FFXIII-2 [SPOILER] FFXIII-2 Ending Review (Spoiler warning, obviously!)

AuronX

aka LukeLC
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*FFXIII-2 SPOILER ALERT*

Hi all! It would appear that this is my first post on the forums! :)

Amongst many other things, I run a small tech blog called
ThinkBoxly (explanation of the name is on the 'about' page :P ) and since I recently completed Final Fantasy XIII-2, a few days ago I took some time on the site to give a review just of the game's ending, which I found bewildering and totally unexpected, yet far from bad in any true sense of the word. For those who might be interested, I thought I'd repost my thoughts right here as well! Of course you can always read the original by clicking here, too. Hope you enjoy!


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What makes a good sequel?

Even though Final Fantasy sequels deserve a little bit different of an evaluation than other series out there, there are a couple foundational questions that every continuation of a story must answer, and answer good. The first question is, is the sequel good enough that it can stand on its own, or is it simply a cash-in on a previous title? Had Final Fantasy XIII not existed, would XIII-2 have enough merit to be worth playing? The second question is, does the existence of the sequel somehow mar the experience of the original? All too often, part 1 of a story becomes much less appealing after part 2 comes along and butchers some piece of what made the first so enjoyable as to deserve a sequel in the first place.
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In my mind, if a sequel can survive against these two questions, it is probably pretty well off regardless of the actual subject matter. Thankfully, XIII-2 is in pretty good standing here. It doesn’t take much to figure out that the storyline itself is very unique and sets the game apart very well without disconnecting it from its past. The tricky part comes with the second question, and that is essentially where we’ll be spending the rest of our time here.


Undoing the past?

Interestingly, a major theme in XIII-2′s storyline is itself a potential problem for the storyline (wait…is that a paradox?), as a good sequel should never undo the past in its predecessor.

XIII actually ended extremely well; I kept preparing myself for another heart-wrenching ending, which veteran FF players will be quite familiar with, and ultimately the results of all that happened were, in general, highly favorable. The problem? The happy ending did have one hole in it, and that is what all of XIII-2 takes time to explain. There was no logical reason why everyone should be freed from their status as l’Cie except to create a happy ending. Staying inside the story’s clearly established logic, there are only two tickets out for l’Cie: eternal crystallization, or eternal corruption as Cei’th. Either way, staying human and living a normal life is not an option.

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So…maybe not such a happy ending after all. Immediately upon entering Final Fantasy XIII-2, the fact of this hole becomes immediately evident, though it is not until the game’s final moments that the last pieces of the puzzle finally fall into place. When it does, chances are you’ll be stunned, but only because the story obeys its established rules, even when something in you desperately wants to see them somehow be overridden.


Does XIII-2 undo its past in XIII? Absolutely not. Rather, it reinforces it as any good sequel should do.


Sin and Consequence

A major theme across both Final Fantasy XIII and its sequel is that of consequences. Every event builds upon itself to make bad things worse. We saw this through XIII with Snow Villiers’ actions resulting in Hope Estheim’s mother’s desth, resulting in Hope being embittered towards Snow, resulting in Hope developing a fighting spirit, resulting in the two characters clashing, nearly resulting in both of their deaths. The whole l’Cie concept demonstrates this actions building upon actions idea as well. For XIII-2 to be a time-traveling adventure is only to continue this theme in the biggest, most meaningful way possible. What better way to examine consequences than by gazing through hundreds of years of them all at once and seeking to change the bad ones so that only the good remain?
And yet…despite all this effort to build up in us this sense of consequences for every action, something running directly counter to this is ever present in both games, and XIII-2 especially: hope. And XIII-2 will make you hope to the bitter end.
For yes, the end is bitter.
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<<Lightning Farron, heroine of FFXIII, finds herself forced to fight on Valhalla as
one of many consequences demonstrated in FFXIII-2>>


