List of Final Fantasy Plot Holes, Goofs and Other Discrepancies

Daenerys

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I found this on FF Wiki, and thought it was really interesting, so decided to post it to see what the rest of you think, and whether or not you agree with / can explain away the list ^^

Plot Holes


A plot hole is a contradiction in the game's plot.

Final Fantasy III
  • In the DS version, there is a contradiction towards the story of how the four children came to be. According to Cid, the children were not originally from this world, stating that ten years prior to the game, he was ferrying people to and from the continents when an unknown evil struck, causing his ship to be destroyed. This contradicts what Unei says at one point of the game: that the Surface World had been closed off for a thousand years.
Final Fantasy IV
  • Somehow, Golbez and Fusoya are able to return to the Red Moon without the use of an airship.
  • Somehow both Cid and Yang survive catastrophic explosions and are found alive and relatively healthy, while Cecil and Rydia are knocked unconscious by an earthquake, Rosa is bedridden and incoherent with a fever, and Edge is seemingly heavily wounded by Rubicante's fire magic.
Final Fantasy VI
  • After the three-party split, the characters happen to meet back at Narshe at the same time; however, Sabin's trip through the Veldt, Doma Castle, Phantom Train, and Barren Falls should have logically taken much more time than Terra Branford's trip on the Lethe River and Locke's infiltration of Figaro. However, this can be explained since the game never actually states how much time passes between Terra, Edgar and Bannon's arrival and the appearance of the rest of the party.
Final Fantasy VII
  • There is a deviation between the time of death of Tifa's father between Last Order -Final Fantasy VII- and the game.
  • Sephiroth is stabbed and hurled into the mako pit at the Nibelheim Reactor by Cloud in Final Fantasy VII, but it is shown that he willingly throws himself into it in Last Order.
  • Rufus wanted to borrow Cid's Tiny Bronco, but being president of Shin-Ra, he should have access to many vehicles.
  • Possibly the most blatant of them. When Aerith is slain, none of the characters attempt using Raise or Phoenix Down to try to save her life. This is however not a plot hole, as these items and spells only cure fainted victims, actual death being permanent.
  • Though the Weapons awaken to combat Sephiroth and Meteor, once his barrier is destroyed none of the remaining Weapons attack him. Indeed, one of Ultimate Weapon's favourite places to hover (when the player is pursuing it) is right over the North Crater! It is conceivable, however, that this is due to the WEAPON's inability to breach Sephiroth's protective barrier.
Final Fantasy VIII
  • Seifer used a power similar to magic, but in-game information indicates that he uses chi, not actual magic.
  • Edea murders President Deling in front of a crowd of thousands and practically proclaims herself a tyrant, yet her parade carries on and people cheer for her. However, this could be due to Ultimecia's control over the people of Galbadia, or their hatred for President Deiling.
  • Time Compression occurs yet there remain students willing to play cards. Although one might assume that, in an existence where time has been focused into a singularity, there is not much else to do.
  • There is an anti-magic shield in the D-District Prison, but during the battle with Biggs and Wedge GFs and Magic can be used normally.
  • Although during the SeeD exam Squall and his classmates show no difficulty in defeating the Galbadians, at several times during the game they are shown to consider the Galbadian soldiers a threat - the TV Station, the Prison
  • Though her goal during the game has been to capture Ellone, while possessing Rinoa on the spacestation, Ultimecia walks right past her. However, due to her seeming inability to completely control Rinoa with ease, it is possible that she was in no position to abduct Ellone at that point, anyway.
  • Though they are apparently such an (in)famous weapon in the world of FFVIII, the only people to use Gunblades are Seifer, Squall, and Laguna. However, their infamy could be the result of their difficulty in use, which would account for the small number of people who can actually wield them.
Goofs


A goof is a minor continuity issue or visual mistake in the game. It usually doesn't affect the game's plot.

