Amnesia ~Sign Up~

*sigh*read the post please.
As I have already addressed this question..

However, if I don't get another signup soon, I will start it even though we are just 3, and if there are others they will just have to join as we go.


So, lets say, Im starting it during next week, regardless if I get more players or not.
 
COME ON PEOPLE, SIGN-UP, THIS IS A GOOD RP IDEA AND COULD MAKE A GREAT RP IF WE HAVE THE MEMBERS !!!!!
 
Yeah, I have let this go on for too long

I will start this RP during this week, sorry bout the delay.
When I do, I will PM every player, so they all get to know ^^
 
Well, if you plan to, know that I require a rather detailed personality and magic/abilities tab.
Due to that those 2 tabs are important for how you will react/reply/act.
 
Yeah, you will :) I get working on it a bit later as I am playing saxophone atm :)

EDIT : I will get it up today 100% sure :) Be ready to see a cool character as I have a period when I like to test things ;)
 
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Ill join. Some of the rps i was in seemed to have petered out.

Finish later. need to go now.

Name: Arturia Cambridge

Nickname: Cyclops

Age: 17

DOB: 7/06

Gender: Female

Time: Future


Race: Sprite
A Sprite appears as a normal human. They, however, have two horns that protude upwards from above their ears. They average at about 40-80 centimetres from the ear, differing from sprite to sprite. The lower branch faces backwards. Their senses are kicked up one times that of humans. However, with better senses and reflexes comes with weaker strength. Another characteristics of sprites are that they have extremely vibrant coloured eyes that alomst appear to move like lava lamps depending on their mood. and have a large maori-style angel wings tattoo on their back.​
Appearance: Arturia appears as a sprite in a general sense. A lithe body with nice slim arms and legs that is toned just right for endurance, flexibility and agility. Her hair is a nice ivory blonde with it set up in a bun held together at the top of her head by three silver pins. Framing her face are a pair of tassels that reach down to her jaw line and her fringe is a nice natural chop at the front. A rarity amongst sprites, Arturia has heterochromatic eyes, where one is silver and the other gold. Her face has a sharp beauty to it that most would find attractive. Her horns are barely grown, hence they just reach around 15 cm.

Attire: On the inside, she wears a black singlet. On top of that is a long white vest coat (sleeveless) with upturned collar to her jaw. The vest coat is zipped all the way from her heart down to the waist, where it then stays unzipped down to her knees. On top of that is a black musette bag that hangs loosely at an angle on her waist. Her pants are rather baggy black suit pants and her shoes are white loafers. On top of this is a dark blue long coat with white epaulets on the shoulder that stays unzipped. The long coat she hardly wears, but is drapped on her shoulder like a coat. Behind her waist are two pistol holsters for her beretta.

First Impression: Her first impression on people is that she is independant and cool, almost to the point of being cold. It makes people give her room and not approach her. Despite the cold demeanor, many find her coolness and aleays calm and collected aura charismatic and are attracted to her naturally.

Personality: Her actual personality does not deviate too far from the first impression. Aturia is calm, collected and a bit cool to people. However, once into her circle, she expects total trust and loyalty as she recipricates it back to her friends. She is generally good, but then it depends on the situation. She does not let emotions affect her too much, but depends on her eyes and deductions, gauging people. In a nutshell, Aturia is a wary person, but generally nice enough (in her opinion in any case).

Weapon: Her main weapon is her pair of Beretta 93R pistols. The Beretta has a dark silver body with black grip. It holds 25 bullets per clip with three clips extra each. The two pistols hand in holsters on her waist with the but sticking outwards to the side. All other stuff like gun assessories are in the musette bag while the pistol clips hang on the belt of the bag for quick access. Last of all, he has two of these on each middle finger. They are called Suzumei Takuchi, both having this imprinted along the underside of the wrist. However, the finger part is generally retracted back to the length of her finger. This is possible due to it being something like layered plating. When in a fight, the plating extends out to 20 cm (from the knuckle) and lock iin place. She can still move her finger, but the plating is locked and becomes a deadly stabbing device.

