HighwindPilot
White Mage
=/ I've already conceded to the fact that AC was a culprit of it. When I wrote the initial response (some time between 1-2 AM), I looked at when it was released and really judged it based on that. It being the first Core addition after VII, an anniversary release; I wasn't sure if I could call it that. Between that, and the fact that they did leave FFVII as a kind of open-ended story (from a certain point of view), that was my basis. Tbh, I wasn't even thinking about ACC.As for Advent Children, that is a cash cow, no two ways about it, Square Enix blatantly knew what they were doing when they released a half arsed version before the Complete Version, if it weren't a cash cow they'd have released the Complete Version straight off, hell, they even threw an FFXIII demo in there so it would sell, and it gets better, they even made an FFVII PS3 model to go with it if you wanted, if you don't think that's whoring the film then you really do need to open your eyes.
But yes, Advent Children was a culprit of whoring. Not just because of the included merch, but because the content as well. I mentioned this in other threads, but AC seemed set on achieving two things: Show off FFVII in the latest CG, and show Cloud vs Sephiroth in that CG. The rest just seemed like a shallow excuse to show those two things. ACC came out, and it was a lot better - but, it's true, they should've done that off the bat. I wasn't thinking about this much in my initial post last night, which is odd, because I've always advocated that it was a money sucker, ever since the fanboys in my 9th grade English class sat and worshiped it.
However, as I've said, based on this kind of thinking, Crisis Core wasn't really a culprit of that same kind of money ploy. For starters, it was a PSP release - no different from Versus XIII or Revenant Wings. If they were really trying to whore it, it would've gone straight to main console. Additionally, as much as I personally hated it, CC seemed like an honest attempt to bring Zack Fair to life and expand on what what we were told in VII.
And there really is no "looking at it altogether", because each is made with different intent, undergo different kind of releases, and each really stands as its own project. Are we really gonna group novellas and Last Order in the same category as AC and Dirge? No, because they aren't even whored or mainstream in comparison. To say it's all just a product of milking VII is ignoring the idea that the some of the writers and developers truly do love the story, and love exploring it. So, "as a whole", doesn't cut it at all.
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0o... As a one time advent Pokemon player, and of FRLG in particular, I have to say this is sooo wrong.Take a look at the new remakes of Pokemon red/green. They are different now, not the same games.
FRLG was pretty much the same game as RBY, just with updates. The initial towns and maps - all the same. TR's HQ in Celadon - the same, The Safari Zone - the same. They made no real changes to any of the features like this, just updated the graphics. The battle system was the same, just with the updated quirks of Gen III pokemon, including new attacks. The rivalry - the same; even his quotes and timing were the same. The music - same scores, updated sounds. The "plot" (lol @ that) was the same, they didn't even add the Contests. Most of the actual "additions" were more like after-play things that were done to increase replay value. Lastly and perhaps most importantly, even with all the shit loads of new Pokemon from Gen II and III, they still went Kanto-only throughout. It was the same game, just, better.
If Square could do the same thing with FFVII, I'd be pretty damn proud.
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