Final Fantasy VII
  • Tseng appeared to have been killed by Sephiroth in the Temple of the Ancients. His death seemed to have been confirmed by Elena when she blamed Cloud for "doin' in (her) boss" and Tseng is never seen in the game again. However Tseng later appears alive and well in Final Fantasy VII: Advent Children. It was later revealed that Elena's line was a mistranslation.
  • An infamous translation goof occurs during the first boss of the game, against the Guard Scorpion. Cloud urges the player to "Attack while its tail's up!", however doing so will allow the Guard Scorpion to counter with its Tail Laser.
  • In the original Japanese version of Final Fantasy VII, Aerith's name is Aerith, but it was translated as Aeris in the English version by SCEA. This is because the Japanese language doesn't have the "th" sound, and the closest thing is "su," the equivalent of the English-language "s" sound. The translators were mistaken when they spelled her name in English, and took the "su" sound in her Japanese name to mean an "s." However, since Kingdom Hearts, her name has been translated as Aerith in her appearances such as Final Fantasy VII: Advent Children, meaning that the Aeris name has been retconned.
  • Player was able to use only one snowboard despite having three party members.
  • During one of the CGI cutscenes, Aerith and Tifa flee in a car (while Cloud uses a motorbike). If you look carefully at the logo on the side of the car, the name of the company that produced it is "Motor Midgal's Group" which is a typo as it should read "Motor Midgar's Group." This mistake is probably due to the fact that the Japanese pronounced the letters L and R the same.
  • During the FMV showing the Ropeway cable car going towards Gold Saucer, the propellors change position several times.
  • During the scene where Sephiroth stabs Aerith with his sword, his gloves disappear for a few seconds.
  • When we first see Aeris at the altar, she is facing the stairs, with her back to the railing. However, when Sephiroth comes down with his sword, both he and Aeris have their backs to the stairs. Once the FMV ends, they are again facing the stairs.
  • Also during Aerith's death scene, Aerith is stabbed through the chest, yet there is inexplicably no blood.
  • Again, during Aerith's death scene, Aerith's body sinks to the bottom of the water, but dead bodies can't sink - they float.
  • Again, during Aerith's death scene, Cloud let's Aerith's body sink into the center of a deep lake, where Cloud is standing next to her on the lake floor.
  • Lastly, during Aerith's death scene, Cloud vanishes when showing Aerith sink.
  • During the Rocket Launch FMV, the text on the rocket (Shinra No. 26) is reversed.
  • The Sister Ray cannon is not aimed at North Cave, although an FMV shows it hitting the correct target. This is known as it is possible to 'aim' the Highwind in the direction the cannon points- it is several degrees off.
Final Fantasy VII: Advent Children
  • When Kadaj kneels in front of Rufus Shinra, watch his sword. As he kneels, it goes through the floor.
  • Cloud finds Tifa lying on the flower-patch in the church, after the fight with Loz. When we first see her she has her leather gloves on, then the next shot her hands are bare, and again in the next shot she has her gloves again.
  • During the bike chase towards the end, as Cloud and Loz/Yazoo crash through the security gate, you can see that the lettering is misspelled: "Authorized Parsonnel Only." It should read "Authorized Personnel Only."
  • In the final battle of Cloud VS Sephiroth, when the Shinra HQ is collapsing, in the final shot of the building collapsing, one of the pieces of rubble is not there for about one or two frames, then it suddenly appears.
  • When Yazoo jumps/flips over Cloud's motorcycle in the opening chase sequence, the way his motorcycle is flipping through the air changes slightly between shots.
  • During the Bahamut attack scene, in some of the wide shots above the city, you can see some of the people (All computer generated) running "through" each other.
