Splitting EXP is how I describe it when you gain experience based on the number of characters you have in your party when you venture out to train, go on a hunt, or continue along the storyline.
The more members in your battle party, the less experience you'll gain after beating a monster.
Ex: 4 characters defeat a monster - 50 EXP
3 characters defeat a monster - 75 EXP
Why that difference?
I don't like it and maybe some of you don't.
Thoughts on it?
The more members in your battle party, the less experience you'll gain after beating a monster.
Ex: 4 characters defeat a monster - 50 EXP
3 characters defeat a monster - 75 EXP
Why that difference?
I don't like it and maybe some of you don't.
Thoughts on it?

