2007 is upon us

Reset question.....again...

  • Yes, we do need a new game -_-

    Votes: 9 39.1%
  • No I worked really hard in this game...reset is unecessary ;)

    Votes: 2 8.7%
  • I wouldn't mind, after all a new game might be fun.

    Votes: 12 52.2%

  • Total voters
    23
Yeah, that could count towards alchemy, but you could use various roots and herbs to make it, making it more technical.
 
Hmmm, a complicated mixture of over 200 ingredients. You must add the correct amount, correct order and correct ingredients.
 
Yeah, to do that the item limit would have to be greatly increased to hold all of the necessary ingredients, but keep it to a 99 limit per item.
 
Aye. And there are various textbooks spread out over many worlds. You must match them together to find out the recipe.
 
Unless you manage to figure it out through trial and error. The same could go for building weapons of a certain material such as platinum, maybe even include weapon elements which add a boost of power/weakness to certain elemental enemies (not the spell enchantment, an auto-element).
 
Yeah, but you probably have a better chance of winning the lottery.
The ingredients are very expensive too. Some of them require you to explore dark and deep dungeons.
 
Maybe exploring certain areas could unlock them? or a quest could be involved? Maybe an NPC alchemist could sell them once you have completed the quest.
 
Well it is a great idea, but the item limit may be a problem... hope it is okay though, I don't know much about the technical side of the RPG, I just kill stuff in there.
 
I think there should simply be a potion called Antidote that cured Poison and Remedy for Bio perhaps...

Also this might be a bit too much but instead of adding only FFGame characters, why not add characters from other games lol. I suppose there are avatars for characters like Mario, Wesker, Snake, Sonic and guys like that lol.

Having an area called Raccoon City were you fought zombies and Nemesis would be cool:P
 
I actually preferred RE 2 to RE4. Not in terms of gameplay, but storyline wise.
I say there should be an Umbrella Corp area. Layout should be like Castle Oblivion. And at the end you could fight Wesker/Marcus/Birkin.
 
Agreed although i think Nemesis deserved to be a boss plus he as more moves then Wesker.

I can already see it *Nemesis uses Rocket Launcher on Jack dealing 9999 damage:P*

Zombies and lickers could be the regular monsters there.

And we could have NPC like Leon S.Kennedy and Barry Burton talking randomly like.

Barry:"Wooooo this town is dangerous!!!!"

Leon:"Hold your fire i'm a human!!!!":D
 
... but I can see ''Wesker uses Roundhouse sending Jimmy flying dealing 99,999 damage''
 
Good Point Jack:P

Well how about both of them be bosses?

For example you defeat Nemesis and then you find out that Wesker is the mastermind behind it all and you fight him.

and Barry could say..."NOOOOOOOOOOOOO WESKER!!!!!!!!!!!!!!!!!!!!!!!!!"
 
Ok, let say we:
*Add Special Attacks as spells too instead on relying on Attack Types.
*Use attack types for special abilities like
-->Quick Run: increases spd and eva
*Add areas related to other games, like Jimmy's idea (Raccon City, Balamb Garden, Calm Lands, The Castle that Never Was, The World that Never Was, etc)
*More components for specific weapon and other item types.


So far, looking good :)
 
Ya.
Attack types: Power slice+20%str-10%mag , Magical Slice+20% mag- 10% str, Power Block +20% def etc

Components: Wood(Bows), Iron(Swords/spears), Steel(Sword/spear/war hammers and axes), Mithril(Armour), Adamantite(Armour), Lead(Arrow Tips), Nova(Huge Sword), Elven mithril(Armour)

Monster drops like in Monster Hunter, where you can carve items off the enemy
Eg: Ex Death Scale, Ex Death Horn etc

Maybe More travel Options eg: Going by chocobo to reduce encounter Rate.

Areas: TWTNW, Racoon City streets, Umbrella Corp, Balamb Garden, Calm Lands, Agrabah, Christmas Town, Atlantica, Hell, Disney Castle, Twilight Town, Silent Hill, etc

Spells: Fire/ra/ga, Blizzard/ra/ga, Thunder/ra/ga, Water/ra/ga, Cure/ra/ga, Dark/ra/ga Aero, Osmose, Warp, Flare, Giga Flare, Death, Self-destruct, Cookie, Tornado, Holy, Meteor, Comet, Tetra Flare (Flare which mimics Mr T), Poison, Bio, Nova, Supernova, Haste, Berserk, Apocalypse, Quake, Crystal, Ultima(Teh Pwnage).

Another thing you could do is make areas such as Agrabah, Atlantica, TWTNW, Twilight Town etc actually have more than 1 area. EG:: Agrabah gates, Agrabah Bazaar, Palace courtyard. You could move to each area by chocobo or something. This will make the areas have a more KH feel to it.

We also need to balance each spell, weapon, armour and attack types. Spells could be less damaging than melee, but you can use them for a more strategic move. Each and every weapon/armour has Modifiers like in FF.
EG: Robe +5 Def + 15 MDEF.
Iron cuirass +5 MDEF +15 Def
Elven Bow +30 Dex, +5 Str
Elven Sword + 25 Str + 5 Def
This way, each weapon class can be used for certain situations. Rather than using swords and staffs for EVERYTHING.
 
Hmm, I haven't been on for a while, so a new game doesn't really bother me. I'd like to see one if there would be one. :)
 
I would like more music but what I really want is to know how to get it to work. It won't work for me and when I try to add the plugin it won't work. I suggest that be fixed, but I also think you should stick mainly to FF don't add too many areas from other games... I like the ideas about special attacks and not just attack types but I think spells should be easier to use and learn, Arcane is a bad idea or at least some of the spells are set to high. If you try to advance by buying a new pet you have train arcane forever... I think that should be fixed.
 
Back
Top