  • After Aerith resurrects Cloud, he finds himself surrounded by children in the pool of water in Aerith's church, but when he stands up he is completely dry.
  • When the giant crowd has gathered around the memorial before the Bahamut attack scene, you can see some of the CGI people are using the exact same body animations.
Final Fantasy VIII
  • Barrier protects the caster from high-powered sniper bullets yet not from chainwhips, nunchaku and bare fists.
  • Irvine is seen to shoot Edea from the front during the parade sequence, but moments later when Squall drives up to her float, the float is facing forward. Besides the obvious change of direction in the way the float is facing, the backing of Edea's throne would have made shooting her from that angle impossible.
  • In the third Laguna Dream in Winhill a map is visible on the back wall of the Flower Restaurant. Interestingly, the map is not of the world of Final Fantasy VIII but of our own world. The map is no longer present if the player returns to Winhill with Squall later in the game.
  • The first line of Bahamut's Scan description in English contains a grammatical error, reading "Called the King of GF; its Mega Flare ignores all defense, giving a powerful blo". In the PlayStation Greatest Hits release this error was corrected so that the first line ends with simply "ignores all defense."
  • In the English translation Zell loves eating hotdogs however in the ending FMV he is seen to be eating flavored bread instead. This is because in the original translation (Japanese) Zell's favorite food was flavored bread, not hotdogs.
  • Selphie's weapon were called Nunchaku in the NTSC versions of Final Fantasy VIII, but in the PAL versions and some walkthroughs they are known as Shinobou.
  • Though Cid says that Xu, Fujin and Raijin are evacuating students from Garden in case the missiles hit, afterward every student that was there before is still there.
Final Fantasy: The Spirits Within
  • When Aki gets cornered by phantoms in Old New York at the beginning of the film and the Deep Eyes come to rescue her, all four members of the Deep Eye Squad jump from the transport (even though one of them should be the pilot), but only three of them hit the ground. Just a few seconds later, Aki tries to escape through a gap between two buildings. The three Deep Eyes follow her. When Ryan shoots at two phantoms hitting some explosive tanks in one of the next shots, you can see four Deep Eyes again.
  • When Gray is being operated on by Aki (he's on the medical table) you can clearly see a reddish-brown scar on the lower left side of his neck (it's not a recent wound). It appears off and on for the rest of the film. Example: you can not see it when they are conversing after escaping to space in her ship after everyone else dies.
  • After the same operation Aki turns around to pick up the canister containing the plant off a table there is no table or ledge. If you watch the movie with the commentary one of the members involved with the movie says that it is floating on nothing.
  • The DVD includes some cast bloopers as well:
    • Grey shoots through the hangar window and then knocks himself out as his attempt to jump through it fails.
    • In the scene where Neil drives through the building and crashes, the main characters emerge with debris (pipes, tools, stop signs) through their heads, and yet they continue to act as if nothing has happened.
    • In the Wasteland, Grey stumbles and accidentally shoots Aki. After realizing she's not moving, he nonchalantly sets his gun aside and starts running.
    • Aki drives her spaceship into Grey during the shoot-out in the hangar.
    • During the conference scene, Aki enters the room and smacks Sid upside the head.
    • In the final scene where Aki is solemnly carrying a dead Grey out of the Crater, she happens to sneeze, which causes both her and the dead body to break out into laughter.
Unexplained events

