I watched the FFvsXIII trailer today. That, plus the concept of "versus" in the eyes of SE, i couldn't help thinking that this game is could possibly based on the antagonists (or the bad guys) of Final Fantasy XIII. The story potential is there for SE to play with if they are pushing for a huge story arch to span all three games (or more).
The question is, could the Fabula Nova Chrystallis concept include a game/story driven by the antagonists and succedding in their quest, and would SE actually consider such a story if they continuing a more mature stance after Crystal Chronicles and FF-X2?
For me personally, yes. SE should do something like that, to balance both stories and goals. Though inevitably one of those would overcome the other. Plus, SE could benefit from trying different story elements in a game rather than trying new gameplay features, and might actually achieve something that's never been done in games before. However it could actually be a waste of an experience to find out after a series of games all your efforts were in vain.
The question is, could the Fabula Nova Chrystallis concept include a game/story driven by the antagonists and succedding in their quest, and would SE actually consider such a story if they continuing a more mature stance after Crystal Chronicles and FF-X2?
For me personally, yes. SE should do something like that, to balance both stories and goals. Though inevitably one of those would overcome the other. Plus, SE could benefit from trying different story elements in a game rather than trying new gameplay features, and might actually achieve something that's never been done in games before. However it could actually be a waste of an experience to find out after a series of games all your efforts were in vain.
