Monster Arena

Raiiyokuu

Guide of Misery
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Mar 27, 2010
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So, in FFX, the Monster Arena becomes available near the end of the game, at the Calm Lands. The old man will let you fight monsters, after you've captured 10 different monster species for him in the Calm Lands using beast taming weapons.

And after that, you can travel the world to capture more to expand the collection. Bosses and Superbosses appear as you capture more monsters.

Now, on to the actual subject.

What is your overall feel on the Monster Arena? Did it make the game TOO easy after you've acquired a ton of monsters and farming them for every item they drop.

Or was it just another fun factor for the game, because it was for me. It made the game more dynamic. Fighting Shinryu underwater was fun, and the other bosses as well provided a challenge and rewards I could have only thought of getting at first.

I used the monster arena as a grinding area to overpower my characters, even then, some bosses still wiped out my party.

If anyone's ever got to the point of facing Nemesis, share. :griin:
 
Kicked Nemesis ass around 20 times or more since he drops HP break shields (Or weapons i dont remember).

The monster arena is fun, the one on FF XIII-2 would be the only reason to actually play the game for me.
 
I like the idea of it but even though I've played the game so many times I've never really used the monster arena that much. I didn't like that you had to pay to use it after all the work gone into finding the monsters in the first place and the bosses I needed to fight I could never really beat. I do have a save where I'm aiming to defeat the dark aeons and for that I need to use to monster arena but I'm not really very far into beating them.

Xx..xX
 
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