Unlike a plot hole, an unexplained event doesn't contradict the game's plot.

Final Fantasy
  • In the original game, it is not explained how Garland and the Four Fiends manage to travel through time. This is later explained in Dissidia Final Fantasy, being explained as the doing of the Void.
Final Fantasy II
  • Neither the Emperor's reasons to throw a world domination campaign, nor the origin of his fiendish powers are ever shown.
  • Leila has no backstory from before her life of piracy.
Final Fantasy IV
  • It is never explained exactly why the King of Baron wants the village of Mist destroyed, although it can be logically deduced that any group with the power to summon Eidolons might be considered a threat against any plans Zemus would have for repopulating the earth with Lunarians.
  • Only two of the four Dark Crystals are shown, the other two are only mentioned in passing. Furthermore, there is no real place in the Underground for them to have been kept.
  • It is never explained how the Dark Elf was able to steal the Crystal of Earth from Troia, although the Troians do not seem particularly adept at combat.
  • It is never explained exactly how the Tower of Babil was built, nor where the Tower of Zot is.
Final Fantasy VI
  • The character Banon, leader of the Returners, plays a fairly important role in the first half of the game, but is then completely forgotten in the second half without any explanation to his fate or whereabouts.
  • It is never explained why Maria was absent during the Opera sequence and why Celes happens to look like her. Indeed, Maria never appears in the game.
  • Siegfried's full story is never given. He appears aboard the Phantom Train and in the Figaro Cave, both times without any apparent reason or explanation. The full story of Gogo is not given either.
Final Fantasy VII
  • After the events of the Whirlwind Maze, a large crater appears East of Junon on the World Map. It is unknown what caused this crater to appear, although it could be the result of a WEAPON emerging from the Northern Crater..
Final Fantasy VIII
  • Assault rifles exist in this universe and prior to Dr. Odine's discoveries only a selected few were able to use magic. Taking this into account, the widespread use of mêlée weapons remains unexplained.
  • The true nature of the Moon is never explained, nor why the Lunar Cry occurs.
  • Ultimecia's true ambitions and origins are never explained in a clear manner.
  • Balamb Garden has a ballroom which is seen in several scenes in the story, however it is never clear how the characters actually get there as the room does not exist when walking around in the in-game map.
  • Although Irvine's remembrance of the party's childhood and why he never mentioned it is explained, it is never fully mentioned how Seifer remembered that they grew up together. This could, however, have happened from being the Matron's knight.
  • Though Squall's final exam is to defeat Ifrit in the Fire Cavern, it is never explained what the exam is for other students - if they too must defeat Ifrit, defeat a different GF elsewhere, or do something entirely different.
  • Though weapons are constantly shown to be upgraded or modified at shops, it is never explained where these weapons are originally made in the first place.
Final Fantasy IX
  • Necron's origins are never explained.
  • It is never shown if Kuja died or survived after Zidane found him.
  • After rescueing Hilda, it's never explained just how Dagger (or indeed Tantulus and Zidane) make their way back to Alexandria without the use of an airship or boat. There aren't Gargants that go straight from Linblum to Alexandria either.
Final Fantasy X
  • Lulu and Paine wear clothes that are completely foreign to the rest of Spira and it is never explained how or why.
Final Fantasy XII
  • It is never stated why the Occuria leave Ivalice, and yet still take such an active interest in the goings on of the world. They also disappear without explanation after the destruction of the Sun-Cryst, seemingly giving up their control of history without as much as a single comment.
Glitches and Hidden Code

Final Fantasy I
Final Fantasy III
Final Fantasy IV
Final Fantasy V
Final Fantasy VI
Final Fantasy VII
Final Fantasy VIII
  • In the Debug Menu, amongst the FMVs listed for Disc 2 are ones called Laguna/Squall watching the moon. When played, they show scenes from the Clash of the Gardens - indicating these FMVs were dummied out for some reason, most likely lack of disc space. The Laguna scene sounds like it could have been a movie of him proposing to Raine, like in the ending. Squall's moon scene may have been him watching the moon during the concert at Fisherman's Horizon. However, there is also promotional CG artwork that depicts Squall and Laguna look at the night sky, which may have been part of this FMV at one point.
  • According to the Debug Menu, the FMV of Adel junctioning herself to Rinoa was going to be on Disc 3, so it is likely that Adel was going to be the Final Boss of Disc 3 instead of Seifer, but her boss fight and FMV were moved to Disc 4 likely due to lack of space on Disc 3 for another FMV.
  • Originally there were two other spells slated to be in Selphie's Limit Break but for an unknown reason they were never programmed in, although they can be accessed with a Gameshark. When used, the animation is of the Fire spell. These two extra spells are:
  • Percent - cuts all enemies' HP by a certain percentage.
  • Catastrophe - the ultimate offensive spell, more powerful than even Apocalypse.
Final Fantasy IX
Final Fantasy Tactics
 
Final Fantasy X
  • Lulu and Paine wear clothes that are completely foreign to the rest of Spira and it is never explained how or why.
Sounds like the writers of this article were searching too far for this one

Just because some people wear gucci while most others do not doesn't make it foreign to the world
 
Final Fantasy IV
  • It is never explained exactly why the King of Baron wants the village of Mist destroyed, although it can be logically deduced that any group with the power to summon Eidolons might be considered a threat against any plans Zemus would have for repopulating the earth with Lunarians.
  • It is never explained exactly how the Tower of Babil was built, nor where the Tower of Zot is.

