The Bahamut

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Prometheus, one of your enchantments cast a spell that deals HP damage for three turns, I thought there would be no exception for any multi-turn HP damaging spell in any form, enchantment spell or regular spell. :/

You really shouldn't do stuff like that, just being able to assist the other RPG Directors and learn from them should be enough, I wouldn't modify my stats one point.

Though granted, I might make an attack type or spell, depending on the position. This latest position you've filled, is Mage, so in this case I would've made my own spell to have in my inventory (from my experience, several players end up getting to have their own exclusive spell, attack type, or enchantment). :monster:
 
yea, and when will we be gaining acess to the Enchantments ourselves, also, i would like to know when Cura is becoming available to us, as Cure just aint cutting it no more
 
Tell me about it, it just tarnished my perfect battle record because I couldn't even cure more HP in a turn than my opponent was dealing to me in a PvP battle. :'(
 
Enchantments are coming in the class areas. That is why stuff with enchantments cannot be sold. Enchantments are going to be class specific.
 
Nope. I don't think it is. We are trying to keep stuff under control. You wouldn't want an assassin with warrior stuff right.
 
Sorry bout the tarnished Battle record Bolt,

and Is there going to be sub classes like there was a while back as in like

Mage - Summoner
- Black mage
- white mage

Warrier - Paladin
- Dark knight
- (not sure what the third was)

Assassin - Theif
- Ninja
- (again, not sure what the third was)
 
Just think of it as our way of keeping things fair, just imagine if assassins had warrior equips or warriors had enchants. Things would go insane then and incredibly difficult to balance things out.
 
Prometheus, one of your enchantments cast a spell that deals HP damage for three turns, I thought there would be no exception for any multi-turn HP damaging spell in any form, enchantment spell or regular spell. :/

You really shouldn't do stuff like that, just being able to assist the other RPG Directors and learn from them should be enough, I wouldn't modify my stats one point.

Though granted, I might make an attack type or spell, depending on the position. This latest position you've filled, is Mage, so in this case I would've made my own spell to have in my inventory (from my experience, several players end up getting to have their own exclusive spell, attack type, or enchantment). :monster:
To be entirely honest, i hadn't even looked at what said enchantment had done. But i have it no longer, so it shouldn't be that big of a deal, I'm still getting used to the CP for the RPG and stuff...

I should hopefully have everything figured out by this weekend... hopefully... if i get the chance.... have a lot of choir things i have to do this weekend. -__-
 
For mage, you have the option be what mage you want. We can't really push sub classes right now. Maybe when the game advances people can get more specialized.
 
When ye get a chance try to get on MSN again so I can explain things to ye as well :wacky: since I know most of the inner workings pretty well :monster:

EDIT:

Aye, stuff like...

Warrior
Paladin
Dark Knight

Mage
Red mage
Mystic

Assassin
Spellblade
Ninja
 
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And then we make sexy time. :ryan:

But no, i do mean choir, and i don't hit teh high notes.. i sing bass. :awesome:
 
Ah, that seems more up your alley. :P Well, good luck with it nonetheless, even though you'd probably rather be learning more about the RPG Inferno instead. :gasp:
 
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