Magic: Arturia's magic is mostly based on the Aero element. With her power, she is able to manipulate the wind and air to her liking, ranging from forming them into thin cutting scythes or allowing her to fly freely om the air. She can propel items with the wind, but the weight of the item is limited to moderately heavy. She can form little sycthes around her fist and shoot it out at amazing speed, capable of splicing through steel. The larger the scythes, the more energy it requires and the more devastating it is. Along with her gun, she can use the wind to help her bullets fly straight and fast, either creating a current for it to fly with or to remove the air and so on.

The maixmum weight she can throw is around an average person (say...75-90 kgs) for about 200 metres. The lighter they are, the further they go at a faster pace.

Strength: Her calm and colelcted personality, which lets her be more in control of what she does and moves more on logic than emotion. Also, Arturia is extremely witty and smart, which compliments with her personality. As with most female Sprites, she has great control over her body, and has greater reaction and reflex, senses, hand eye coordination in addition to a extremely hardy endurance.

Weakness: Her natural weakness is that her strength is below that of humans, which results in her using guns, her magic and piercing weapons. Also, she is a big eater and somewhat straight forward at times.

History: Arturia was obviously not born unto human parents. Instead, like the storks, she was delivered to the Cambridge Mansion at birth accompanied by two letters, one which was to be read 15 years later. They accepted her as they were childless and was blissfully unaware of the fact that she was a Sprite. It was only when she was 3 did her horns stuck out behind her ears. They were initially shocked at first, but soon changed to concern. Despite the fact that she was not of their blood, they had thought Aturia as their real daughter. In order to keep her secret a secret, they had home tutors for her. She was naturally gifted so there was no great detriment to her mind. Her magical skills, however, she refined herself in the garden.

All was well until her 15 year when they gave her the envelope. Inside was a hologram in which played back a video. In it was a somewhat distorted, hasty message of a beautiful woman with similar horns as her that spoke a wierdly accented english about being careful of something about shadows and to go in hiding until another person with horns come for her. The video ended aruptly when something exploded in the background. Fueled by the impending danger and the desire to find another of her kind, Arturia left out for the world, hoping that if the shadows come, so will a Sprite. Three years have passed and there had yet been a shadow or sprite that had appeared before her.
 
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Yeah... The weapons are somewhat overpowered.
While I can allow the Assault rifle, I doubt she would carry the rest in there.
Or to make it simpler, Ill allow one of the lot (dual wielding counts as one)
Due to her magic, she don't need that much firepower.
Her magic is explained simply enough, as it is not limited ot several skills, it is manipulation of the entire element.
Though Id like some examples on her max'es. Say, what is (roughly) the heavies item she can send flying, and how far will it fly?. A thing or 2 like that should suffice.

As a fan of Mass Effect, I like the Harness idea ^^
But that will depend on which weapons you choose, as if you chose the berettas the harness wont do much ^^

Oh, am I right to assume she is somewhat "today" timed? or is she more future related?

Fix these things, and I see no problems letting you join ^^

Im adding you as pending for now.
 
The harness wouldnt be necessary if i can only choose one. I picked it only since i was hoping to be packed with heaps a crap. And i finished. Had just the two berettas. Also, it Arturia, not Artunia
 
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Well, the thing is, that since you can already bend the forces of air to your will, you would really not need guns at all.
Yes, you don't remember it, Yes you most likely be better with guns in the beginning as they are mainly point and click.

The main reason for denying that much firepower, is something that will be revealed later as the story progresses, I can not detail it now as it would ruin the storyline.
But there is a good reason to why you only get one.
Magics are different, I only nagged on it as to get it somewhat balanced, once you finally re master the thing, you will most likely not have the need for guns.

Though, I would allow you to keep more firepower if you had no/little magic abilities.
As in the end, it all enters the realm of firepower.
So, choose wisely, guns and the like, magic and the like, or a hybrid that uses little of both?
 
