I have to say that I found them to be. There wasn't that much change and they all fit into perfect little squares like Zidane was your typical lovable rouge, and Dagger was your typical floormat white mage. So, I don't think it had very original characters at all.
Now don't me wrong, FF9 is one of my favorite FFs, but I just think the characters weren't really three dimensional at all. They were rather predictable to me. That doesn't mean that I don't like them or didn't have fun. I just don't think they were ever fully fleshed out.
So what do you think?
Now don't me wrong, FF9 is one of my favorite FFs, but I just think the characters weren't really three dimensional at all. They were rather predictable to me. That doesn't mean that I don't like them or didn't have fun. I just don't think they were ever fully fleshed out.
So what do you think?


And then of course with Quina, he does have a one-track mind, but his strong desire to observe the traditions of his people seems to give him at least a little more depth than a Hoover 
I think it's just that the "sweet young princess trying to be strong and deal with crap" theme has been redone way too much in the entertainment media scene in general. And Garnet's story was certainly more interesting than most, but I just couldn't get away from that feeling as I played through it. Maybe it was her personality; I would rather have seen her as somewhat tougher and more unique, though not at the "cold, brooding chick" end of the spectrum either. Something in between would've been good.
) was rather or not the characters were a little cliche. And would still have to say that they were.