The World Destruction scene

Matseb2611

Blue Mage
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First of all *SPOILER WARNING*
I'm still on my first playthrough of this game and so the story is still new to me. Yesterday I got to the scene when Kefka moves the statues, disrupting the balance and causing world destruction, and this scene had a really strong negative impression on me emotionally. I was wondering if anyone else felt that and wanted to hear your opinions.

The reason this scene hurt me so much is because of how vulnerable we all are. I finally saw it in context and this can apply to real life. One madman's actions can ruin the whole world. All your friends and loved ones could be gone, or you might end up in a coma for a year (like Celes), separated from the rest of the world, with your friends thinking you're dead and you thinking they are dead, and then to salt the already huge wound, the only person that you know that's left with you dies on that same day you snap out of your coma. The whole scene is very emotional and rather scary.

Final Fantasy games surely know how to get on your emotional side, and this scene so far is one of those that had the most impact on me from the FF games I've played so far.
 
The scene never had that big of an impact on me. I remember being shocked that it actually happened. But afterwards I thought it was an awesome twist.

But you're right that one person can screw over the entire world. Maybe not quite like Kefka did, but a nuclear war could definently put us in a scenario simularly to the WOR in FFVI. And just one person has to launch the first nuke before everyone else follows.
 
This is one of my favorite scenes in a final fantasy game actually...Its emotional impact hit home. The world was shaken and so many died. I had to give props for Kefka because at that moment he became one of the most accomplished villains I'd ever known. He caused so much destruction and when Cid died on Celes it was the worst. People commiting suicide by jumping off the cliff...Honestly when I saw that scene I was so shocked and amazed at the same time. It was a powerful scene to behold.
 
First of all *SPOILER WARNING*
I'm still on my first playthrough of this game and so the story is still new to me. Yesterday I got to the scene when Kefka moves the statues, disrupting the balance and causing world destruction, and this scene had a really strong negative impression on me emotionally. I was wondering if anyone else felt that and wanted to hear your opinions.

The reason this scene hurt me so much is because of how vulnerable we all are. I finally saw it in context and this can apply to real life. One madman's actions can ruin the whole world. All your friends and loved ones could be gone, or you might end up in a coma for a year (like Celes), separated from the rest of the world, with your friends thinking you're dead and you thinking they are dead, and then to salt the already huge wound, the only person that you know that's left with you dies on that same day you snap out of your coma. The whole scene is very emotional and rather scary.

Final Fantasy games surely know how to get on your emotional side, and this scene so far is one of those that had the most impact on me from the FF games I've played so far.

There is a lot of really profound stuff in FF games, and it's cool to hear views like this where people put it into perspective with real life :dave: I've played the game over again enough times that I'm expecting it and it's not as much of a shock for me, but if you try to imagine what it would be like to exist in pretty much any FF world, it's pretty scary. Even though you don't see people's bodies being destroyed in graphic detail, the earth ripping apart in a horrific life-size scale, and all your possessions being lost as your house is burned to the ground by frightened Espers, all that stuff still happens, and to try to mentally put yourself in that position is nothing short of a nightmare. I'm always glad to be on the other side of the controller ^_^

(P.S., there is actually a way to save Cid if you can feed him enough healthy fish =3 It is a pain though, and sometimes he can die in the interim because they're so hard to find and it takes forever :hmph:)
 
Yes you can save Cid...

I don't think I bothered in most games as it doesn't seem to do anything to help your party ..
It would have been nice if saving Cid had had some relevance..if he had given us something special that would have assisted us after we saved his life.

The one big thing I recall from the world of ruin is how hard it is to get around in that world.It's somewhat torturous.
 
I might be a sap, but yea, it was very emotional. I was sadden and shocked by it. All the memorable scenes and emotional moments that make it seem real in that game, is really why I love it so much.