Name: Henry Ironskin

Age: 41

Gender: Male

Appearance: He is a extremely huge man, both in height and weight. Tho even if he is as tall as he is, he still seems quite fat. He has quite short dark black hair which tend to be messy all the time. He has a long curvy pointed nose and dark black eyes. He has short uncut beard and has untidy face. He has a huge scar going directly over his face, from right cheek up to left brow. Even when his body is fat and not in best shape, he is very muscular. Probably the source of his power. He has tan skin and many scars and marks are covering his body. He is missing one finger on his left hand. Also his body is very hairy.

Clothes: For 90% of the time he wears normal farmer clothes. Ones that are dusty, rusty and got holes here and there. Tho he has a beautifully carved full metal armor which he only wears if necessary. It has golden edges and an emblem of early crusade time England. He wears it on his farmer clothes if he does.

Personality: He is a annoying bastard. Tho, he tends to work hard and hang around alone, he likes to make others life harder most. No way he is a smart one and that's why he likes to solve problems with his huge physical power. He is arrogant, selfish and egoistical for most of time as well. In battle his personality causes him a huge amount of bloodlust and that makes him a dangerous fighter. He also isn't afraid of nothing.

First impression : Nothing better than simply annoying and powerful bastard. If you meet him for first time you will probably be scared by his monstrous look, but if you won't, his personality may do the job. So overall, nothing positive in his first impression.

Weapons: A huge, rusty and probably poisonous fork with a wooden haft. Besides the fork he has a double-edged longsword on his back which is as heavy as one would presume. But for a man of his size it is not very hard to use. The sword itself is forged by a famous blacksmith many centuries ago and has been his family legacy since then. It has some kind of unknown carvings on it as well, probably a bless.

Magic: He knows only the tricks and poisons of nature if that is counted as magic.

Strength: His egoistical personality, huge endurance and skin as hard as wood combined with his huge abnormal level of raw power. That and his bloodlust while battling make him living death.

Weaknesses: Total lack of social skills, educated mind and abilities to use magic. After all, he doesn't even know how to use the technology of his own time.

History: He, Henry, was born to a low class farmers family in Britain. His parents noticed his huge size and gigantic strength and that why he was abused to do the dirtiest and hardest jobs. Because of that from the early life to his late years, he was a master worker. He rarely stopped for a moment. Only when he had to annoy others and cause shit to everyone else. He did like to pee to the wells of his neighbors, he did like to drink and he did like to fight with others. But besides that, he was loyal to he and only he. Once he did take part of a war between Scotland and Britain and was rewarded with a perfectly fitting armor because of his deeds. King of Britain told that his battle style and amount of power would make him a perfect soldier. But he never took the position until he was forced to do it. Another war started and he keen on to his sword and armor. For safety, he always wear both. And it was handful as one they he was ambushed by Scottish raiders and he had to fight. From that point on he has been fighting in the front!

Hehe, nothing very special or detailed but I hope it is enough. Is it? :)
 
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@Tipsy: I see you have changed what I told you to change,and I approve the post as it is now.
You can now start posting in Amnesia.

@Solidjuss: No, poisons are not magic, and it is doubtful you will find anything of this in the city, or even remember how it works ^^
Though, there is one thing, how can your char RP if he is dead?

He was powerful and didn't give up but he was outnumbered by hundreds. In the end, a deadly slash directly over his face killed him.
This makes it sort of had to do things, eh ^^
 
That's the thing I wanted to tell in my first post :) actually he isn't dead. But he gets the sword slash in to his face and loses concious. When he wakes up he remembers nothing and is in your city ;) Is this fine? Will make a little edit. And I know that poisons aren't magics :D I just mentioned it.
 
Well, the thing here is that youre doing the same error as some of the others did.
You're not supposed to add what you fall unconscious and wake up in "my world".

As there is another reason for you to wake up in said world, I don't want you to have it even mentioned in your bio at all.
As I mentioned to the others, the bio should be a "standalone" one, not required to only fit in this RP, if that makes sense.
 
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