This is not a discussion about how cool it is but rather, how much of place do you think it has in video games? I'm not just talking realistic graphics. I'm not just talking blood, guts, and sex. I'm not just talking weather generators and physics simulators. I'm not just talking about non-fantasy plots. I'm talking about realism in a game as a whole.
Do you think there is place for it? If so, how much? Where should the line be drawn? Should a developer have your character need to eat, drink, and use the bathroom in order to keep the immersion factor high... or does that just become annoying and awkward. Where is that line? What happens when games are so real, like Wii-fit, that it's not longer a "game"?
Do you think there is place for it? If so, how much? Where should the line be drawn? Should a developer have your character need to eat, drink, and use the bathroom in order to keep the immersion factor high... or does that just become annoying and awkward. Where is that line? What happens when games are so real, like Wii-fit, that it's not longer a "game"?