Power to the people!

Do you agree with this idea? :gmonster:

  • Yay :wacky:

    Votes: 16 94.1%
  • Nay -__-

    Votes: 1 5.9%

  • Total voters
    17
He even created a Anti-Warriors clan lol

Suggestion: We could have our Avatar limit to 150x150.
Assasins could have an Killing Edge, Dagger with Death enchantment 5% Chance :P
 
Anything with the Death element would make this game incredibly unbalanced; you could defeat any boss using it, even ones that were created for team battles.
 
Anything with the Death element would make this game incredibly unbalanced; you could defeat any boss using it, even ones that were created for team battles.
I haven't tought of that :omg:
If there was anyway to make Bosses immune to Death (like FF and RPG makers)

Perhaps Drain would be nice, since we don't have acess to it, and it seems useful.
 
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Could you make a scythe item. I would give up twin bladeing for that!
Also could you make something for warriors and assassins?
(like a spell.)
 
Honestly, Jushiro is right we Warriors/Assasins need a new spell to cover our weak points. As mages have two very dangerous spells who can easilly take us down.

Assasins could use a DEX lowering spell as they rely mostly on evasion and that could really be helpful. Im pretty sure Minerva and The Hunter would love this one. Or a Silence/MP reducing spell, since they don't focus too much on the Def/Mag Def stat, they are prime targets of casters.

For Warriors a powerful spell. The only damaging spell we have is Flame, which it takes 40HP. The only use we have for Mag stat is pretty much, Berserk.

Also, more suggestions:

-What about bringing the spell Curaga back?
- A Pet, even if weak that would surely keep us busy for a lot of days, raising it.

NOTE - Your doing a great job Gabranth, you also hear and take some of our suggestions which its nice, and you have been doing a good work in the Coliseum, Keep it up.
 
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Not sure about Scythes and Pets yet, but I have added Watera, Blind and MP Poison spells in the Assassin Place.
 
You mean like Silence? I thought that was a Mage type spell. -_- And okay, whenever you feel it is the right time to bring Pets into the RPG is fine.
 
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Ask Koloth to do it he is good with that kinda stuff.
Or you could just base it off of the Large Axe item.
But please make it a Assassin preferred weapon; it fits better there anyway.
 
could sap be added somewhere for mages because atm it is difficult to keep MPup considering that we only have 8 potion slots and once the potions are gone there is no way for use mages to get MP back which means we lose the fight on a technicality

and also when will Holy and Ultima be added and where to? will they be mage exclusive spells or will everyone get them ?
 
I've added the Scythe Item Type to the database.

Hmm, an MP restoring spell would be useful, but spells such as Osmose always tend to be on the 'over-powered' side. It'll render any spells that Warriors or Mages have, useless. I'll think about a purely MP healing spell.....

I have no idea when Holy or Ultima will be added, but at the moment, they're too powerful in comparison to the enemies.

Edit: Added the Excalibur spell to the Kitimer Outpost.
 
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I didn't see that Excalibur coming, excellent news :neomon:

*Goes to Kitimer*

ZOMG! 220 MP cost, you could lower it a little no? :P
 
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Well that is brutal, Warriors don't have the MP that Mages do, yet that spell costs more than double what it costs to cast Zantetsuken...? Be reasonable. :|
 
It's supposed to be a high damage dealing attack that rarely misses. I thought it was 150 MP...but never mind. How does 100 MP sound? Miss chance of 10%, 500 base damage with a maximum of 700?
 
what, thats stronger than any of the spells the mages have. my Zantetsuken (sp) only does around 450 damage and that hits next to never
 
Which is why I added such a high MP cost; it will have 1-2 uses before needing to replenish MP. Besides, everyone gets Shell. :monster:

Btw, I've added a special weapon in each classes respective areas, so go check them out.
 
Sounds good Gabranth, 220MP is too much, thanks :neomon:

And yeah I will have a look, Keep up the good work we appreciate :D
 
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