If Auron was a legendary guardian who helped vanquish Sin....

.SEPHIROTH.

ONE WINGED ANGEL
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How did he survive with such low stats? i mean the Auron you encountered at the begining of the game would have lasted exactly 2 seconds in the calm lands or the macalania woods... how did he survive? :seph: :auron:
 
Oh c'mon. They're not actually speaking from a stat perspective here. You need to look at it beyond stats and gameplay and look at it for the storyline. That's honestly just a downright silly question. <.< ALL characters start out with low stats at the beginning of a game. It's just how they are.
 
I learned never to judge the characters in the story of an RPG by the stats they are given in the game. I always imagine the characters in the story to be stronger than the stats they are given. Realistically speaking, if Auron started off super powered from the time you get him, then that would make the game too easy. The whole point is to build the stats of your characters.
 
I understand that but if they were going to hype him up so much they should have made him stronger and introduced him fulltime a little later
 
Just as Addle said, it would've made the game too easy then. Not to mention, it would've been pointless to bring in a new character so late into the game, just to give him hyped stats. You've gotta work towards building those character's stats. Otherwise what's the point in even playing if they're already hyped? That's just my opinion.
 
This basically falls under the same type of questions like:

FFVII spoiler:
Why couldn't they have just used a phoenix down to bring Aeris back to life?

Battle stats and mechanics just don't work in the story.
 
If u think about it, its like playing pokemon for the first time and u start off with a Lvl.100 Giratina.

For balancing gameplay, he is given lower stats so u can level him up.
and what the other posters said as well.
 
I think his point is he just thinks Auron is over-hyped. Which is silly, of course, because Auron is the most awesome thing to ever happen to Final Fantasy (second to the makover for the battle system for FFXII.) Or at least, he is the only reason FFX should be played...other than Blitzball.
 
How did he survive with such low stats? i mean the Auron you encountered at the begining of the game would have lasted exactly 2 seconds in the calm lands or the macalania woods... how did he survive?
Always keep game mechanics separate from the actual story at hand.

I mean, when you think about it, levels and such don't actually exist in "the universe" of the game. True, people can become better from experience, and true that they can learn new things and such... But when dealing with actual "level and stat" progression, it's a pure gameplay mechanic meant to make you build on characters as you unfold the story. Otherwise, you'll find that RPGs/JRPGs everywhere are full of these kind of "contradictions of logic".
 
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Oh c'mon. They're not actually speaking from a stat perspective here. You need to look at it beyond stats and gameplay and look at it for the storyline. That's honestly just a downright silly question. <.< ALL characters start out with low stats at the beginning of a game. It's just how they are.


Totally agree you Serah...Plus you need to remember that he is dead, Squaresoft (at the time) could pretty much anything with him as he is Dead.

This basically falls under the same type of questions like:

FFVII spoiler:
Why couldn't they have just used a phoenix down to bring Aeris back to life?

Battle stats and mechanics just don't work in the story.

lol that question has never come to my mind but i see what you are saying.
 
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It's the exact same situation when you have a rival for the entire game and then they join you.

When they're your enemy that have mad-assed stats and can do heaps of things. The same thing happens again in FF9 regarding Beatrix.

Fighting against her, she annihilates you, when she's fighting with you, yeah she has all of the bad-assed abilities, but her HP and MP are significantly reduced.

To put it simply, if he was overpowered, it would be boring. It would remove the entire strategy from the game as you'd just have Auron come in and go 'smack smack smack' and you win everyfight.
 
ALL FF's start the same way as far as the leveling schemes go, so this had to be done. Its linear development. Otherwise the game would have been different, and to go against the mold is hard to do when FF has made their trademark among the RPG atmosphere. It would have been interesting to see Auron super strong at first kind of like Tera from FFVI but at the time I think they were more focused on the beautiful story line than anything else.

Auron still remains a bad motha effer, he is a wise man with a big sword, would you mess with that?
 
I agree, and the point of a game is not to have a game breaker (if not put it at the very end of the game)
 
I'll answer your question! Auron was ten years out of practice. You can't stay just as strong after being a replacement dad for so long. That would be like my dad going back to a high school basketball team. It'll.... take a while before its actually bearable to watch.
 
How did he survive with such low stats? i mean the Auron you encountered at the begining of the game would have lasted exactly 2 seconds in the calm lands or the macalania woods... how did he survive? :seph: :auron:
no matter what game it is there will be some legendary person that is just so weak at the beginning like LoD's rose, or ff7 vincent (i mean c'mon the guy was a turk!) and others as well, think about, would the game really have been a challenge if u started with a char that had mad stats? it would blow
 
Think of it this way... He was badly hurt by Yunalesca (hell, he was killed by her) and he basically crawled back to Mt. Gagazet where he found Kimahri. That HAD to have hindered his fighting abilities, so think of the next 10 years of the game as him recovering and weakening due to a lack of training.
 
There are a few reasons why Auron doesnt have mega stats to begin with:

1. As with all games of this nature, its all about building your own characters, does it make sense that Yuna and Rikku start weak in FFX-2 from a story perspective? no..and yes at the same time
afterall animas disappear with the fayth
, is it neccessary? yes otherwise the game would be too easy and has always been taken as a given.

2. They actually did have a guest character that joined your party full time in an earlier game that retained there stats, Final Fantasy Tactics. It was a catastrophic mistake as the game quickly became easy mode as Orlandu could single-handedly one shot most enemies and even made boss fights trivial, SE took this mistake and made sure not to repeat it ever again.

3. It works from a story aspect
He is an unsent afterall
 
I think his point is he just thinks Auron is over-hyped. Which is silly, of course, because Auron is the most awesome thing to ever happen to Final Fantasy (second to the makover for the battle system for FFXII.) Or at least, he is the only reason FFX should be played...other than Blitzball.

i don't know if i agree with the battle system for FFXII

but yeah, the battle mechanics of the game and the storyline should be kept well and truely separate, even if auron died or ko'd in all your battles, or if you never used him once, everyone will still be in awe of how legandary he is

plus if he was such a tank, then the game would have no point, i like the fact that we can level him up as we play along, that's just how games are, plus introducing him later would've been pointless, because we already knew he was going to be a key figure earlier on, Tidus being sent to spira from sin remember? plus he already had his solo in luca remember?

but i get your point, when you ask about the legandary part, well think about it this way if it settles you a bit, he was only legandary when he was alive, because he became an unsent, he became handycaped? that might put your head at ease a bit

-Kamui
 
Just pretend that he's been out of practice for a while if it bothers you that much. I mean it doesn't matter that much but if it ruins the storyline for you, then I suggest that you do that. Personally, I think it's a lot more fun for you to have to work at levelling him up to his full potential
 
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