- Joined
- Jun 26, 2008
- Messages
- 9,415
- Location
- Νεφελοκοκκυγία
- Gil
- 3,770
- FFXIV
- Polyphemos Bromios
- FFXIV Server
- Moogle
- Free Company
- KupoCon
Round 7:
Ghost trappings!
steals the Sean Bean Ghost #1 from
!
Sean Bean Ghost #1 can simply walk into this trap.
-
dances into the library and blasts his mini-Zeus cannon at the couch!
The Moth Phantom, attracted at first to the light of the cannon, is fatally struck and dissipates.
-
With murderous intent
blasts his mini-Zeus cannon at 
is dead.
Sean Bean Ghost #1 remains close to his body.
-
drags his little stool over to the front door and blasts his mini-Zeus cannon with all of his might.
No ghosts or phantoms are nearby, but at least their exit is free!
-
Ghost escape!
A die was rolled which landed on four.
No ghosts have escaped during this round.
General Hein!
General Hein is currently in the possession of
and is not a threat.
Post your next moves now!
Remember that any cegling who successfully trapped and kept their ghosts need to recharge for a whole turn.
Use another cegling if you wish to avoid overloading!
Killing each other for no reason is technically not illegal, but not advised as it scores no points and is likely to make you a few enemies!
If more people post to facilitate the closure of this game I might even give Chipper a happy ending...
Ghost trappings!
steals the Sean Bean Ghost #1 from
!Sean Bean Ghost #1 can simply walk into this trap.
-
dances into the library and blasts his mini-Zeus cannon at the couch!The Moth Phantom, attracted at first to the light of the cannon, is fatally struck and dissipates.
-
With murderous intent
blasts his mini-Zeus cannon at 
is dead.Sean Bean Ghost #1 remains close to his body.
-
drags his little stool over to the front door and blasts his mini-Zeus cannon with all of his might.No ghosts or phantoms are nearby, but at least their exit is free!
-
Ghost escape!
A die was rolled which landed on four.
No ghosts have escaped during this round.
General Hein!
General Hein is currently in the possession of
and is not a threat.Post your next moves now!
Remember that any cegling who successfully trapped and kept their ghosts need to recharge for a whole turn.
Use another cegling if you wish to avoid overloading!
Killing each other for no reason is technically not illegal, but not advised as it scores no points and is likely to make you a few enemies!
If more people post to facilitate the closure of this game I might even give Chipper a happy ending...
will lay a trap near his deceased breathern
Purrsephony yeeeeoooowwwlllsss in shock from Gizmodeer's cannon and bolts off the table, charging back into the other room and up onto the other table once more. She puts on the breaks but skids across the table right into the burnt shrimp sculpture. She hisses angirly and bats at it a few times before setting a trap around it.
can't remember if the bathtub has been inspected yet or not and decides to take a little splashy splash, setting a trap in the processsses.
blasts the rotting shrimp thing into oblivion.
begins to freak out and flips over the couch next to the one
is on, blasting it with her mini-Zeus cannon as she demands to see his manager RIGHT. NOW!