You weren't the only one who felt that way >.>
 
Thanks. I knew there'd be plenty of people who felt the same as me. I didn't know you could save Cid, for I kept bringing him fish repeatedly and I think on the 3rd time or something he was no longer out of bed when I re-entered.
I was also wondering, how did that letter telling of a secret passage with a raft appear? Since it wasn't there when Cid died, but only AFTER Celes jumped off and got washed ashore, it's there.
 
Well, you have to give Cid the fastest fish to live, nothing else. Slow ones and slower ones will kill him. As for the letter? He places it there when you are out, you just don't get to see it. And then he goes back to bed and then died :eek:
 
I honestly thought this was the worst scene in the entire game. It was totally underwhelming, and the world didn't get "destroyed" so much as suffer some inexplicable tectonic shifts. If there was some honest traces of actual RUIN instead of this "now you gotta revisit all of the old towns" nonsense than it might actually be meaningful.
 
^ Well, the Snes cartridge couldn't hold fancy graphics or have space for more tilesets, chipsets and map zones. In order for the game to have had the original world of Balance and the world of Ruin, they had to cut it into sections.

First half: World of Balance
_______________________

Second half: World of Ruin

With each map, there is a "subsection." So, let's say Tzen was perfect in WoB and then when you visit again in WoR, its slightly destroyed. So they copied Tzen's original map, pasted it into a new section and then had just about enough space left to have the little add-ons to the tilesets that made the cities looked destroyed or broken and whatnot.

(only knows this because I have inspected both the game, rom and ps1 game of it and have learned the coding of the game)

So what I'm saying, they couldn't completely redo the tilesets to make them look more destroyed because it was impossible because of the restrictions of the Snes.

And yes, the world does blow up. Maybe not kah-boom from the core, but it does blow up. It doesn't only suffer from tectonic shifts, you see bombs, fire and lot more. The white you see in this video, is its way of showing the world blowing up. The tectonic shifts was to show how the lands got mixed up. ^,^

http://www.youtube.com/watch?v=6sD949M7EdU

Starts at 3:30. Just ignore this dude's "its not logical" rant. He goes on to explain that it does explode though :p

The blowing up, starts at 4:00 exactly, really, but you must keep in mind, this was SNES graphics. They didn't have the great graphical enhancement of PS1 and N64 or PS2. There is a thing called restriction and then imagination. Let the your imagination carry on what SE did with the towns because they couldn't make it look completely destroyed -- so just pictured the destroyed towns a lot more destroyed, because they couldn't implement it. :gasp:
 
You know what's (amusing in some respects), the saddest part is the loss of terra's theme and the better airship.
 
Terra's theme was a pretty great track for the world map. Though I like the 'Searching for friends' track too that plays after you get the airship.
Looks like I've collected all of the friends now, and the new characters. But darn, there is quite a lot of bonus stuff to do before going to fight Kefka. I wanna go and let him have it, but I am also curious to check out the bonus locations. Great game!
 
You know what's (amusing in some respects), the saddest part is the loss of terra's theme and the better airship.
Wait....I'm sure Terra's song still plays. The game has her song in various variations. Her song appears the most in the game in different tunes than any other FF song has ever done. :> If I remember my research correctly...

I'd say the saddest part of the destruction, was the children and lives lost during the blowing up, bombing and shifts of the planet.

The part where the Narshe looking guards in Thamasa being smashed into the planet scared the heck out of me lol
 
I was always .... impressed isn't the right word.... taken by the simplicity of the shot of the world from space, as the line of flames reached across the continent. It's a great scene, in my opinion. Just the quiet simplicity of the world being torn into pieces.
 
It certainly left an impression on me, it was rather... sudden I guess.
You just expect to go and face Kefka and he ends up tearing half the planet up, now that's power. xD
I think the thing that gets me most is the fact that it's all one persons' doing, all of those lives taken because of his will for power.

I know it's only a game, but it makes you think. :lew:
 
That it does, because the thing is, you can easily relate real world to it. And I think the dramatic music really added to it, which then got replaced by a quiet sound of the sea on a distant island. I mean the contrast is incredible.
 
