When I play as the emperor I've seen that it is easy to trick the AI in any difficulty, even Chaos.
I found these tricks working against most characters:
Jumping high up in a stage shooting a flare then charge starfall close to the flare while the AI tries to dash towards you but just dodges the flare and tries to dash again,they can of course figure it out but if you know how to do then they don't, some characters like Cloud, Zidane and some spellcasters are a harder to do this against.
In the stage Crystal World it is easy to dash with omni dash to a side of the platform in the middle and start starfall and try to stay far away from the AI but close to the wall.
In the stage Dreams End it is just to jump down the platform where the sword is and you find a corner where there is a wall in front and one above you. When the AI is above that platform it is easy to use starfall and go around in that little area under it while it just runs around above you, sometimes they fall down to attack you.
This one is working against Chaos:
Jump high and use flare, get close to the flar and charge starfall, Chaos will mostly react just as the AI in the first trick i wrote but he may start attacks like Divine punishment, Demon dance, soul of oblivion and bravery attacks. If he tries Divine punishment just release your charging and dodge as you usually do from it. Demon dance is easy to avoid just dodge every time you hear the teleport sound and when he has done his last attack in demon dance just dash against him and then use flare. When he uses Soul of oblivion dash towards him using the mines or use light crest to stop him, it maybe works with flare too. His bravery attacks will hit you easy but usually makes him go straight into your flare but you got a break, use a HP attack to go back to normal or wait it up, when he has lots of bravery use either magic pot or carbuncle to make it fair again.
Are these good tricks? what do you think?
I am new here and can't find a welcome thread so i say hi here
I found these tricks working against most characters:
Jumping high up in a stage shooting a flare then charge starfall close to the flare while the AI tries to dash towards you but just dodges the flare and tries to dash again,they can of course figure it out but if you know how to do then they don't, some characters like Cloud, Zidane and some spellcasters are a harder to do this against.
In the stage Crystal World it is easy to dash with omni dash to a side of the platform in the middle and start starfall and try to stay far away from the AI but close to the wall.
In the stage Dreams End it is just to jump down the platform where the sword is and you find a corner where there is a wall in front and one above you. When the AI is above that platform it is easy to use starfall and go around in that little area under it while it just runs around above you, sometimes they fall down to attack you.
This one is working against Chaos:
Jump high and use flare, get close to the flar and charge starfall, Chaos will mostly react just as the AI in the first trick i wrote but he may start attacks like Divine punishment, Demon dance, soul of oblivion and bravery attacks. If he tries Divine punishment just release your charging and dodge as you usually do from it. Demon dance is easy to avoid just dodge every time you hear the teleport sound and when he has done his last attack in demon dance just dash against him and then use flare. When he uses Soul of oblivion dash towards him using the mines or use light crest to stop him, it maybe works with flare too. His bravery attacks will hit you easy but usually makes him go straight into your flare but you got a break, use a HP attack to go back to normal or wait it up, when he has lots of bravery use either magic pot or carbuncle to make it fair again.
Are these good tricks? what do you think?
I am new here and can't find a welcome thread so i say hi here

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. I main The Emperor mostly and i think he is great is great and all his tactics are great against all characters except Ultimecia, she is a pain to fight against.