What was your strategy?

King Sean

I am the bone of my sword.....steel is my body and
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How did you defeat bosses? Did you use magic or just spam limit breaks? Or something else?

Before Lionheart, I junctioned magic to Squall's STR to get it to 255 and then let him take damage on purpose to spam whatever limit he had at the time, while Zell used magic and Quistis just did whatever (Drew magic or healed when necessary) After I got Lionheart and Aura, I just spammed Limit Breaks to defeat Bosses quite easily.
 
Well, I'd draw shitloads and junctioned my peeps differently Squall>HP Irvine/Zell>Power and the chicks> magic. Overall, once you get good enough magic killing bosses were fairly easy IMO. I would also aquire all the things to get the best weapons for everyone at the time and place I was at. Irvine's limit break IMO was quite useful so I used his often when I got the chance to. It also depended on the GF abilities. Depending on what they could learn is who they'd be equipped to based on their junction which made the bosses even easier to defeat.
 
I just hacked away with physical atacks and limits mostly, unless it was summat with massive amounts of HP and Id spam my GF's, but other than that, physical atacks/limit breaks for me. Magic was pointless, it just ruins my stats when I use it, not that I ever use magic much in any game anyway..
 
I mostly use regular attacks, combined with a few Demis sometimes :D Bahamut certainly took a while with an average of about 500 per hit, and Demi immunity (on purpose, not a lot of good junctioning magic yet, and I needed to draw Full-Life easily, so strength had no priority). I only used Renzokuken on Jumbo Cactaur. A hundred Ultimas (drawn from Shumi Village), with Water elemental attack meant finishing him with only two Renzokukens.

All other bosses so far have been uninteresting, and normal attacks are good enough.
 
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Killed by their own powers. What a shame.

Well it all depended on what boss it was. If it was weak to Fire I'd cast Ifrit a lot. I did however have a habbit of drawing magic from the bosses and using it against them. The game to me was made for you to do that. Diablos had Demi's, Cerberus had quake, hell even some monsters had magic that they were weak to.
 
Mine seems to be similar to you guys. Don't use magic, except perhaps meltdown, and just make sure str is maxed, I also have one characteer use mug for the whole of every fight, because a lot of the bosses had some fairly nice items availbe for the taking.
 
I mainly just used physical attacks. I didn't end up getting any fancy limit breaks so I didn't really bother spamming them, I just used them when they came along. I mostly avoided magic; only casting a few spells here and there with exceptions to healing magic and meltdown which I found to be probably the most useful spell in the game. I would however use GF's a lot mainly to exploit elemental weaknesses. But as I said before, I mostly just used physical attacks with meltdown to boost their effectiveness.
 
I just junctioned whatever good spells i was able to get early to my party. I upgraded their weapons because there were points that the damage they were doing weren't enough to get me by. That and stocking up on items helped immensely, so i was always prepared for every battle.
 
How did you defeat bosses? Did you use magic or just spam limit breaks? Or something else?

Before Lionheart, I junctioned magic to Squall's STR to get it to 255 and then let him take damage on purpose to spam whatever limit he had at the time, while Zell used magic and Quistis just did whatever (Drew magic or healed when necessary) After I got Lionheart and Aura, I just spammed Limit Breaks to defeat Bosses quite easily.


I use this strategy to help get used to the various limit breaks. My main party is Squall, Selphie, and Quistis. I basically just beat the character down to the critical level using one of the other team members (make sure you don't have super powerful magic junctioned because you don't want a one hit KO). Keep one of the other party members (usually Quistis for me) only on defense using white magic to heal your not critical members and the other on offense for whatever monster or boss. For your critically hurt member keep pressing O until you get their Limit Break and then use it. Make sure that you have your attack order for the party going
1. Have critically hurt member use Limit Break
2. Summon Cerberus
3. Wait until Double and Triple is cast and cast Hastega on all members
4. Use Limit Break Again
5. Cast Protect on all members (should be the 2nd party member who is now relegated to recovery magic)
6. Caste Shell on all members (or use double and heal other two members. If your critically hurt member is KO make sure you cast Curaga on your other two members before you revive because chances are the enemy will hit you right after this move)
7. Cast Life on KO'd member if necessary. It will put you at the perfect level for Limit Breaks. (If this is necessary, it should be your third character casting life)
8. Pretty much just go to town and wail on the boss while making sure that one of the characters is really low on HP, one of the characters is on support magic, and the last character is on offense/defense if necessary.
:math:
 
I casted aura on my characters and just went to town on my enemy. It also helps to refine that Item called Holy war or something because it makes you invincible, but I only got like 28 of em so I had to use them sparingly. It helps especially in the last boss fight.

I rarely used gfs and magic because I was a wiz at the junction system and had juiced up my main fighting characters!

For every battle I usually tried to experiment with something different. There wasn't really a specific way I fought in boss battles.....Oh! but towards the end of the game I made sure at least one character had the Gf ability called revive and another called recover! They work wonders! :P
 
High strength stat, only restoring and stat (Aura, Haste) magic. I never use items and use GFs on some bosses. I use limits as soon as I get them.
There's not much else really...no strategy is needed for most of the battles.
 
i mainly used my gfs early on in the game. then later when i start getting better spells like aura and meltdown, its basically meltdown on boss, then aura on my characters then just kept on skipping until i get my character limit and just use that. and repeat with healing once in a while when my characters need it
 
Attack, attack, attack. I tend to make Str my superior stat and use attacks to wear down the enemy. If HP gets low enough, then Limit Breaks will get used as well. For some bosses, I'll use Doomtrain to reduce their Vit to 0 and if they are capable of killing Doomtrain before summoned, then I'll use Meltdown. The only Magic I use is Curative and on rare occasion, support.
 
I think on my first playthrough (since it was my first FF I was a bit niave) I'd summon GF after GF to bash my way through bosses. But once I figured out junctioning it was ATK ATK ATK. Then it moved onto Limits.

I don't think I ever used that much magic, except maybe status attacks (e.g. blinding Diablos) or meltdown, aura later on.

Like Sora_lion_heart I used the GF's if that attack was one of the bosses' weaknesses.
 
i used alot of physical attacks, constatnly
and also relied alot on selphies limit break "full cure" in especially hard boss battles
GF's i never really used much tbh
just for junctioning
 
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