I'm pretty sure it says something about mist being a threat because they can summon eidolons int he ds version. ;)

And I thought the Tower of Zot was the big tower in the southwest area of the overworld...?
 
I always found it weird how the number and type of races changed in Ivalice

In the original Tactics, there was only playable humans, whereas in tactics advanced, 4 additional races (Bangaa, Nu Mou, Moogle, Viera) were introduced. Then in XII, Nu Mou are mentioned, but do not appear. XII also added the Seeq race. In Revelant Wings, they added teh aegyl, only to remove them in favour of the Gria in tactics A2.
 
I always found it weird how the number and type of races changed in Ivalice

In the original Tactics, there was only playable humans, whereas in tactics advanced, 4 additional races (Bangaa, Nu Mou, Moogle, Viera) were introduced. Then in XII, Nu Mou are mentioned, but do not appear. XII also added the Seeq race. In Revelant Wings, they added teh aegyl, only to remove them in favour of the Gria in tactics A2.

This is explained in a thing I read once in FF Wikia.

http://finalfantasy.wikia.com/wiki/Ivalice

Scroll down to the history of Ivalice section.

It explains the course of Ivalice's history in how it used to have many races, then they all fell and only humans remained.
It lists the order the games would appear as well, with FFXII being set before all the Tactics games.

So that isn't so much a goof or an error, but probably something they only revealed in Ultimania and didn't explain fully in the games.




That's a pretty interesting list of Plot holes etc there. However a few of them do seem a little bit forced, and some I swear are either explained or strongly hinted at in the games, and not necessarily unexplained or contradictory truths, or goofs.
 
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This is explained in a thing I read once in FF Wikia.

http://finalfantasy.wikia.com/wiki/Ivalice

Scroll down to the history of Ivalice section.

It explains the course of Ivalice's history in how it used to have many races, then they all fell and only humans remained.
It lists the order the games would appear as well, with FFXII being set before all the Tactics games.

So that isn't so much a goof or an error, but probably something they only revealed in Ultimania and didn't explain fully in the games.




That's a pretty interesting list of Plot holes etc there. However a few of them do seem a little bit forced, and some I swear are either explained or strongly hinted at in the games, and not necessarily unexplained or contradictory truths, or goofs.

Hmmm, this one is confusing for me, as I'm quite curious about the connection between the original tactics and twelve. In twelve's bestairy (spelling?) there is mention of Saint Ajora, however the story surrounding him is a bit different than the one given in tactics. I just figured that the dominant religion in Ivalice just changed the story (as happens sometimes, time can warp things)....but if twelve happened before tactics...arg! Timelines are f-ed up!
 
  • Rufus wanted to borrow Cid's Tiny Bronco, but being president of Shin-Ra, he should have access to many vehicles.

I lol'd. I guess Cid had the only plane in the world. But no, that's not true because you steal the Highwind from the Shin-Ra if I remember correctly. :hmmm:

  • Tseng appeared to have been killed by Sephiroth in the Temple of the Ancients. His death seemed to have been confirmed by Elena when she blamed Cloud for "doin' in (her) boss" and Tseng is never seen in the game again. However Tseng later appears alive and well in Final Fantasy VII: Advent Children. It was later revealed that Elena's line was a mistranslation.
I figured this was a mistranslation as well since you never really see Tseng die. He's laying there injured but if you go talk to him, he says something like "I'm...alive." At least I think that was him. It's been a while since I played the game.

