however, to look at FFII, FFVI and FFXII, a core similarity of the three seems clearer, in that you are part of a resistance movement to challenge a world-dominating empire.

Oh, nearly forgot:

[Moved to FFXIII]
 
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Honestly when you mention these thing yes they both have many common themes, just as many of the other games do as well, such as escaping a prison or climbing a snowy mountain...

However to be honest when I was playing it, I felt not even one touch of similarity between the two games until I read this thread. I think the similarities are something you have to think about but don't really smack you in the face
 
Most of the FF games have broadly similar plot points. Take for instance I, III, IV and V, all involved saving the Crystals and destroying a being who wished to return all to nothingness/void (Cloud of Darkness, Zeromus, Exdeath). Then VI and VII, saving the world from a madman who wished to become a god (not to mention Kefka and Sephiroth's final forms were basically identical, they even had similar attacks). The lone being of a magical race being the key to defeating this madman - Terra/Aerith.

So it's no surprise really to find thematic - and even blatant - similarities across the titles. Though I never saw the similarities between X and XIII until I read this post :p
 
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