I love this scene, but it is very powerful.

The way everything seemed so hopeless got to me. With one of the main characters, Celes, even resorting to suicide it was quite depressing, but it didn’t seem over done either. It didn't make me want to stop playing. The spookiest bit about it was that Celes had every reason to want to commit suicide. For all she could have known (being trapped on the island at that time) she was the last human alive on the planet, and when the water is unhealthy, the fish hard to catch and no real way of surviving for long suicide would have been the only form of release. It makes you think about what you would do if you found yourself in an absolutely hopeless situation, and you had to choose between death by starvation and disease, or death by your own terms.

Seeing the world messed up like that was a shock. Millions died, and it would have been a struggle to get back from that. The future was uncertain even with Kefka gone. The ending doesn't show the world turning back to normal just because Kefka has been defeated. The damage done stuck.

The party was scattered, and many of the characters had given up hope and had found lives within this shattered world and did not feel like going against Kefka initially. A lot of people were resigned to their defeat.

Heck, one of the scariest bits for me was Strago being lured into the Cult of Kefka, mindlessly walking about all day worshipping Kefka. When a situation becomes so bad that a cult is formed to worship the very same man who destroyed the world, that is really shocking to see.


I honestly thought this was the worst scene in the entire game. It was totally underwhelming, and the world didn't get "destroyed" so much as suffer some inexplicable tectonic shifts. If there was some honest traces of actual RUIN instead of this "now you gotta revisit all of the old towns" nonsense than it might actually be meaningful.

I disagree.

The sky and sea turned purple. The grass was dying, and in most places there was no grass at all, just wasteland. Trying to live from that land would have been an enormous struggle.

It certainly was shocking to see this for the first time. The way we were shown scenes of destruction in a few different locations to show the loss of human life, and then were shown a wide shot of the whole planet to show that the entire planet was suffering just as much... Not leaving it at that, they redesigned the look of the world map so that the grass was gone and all that was left in some places was wasteland and rubble... That was quite a big thing. Millions of lives would have been lost on that day alone, and many more within the course of the year following this incident.

The ruined towns were enough to convince me, as I understood that to really ruin everything would have been asking too much for what they could do at the time. I certainly did get the sense that the towns were in ruin with most places, even if some buildings only had a few cracked walls. The loss of human life was really noticeable in some towns, and then on top of that there was the messed up grass and sky, and the general atmosphere that everything had fallen into ruin. I had no trouble imagining that the world had definitely changed.
 
Well said Argor. I mean Mobliz was completely devastated. Only kids had remained pretty much. Albrook seemed to have undergone a change too, with many people sitting by the fires outside and being in poverty. Even in all the other places, although you could tell people were trying to come to terms with what happened and move on, it's just not the same as the world before the incidence. Even that one bartender reminisces of those wonderful days of happiness. The people went from living to just surviving, which is a big difference. I think that atmosphere of hopelessness was captured brilliantly.
 
All I can remember is my jaw hitting the floor and staring at the television screen for a couple of minutes in absolute disbelief at what I was seeing until my friend playing the game with me had to snap me back to reality. Before that game I was always so used to the heroes winning and the villains losing (keep in mind that I was a little kid when I first played it) that I never thought anything like that could ever happen and then there was a hole in the world.
 
Awesome post, Argor!

I completely agree. When I first saw it, it shocked me. I thought all the characters were dead and that was the end! When it focused out on the whole planet and showed it blowing up, that was something I've never seen in an FF game before (unless it happens in 9 and 2, which I just started to play), so that was new.

@Matseb2611:
I really noticed the change in Tzen and Albrook. as you said, the people by the fire gave me the impression that their town had dropped to the level of struggling for food and money.

And the scene when the kids and their parents in Thamasa, and the kids on the mountains. That was a shocker too! :O
 
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