  • An infamous translation goof occurs during the first boss of the game, against the Guard Scorpion. Cloud urges the player to "Attack while its tail's up!", however doing so will allow the Guard Scorpion to counter with its Tail Laser.
This one really pissed me off. -__-

I don't remember how many times I died on my first playthrough trying fo follow Cloud's directions. >_>
 
Found this thread whilst searching through the FF section and I thought it would be a good one to revive! :)

Did people notice these plot holes whilst playing the game?

Which are your favourite examples?

Have you noticed any since?


I have found a few which do not appear in the original post:

PLOT HOLES

Final Fantasy IX

  • Before he dies, Kuja states that the Iifa Tree would now begin a cataclysmic destruction of Gaia, however, by the length of Garnet's hair in the ending scene and the fact that Alexandria had been fully repaired, several years have passed and the planet is still there. Kuja may have been bluffing, or this "Cataclysmic Destruction" may take a long time. Hironobu Sakaguchi stated that #9 was the one to which he himself wanted to make a sequel, due to the obvious cliffhanger of the story not remotely being over yet.
  • There is no explanation for Garland's change to Zidane's cause. Before the confrontation at the top of the observatory on Terra, Garland states that Terra's objective is to see Gaia assimilated. When questioned further by Zidane, he expresses a desire to see "a world in which life and death are one", and is killed by Kuja shortly thereafter. When the party arrives in Memoria, Garland guides them through, with his final message being to protect the Crystal. However, dialogue before the final confrontation with Kuja in the Crystal World reveals that Terra is still assimilating Gaia, despite its destruction at the hands of Kuja. Likewise, when Zidane is on the Hill of Despair, Necron reveals his purpose is to return the world and the universe to nothingness, an existence not dissimilar to the one Garland describes. However, Garland sides with Zidane despite Kuja's and Necron's machinations both ending with outcomes that Garland has spent the better part of five thousand years trying to enact. It's possible that Garland simply lost the desire to pursue this plan after he died. On the other hand, another possibility is that he viewed helping Zidane as the lesser of two evils. Kuja and Necron intended to create a zero world - a world of nothingness and this may differ subtly from Garland's intentions, which are not clearly known. All that is known for definite is his desire for assimilation. From Garland's perspective he may have realised that by getting Zidane to stop Kuja, the assimilation of Gaia would still be possible and his ultimate aims could be fulfilled. Of course, this process was ended by the destruction of the Iifa tree.


Final Fantasy X-2

  • For unexplained reasons, when LeBlanc dons the Songstress dressphere in the beginning of the game, she takes on the exact physical appearance of Yuna, right down to the outfit Yuna wears as a Songstress, and, presumably, Yuna's voice. As donning a dressphere usually gives the wearer their own unique outfit and as they usually retain their own physical appearance while doing so, it is unknown why LeBlanc is able to impersonate Yuna. It is requested by Yuna in the early cut scene however, that LeBlanc return her Garment Grid, which may be the reason (as garment grids are very individual, using a grid made for someone else could alter appearance) she looked like Yuna.
  • Summoners are supposedly "a thing of the past" now that Sin has been defeated for good. However, summoners performed a very important role in Spira: performing the Sending for the dead. It is unknown if this duty has been handed over to priests and other such figures, or if spirits no longer become fiends now that Sin and Yevon are gone.


Final Fantasy XIII

  • At the beggining of the game were Nora Estheim and Snow Villiers fall of the destroyed bridge, it is never revealed how Snow survived.
  • After the party defeats Anima, the Pulse Vestige is at the centre of the subsequent spherical shockwave which destroys surrounding PSICOM ships and some structure of the Hanging Edge, yet apparently does no significant damage whatsoever to the Sanctum flagship, the Palamecia, which should logically have been well within the blast radius as it was the ship which was carrying the Vestige in the first place.
  • In Eden, after you pass through the cutscene doors into Edenhall, there is a random Cocoon citizen who says "Damn those Pulse l'Cie!" when the player approaches him. Despite the fact that the characters in the player's party are all Pulse l'Cie, the Cocoon citizen doesn't try to attack or stay away from the party. Granted, the player probably wouldn't need to do anything significant to defeat the guy. A possible explanation is that the citizen did not recall their faces as they are only briefly shown in the broadcasts that were planned to show their execution as they destroyed the cameras there in the heat of battle.




