Did you think it was needed to have two summoners within this game? Most of the other games allow you to give every character a summon (Except X). So, do you think having a set summoner is a good or bad thing?
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I actually prefer only one person being able to summon in a game, but this game didn't do that bad of a job with multiple summoners. I hardly used Eiko and I only really liked maybe one of her 4 or so summons, so it didn't really bother me.
I would rather however have just a Sole Summoner who can do all of them instead of splitting them up with different characters like in FFXII.
Didn't that "Cant Concentrate" message dissapear after awhile or it still occur during the game?
yea, having two summoners was interesting, and i liked how all of the characters are different and they use different attacks. Thats what i like about ff9. But garnet summons are for me better than eikos in every way...
Yeah, it only happened during a small portion of the game, but I found it annoying my first playthrough when I actually needed a white mage.
Ugh. You mean Gulug Volcano? When you had to fight ten thousand facking dragons and you had no one to heal you. X__x
Yeah that was pesky. I always level up like 30 times more than I need to before entering that area. X_X
I know, sometimes I wonder if they accidentally overlooked the fact that Garnet and Eiko are the most powerful characters at the Iifa tree...
Probably, but it balances out since they're useless the rest of the game.
And I'm still unclear as to the purpose of this topic, Yate....are you complaining that there's two summoners instead of one...or what?
It's just to talk about the fact that there were 2 summoners instead of one. I was just asking if you liked it or not and to discuss why you did or didn't. XD. 'tis it.