The Truth Hurts

I must say, Square Enix did a brilliant job with introducing kinks in the game’s timeline one by one and then resolving them all by the game’s end. It was all so barely comprehensible that I truly felt a sense of accomplishment having sorted through all the crossing timelines and come out with the ‘true’ timeline that I–for the sake of the characters, of course–wanted. Unfortunately, fixing a knotted timeline isn’t all that has to be done in order to get that happy ending everyone in the game–and therefore you as the gamer–had come to hope for so strongly. Really, from the very introduction of XIII-2 we are told that ultimate doom is inevitable, and we are only given more reasons why as time goes on. But in a deceptive (though accurate) play to the gamer’s feelings, as the final prerendered sequence begins, a happy song with blatantly hopeful lyrics begins along with it.
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Our heroes land safely on a ship taking them to the new Cocoon where they and everyone else will live safe and free from the threats fought against for the past 30+ hours. The last thing you would expect is to see someone die–and for the music to continue on, as if the game itself is as bewildered as you are, not sure if you believe what you’re seeing or not. But it gets worse! A hero dying a hero’s death would be one thing, but suddenly the clouds begin to gather, darkness emerges from every corner, and chaos overtakes everything to the sound of a tolling bell and the sight of the world being replaced by a darker one without time, the only person left being Lightning Farron, frozen in eternal crystal. All at once, it becomes apparent that the villain wasn’t lying, that there is no way out of the established logic, and that the price to be paid for the characters’ actions cannot be ignored.


A bad ending?

It would appear that 2012 is the year of unhappy endings. However, I am not at all willing to call this ending bad as I am willing to call Mass Effect 3′s ending bad (though admittedly it was not without its redeeming qualities). A bad ending would mean the developers delivered a different ending than promised. A bad ending would imply that the story’s final moments went contrary to the rest of the story before it. A bad ending could, in other words, be perfectly happy, and while everyone would find it hard to complain, no one would be quite as deeply affected by it.
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Without saying a word, Square Enix managed to speak volumes on the gravity of consequences and the harsh reality that life can sometimes be. It was a daring move on their part, and while I can understand that some might be frustrated with an ending that seemingly undoes all of their hard work, I have to admit I much prefer being given something that I can’t get off my mind because it is so unsettling and unexpected than being delivered another cliche as so many stories are apt to do.

Granted, there is not much feeling of closure, even after the release of DLC to further expand upon what happened, but while a part of me would like to see a XIII-3, the better part of me knows that what I really mean by ‘closure’ is just that ‘happy ending’ thing again. As it is, XIII-2 has quite a disturbing ending, leaving everyone dead for an eternity. Sounds like closure to me.
It’s also guaranteed to leave you obsessing over nothing else for days, and for that, I give Square Enix a big thumbs up, Kupo!


 
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This is a very well elaborated review for the ending! I like how you sort out the characteristics of a good sequel. Though I belong to the group that gets really pissed off by that ending.
Not only because it undoes everything you have done (including the events in FFXIII)
, but it also shows that SE is trying to repel more fans for some reason.

Regardless, I agree with some points in the review. I like how you outline the review so as to make it look reader friendly and pretty.



Since this is both and ending discussion and a specialised review, I am not going to merge it with other threads and leave it be. I'm just going to put a spoiler tag in the thread title =)
 
Thanks Uncle Ulty, and I'll try to remember to add my own spoiler tags next time :)
 
I also enjoyed reading your review of FFXIII-2 and I agree with many of the points you have made. Although I have not actually beaten the game, I did hear a bit about the somewhat tragic ending. I think that Square Enix's decision to have a more realistic, "not-so-happy" ending was a great one. Plus, there's no way you can alter that many things from the past without experiencing any severe/negative consequences... That just seems a little too convenient. :p

Now I'm wondering if I should bother beating the game... xD There are multiple endings though, right?
 
I also enjoyed reading your review of FFXIII-2 and I agree with many of the points you have made. Although I have not actually beaten the game, I did hear a bit about the somewhat tragic ending. I think that Square Enix's decision to have a more realistic, "not-so-happy" ending was a great one. Plus, there's no way you can alter that many things from the past without experiencing any severe/negative consequences... That just seems a little too convenient. :p

Now I'm wondering if I should bother beating the game... xD There are multiple endings though, right?

Well there is Paradox endings but they can't really be considered as meaty as the actual main ending. The lightning DLC just released with it's own ending to me is a much nicer fit to the overall story. It is more tied to the relationship between Lightning and Serah.

@LukeLC
I like the way you explained the ending and put it into well written segments which make it easy for anyone to read and I agree with it completely. I look forward to future posts from yourself.
 
Now I'm wondering if I should bother beating the game... xD There are multiple endings though, right?

Most definitely you should go ahead and beat it! With the game in context behind it, the ending creates some of the best emotion I've felt from a video game in a long time.

I like the way you explained the ending and put it into well written segments which make it easy for anyone to read and I agree with it completely. I look forward to future posts from yourself.

Thanks, and glad everyone has enjoyed it! :)
 
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