[S-U/D] Durai Report Addendum: The Holy Stones Have Reappeared

I just thought of a good question...what if we don't get anyone to play as Olan?
 
Name: Adler von Einvogel

Age: 25

Gender: Male

Alignment: Chaotic Good

Physical Appearance: Adler is a muscular (but not too muscular) man of 25 years. His brown hair is moderately short, reaching down to the bottom of the neck, although it is tied in a ponytail. Adler has brown eyes and speaks with a thick German accent. He is roughly 5'7" and weigh just under 200 lbs.

Personality: To be added

History: To be Added

Job Class: To be Added (Will be Original)

Equipment:
Right Hand Weapon:
Left Hand Weapon:
Helm:
Armor:
Other:

Skillset:
Skillset A
Skillset B
Reaction
Support
Movement
 
Sweet, FFT!

I decided against claiming a special class, as I see them as severly limiting. Instead, I shall be using the normal classes of FFT. Here we go:

Name: Orion Starr
Age: 17
Gender: Male
Alignment: Neutral (He's a mercenary. Whoever pays the most IE whoever I'm in the mood to help.)
Physical Appearance:WIP
Personality:WIP
History:WIP
Equipment:

Right Hand Weapon: None
Left Hand Weapon:None
Helm:
Armor:
Other:


Skillset:
Skillset A: Martial Arts (monk abilites = <3)
Skillset B: Sing
Reaction: Hamedo/First Strike (If I'm not allowed to use this, then HP Restore/Critical: Recover HP)
Support: Attack Up/Attack Boost
Movement: Move-Hp up/Lifefont


Basically, my character is reliant on his physical strength more then anything. I added in Sing to make the lives of my allies easier, Hamedo for attacking people even more, Attack Boost is obvious, and Lifefont is just something awesome.

If I need to change it, lemme know, and I'll present you a whole new character. I'm sorta rushed for time, so a bit of it will have to be filled in at a later date.
 
Oh yeah, question. Are we allowed to change out skill set as time goes on? And can we change job classes, so long as we keep in the boundaries of only one special class?
 
@ SS
Hamedo is perfectly fine. Keep in mind that monks cannot wear hats unless they're female in which case the only thing you can wear is the barette or cachusa(or however its spelled...). Everything else I see looks good.

@Squee
For simplicity's sake I want to say no changing whatsoever but I'll allow a sideboard class you can switch in for your secondary battle skillset. You can only change outside battle. Once anyone in your party is in battle, all of you are involved. Simply state it at the end of your post.

ex. For you temple knight is permanent but your white magic will be replaced by the sideboard.

Only one special or original class though and not one of each.
 
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As it is I'm afraid this isn't going to be going anywhere soon. I think I may have to tweak it so its not as expansive. Now that I think about it, 13 Zodiac Braves was a little too much to ask for. I may just go back to the original 6. Besides that, I'm still waiting on Kevin's OC. And now that I'm not going to be double posting, I'll probably put up my OC char tonight. So if we can get some more people interested then its perfect.
 
I am saddened to announce that I am officially dropping out of this one. I'm in too many RP's as it is and I apologize for keeping you waiting. I wish your RP success and hope to see it to its conclusion.
 
Name: Karelt Ferras

Age: 23

Gender: Male

Alignment: Lucavi - Adrammelech/Capricorn

Physical Appearance: Karelt has a slim, muscular build. His dark red hair frames his face and there is a single strand that goes down between his eyes and ends on the left side of his nose. He typically wears a pair of black pants, and a black jacket left unbuttoned to reveal his chest which has a long thin scar crossing it from his right shoulder to his left hip. Unlike the typical monk type he wears boots instead of going barefoot; these too are black.

Personality: He emits an air of command despite not being the most powerfull of the Lucavi. He is reserved in speech, speaking mostly only when it is necessary. He is tight-lipped and can be trusted not to tell important matters.

He prefers to think of himself as an observer, serving to watch rather than act unless he is drawn into it against his will. This being said he will not lift a finger if someone else is in danger but will act if they come after him.

History: Not to be revealed.

Equipment:
(Nothing)
(Nothing)
Thief Hat
Black Costume
Bracer

Skillset:
Vague Force
Jump
Counter Element
Double Strike
Teleport 2


The OC


Umbral Anchorite: An elite martial artist proficient in kicks that combines black magic with his attacks. (Vague Force)
Abilities
Blaze kick: A mid range fire based kick.
Terra Kick: A mid range earth based kick.
Aero Kick: A mid range wind based kick.
Deluge Kick: A mid range water based kick.
Repeating Kick: A trio of kicks delivered at close range.
Drain Kick: A short-range kick that drains the enemy of heath and gives it to the user.
Meteor Kick: A long range fire based kick that follows in a straight line from the origin.
Pulse Kick: A long range kick that can hit up to five targets in a hail of energy.
Reaction:
Counter Element: Counter physical attacks with a random elemental kick
Disarming Block: Block attack. Chance to add Don’t Act.
Support:
Double Strike: Attack twice with your weapons. Also works with abilities.
Movement:
Ice Step: Walk over water. Water walked over becomes ice for 3 rounds.


Adrammelech Abilities
http://finalfantasy.wikia.com/wiki/Adrammelech_(Final_Fantasy_Tactics)
 
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