2 Summoners

Hayate

Best I Never Had...
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Did you think it was needed to have two summoners within this game? Most of the other games allow you to give every character a summon (Except X). So, do you think having a set summoner is a good or bad thing?
 
I thought it was interesting, especially since both have sets of summons which can be used in different ways. Garnets summons are more offensive, while Eikos summons - especially Phoenix and Carbuncle - are more defensive. I liked the variation in the skills between them too, and say Garnet had Eikos skillset and her own, she would have been over-powered, so having two summoners allowed all the abilities to be in the game, but with balanced characters.
 
I actually thought that Eiko and Garnet were on a level playing field.

Garnet had more typical healing spells like cure and life, and a wide array of spells to get rid of pretty much any status ailment. She also has a wide variety of elemental summons.

Eiko can learn almost all of the commonly used spells that Garnet can learn, including cure and life...plus a lot of handy magic like regen and full-life. She had really powerful summons, but not as much of a variety.

I guess you could say that Eiko is more..."reliable" in regards to the types of magic that she can learn.
But Garnet has the elemental variety of summons that come in handy during battle.
 
Well, unless you used BOTH in battle you'd be kinda SOL'd, eh? I mean, yeah you have items but, meh, not everyone uses them. =/.
 
It wasn't needed to have ANY summoners in IX, since all the summons were pathetically weak. And Garnet becomes practically useless once Eiko joins. Eiko learns better spells before Garnet, she knows the only two summons even remotely useful (Carbuncle and Phoenix) and she doesn't have that "can't concentrate" thing screwing her up in battle.

It never really bothered me though, and IMO it was nice to have a FF where the summons weren't uber and could pwn anything (like VII and X).
 
No, it wasn't "needed" for the developers to include two summoners; it certainly wasn't integral to the plot what-so-ever! It's such an absurd concept ya!

Ugh.

Anyway, I liked how their skill-set was mainly diverse. They each had a certain 'strength' over the other, so it's sort of difficult for me to determine a battle-favourite... though I do like the fact Eiko can use Holy.

I'd mainly choose Dagger for the offensive elemental aspect, as there's no real point in being overly defensive in IX [let's face it - it's not exerting], so ultimately being capable of striking all monsters on the field for 9999 damage was niiiiiice.
 
Eh, I forgot how much Garnet annoyed me with her lack of concentration shizz... really made Eiko effective.

But really, I liked having two summoners. It added to the competition aspect of fighting for Zidane's attention (even though Garnet wasn't really looking to compete). Sure, they each could have been a bit more effective with their summons, but they were sturdy magicians regardless. I used both equally, and it was fun.
 
yea, having two summoners was interesting, and i liked how all of the characters are different and they use different attacks. Thats what i like about ff9. But garnet summons are for me better than eikos in every way...
 
I actually prefer only one person being able to summon in a game, but this game didn't do that bad of a job with multiple summoners. I hardly used Eiko and I only really liked maybe one of her 4 or so summons, so it didn't really bother me.

I would rather however ahve just a Sole Summoner who can do all of them instead of splitting them up with different characters like in FFXII.
 
I actually prefer only one person being able to summon in a game, but this game didn't do that bad of a job with multiple summoners. I hardly used Eiko and I only really liked maybe one of her 4 or so summons, so it didn't really bother me.

I would rather however have just a Sole Summoner who can do all of them instead of splitting them up with different characters like in FFXII.

Well, not only in XII it was in VII and in VIII, if I am not mistaken, that you could switch the summons around to different people. IX and X were the only ones I can recall that you had 1 or in IX's case 2 summoners. =/.
 
Oh, yeah I know. I was refering more to the fact that in FFXII though, once you assigned a summon to a character, you can't use that summon with anyone else though. Like Vaan was stuck with Zodiarc the rest of the game which was retarded. However, in FFVII and FFVIII, anyone could use any summon, same with FFVI, which I liked better that way.
 
Didn't that "Cant Concentrate" message dissapear after awhile or it still occur during the game?

Yeah, it only happened during a small portion of the game, but I found it annoying my first playthrough when I actually needed a white mage.

yea, having two summoners was interesting, and i liked how all of the characters are different and they use different attacks. Thats what i like about ff9. But garnet summons are for me better than eikos in every way...

Do you mean classes? :wacky:

Gameplay-wise, it just seemed unnecessary to me to have two summoners. But as far as the story went, it was great.
 
Yeah, it only happened during a small portion of the game, but I found it annoying my first playthrough when I actually needed a white mage.


Ugh. You mean Gulug Volcano? When you had to fight ten thousand facking dragons and you had no one to heal you. X__x
Yeah that was pesky. I always level up like 30 times more than I need to before entering that area. X_X
 
Ugh. You mean Gulug Volcano? When you had to fight ten thousand facking dragons and you had no one to heal you. X__x
Yeah that was pesky. I always level up like 30 times more than I need to before entering that area. X_X

No, actually I was thinking of how in my first couple files I never properly leveled up, so Kuja's palace was hell and if Garnet or Eiko were KO'd I was screwed....

....but now you just brought back horrid memories of Gulug. I hate those dragons so much, I never have enough equipment to protect my guys from wind attacks.

I gotta say though, having a summoner/white mage was awfully useful in the Iifa Tree.
 
Yep, and the dragons at Gulug seem to randomly pop up when you least expect it...popping through walls, crashing in through rooftops...

I know, sometimes I wonder if they accidentally overlooked the fact that Garnet and Eiko are the most powerful characters at the Iifa tree...
 
I know, sometimes I wonder if they accidentally overlooked the fact that Garnet and Eiko are the most powerful characters at the Iifa tree...

Probably, but it balances out since they're useless the rest of the game.

And I'm still unclear as to the purpose of this topic, Yate....are you complaining that there's two summoners instead of one...or what?
 
Probably, but it balances out since they're useless the rest of the game.

And I'm still unclear as to the purpose of this topic, Yate....are you complaining that there's two summoners instead of one...or what?

It's just to talk about the fact that there were 2 summoners instead of one. I was just asking if you liked it or not and to discuss why you did or didn't. XD. 'tis it.
 
It's just to talk about the fact that there were 2 summoners instead of one. I was just asking if you liked it or not and to discuss why you did or didn't. XD. 'tis it.

Oh...kay...

Then to answer that, I don't care :neomon: I'd probably care a little more if the summons were worth a damn. I think I heard somewhere on these forums that the summons do get more powerful the more gems of their type you have....but I don't think that theory holds much water, seeing as how I'd always have assloads of gems and my summons still could barely ever get higher than 2000 HP damage (not taking advantage of elements).
 
I'm not bothered by it, to be honest. But it does seem unnecessary since they could have set it up where one summoner (either Garnet and Eiko) can both have the offensive and defensive abilities and that'll do the job. Granted, we have four main party versus our typical three main party, but still...normally we'd only choose one summoner (if at all) for battle...but two? Yes I know you can choose between Eiko and Garnet, but why not just make it much more simpler...?

But I like I said, it doesn't really matter to me anyway since I chose Garnet in the end and found that I really have no use for Eiko's abilities as much. In the end, I found Garnet to be a formidable character all-around.
 
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