GOOFS

Final Fantasy IX

  • It is revealed later in the game that Garnet and her mother were summoners, and that Garnet's horn was removed when she was found washed up on the beach. However, in the opening sequence, which shows a flashback of Garnet and her mother, neither she nor her mother have horns. This may be explained by the idea that Garnet would have a very vague memory of this and might not remember details like the horns. It may be because the horn is very high on the forehead, just above the hairline, and was not shown because the woman and girl were both hooded. Failing that, it was probably just an anti-spoiler measure.
  • The age of the planet and summoner tribe is noted in several parts of the game, most notably on the bookshelves in Alexandria Castle, in Memoria, and on Eiko's Bookshelf (where Dagger notes that she owns books over 500 years old). The planet is listed as being 500 years old, 5000 years old, and 50,000 years old. The summoners supposedly left 100 years ago, 1000 years ago, or 500 years ago. This can be explained by the historians in Gaia not all being in sync with each other, and inaccurate information being used in some of the books.

Final Fantasy X

  • After the attack on Kilika Port by Sin and Yuna performs the Sending, Tidus wakes up in the hotel. If he goes downstairs and talks to the boy with the blitzball downstairs, the boy will tell Tidus "I wanna be a blitzball when I grow up!" instead of saying he wants to be a blitzball player. This could possibly just be the boy being silly, saying he would rather literally be the ball for the game.
  • After Yuna performs the sending in Kilika, in the scene where she is walking back onto the beach, a second Yuna can be seen standing behind Kimahri.
  • When Wakka asks Tidus if Yuna is cute, you are given the choice of, "Yes" or, "No." If you choose, "Yes," Wakka will say, "Don't get no ideas." If you say, "No," then he will not say it. However regardless of choice, during Tidus' dream, Rikku will still say that Wakka said not to get any ideas.
  • After the final battle wherein Yu Yevon possesses all of Yuna's acquired aeons, all of the weapon models for each member of the party disappear while remaining in their respective combat stances (Auron stands in the position with his sword over his shoulder but his hand is empty, Wakka comically holds nothing in his right hand). This happens many other times during the game.

  • After the party fights Evrae on the airship Fahrenheit in Bevelle, the airship shoots out a series of cables which grapple onto a bridge below. Everyone but Lulu is seen sliding down the cables, as she is being carried by Kimahri. This may be due to the long length of her dress, her not being as agile as the other characters, or her high heeled shoes not being adequate to slide down on. A real-world explanation is that due to the complexity of her dress, she is left out of many FMV cutscenes and when she is shown, she is only shown from the waist up or the belts are obscured from view.
  • If you initiate the part where you battle Sin on the Airship in an attempt to get inside but go somewhere else before actually taking him down, people (in the Calm Lands, at least) will still talk about how they sang the Hymn and saw Sin go down near Bevelle, despite Sin still being up there.
  • In the scene in Lake Macalania when the Al Bhed attack the party, Brother talks to Rikku in Al Bhed language. Even if all the primers have been collected, Tidus still asks for translation. The reason for this is likely because at this point in the game the player has not reached the point where she would be able to have all the Al Bhed primers without having loaded them from a previous save. Up until that point, even if the player can read what they are saying, Tidus cannot until you gain the ability to go throughout Spira on the airship.
  • After defeating Overdrive Sin, there will be a man at the Djose Temple named Sonio. If you scout him as a blitzball player, a message will say that he is a fan of the Kilika Beasts. However, you cannot sign him to your blitzball team.

  • The only characters in the game that can swim and apparently be controllable underwater are only Tidus, Rikku and Wakka. However, the whole party can access the interiors of Baaj Temple, most of which is submerged underwater, and Yuna can reach the Chamber of the Fayth.
  • Tidus, in spite of not being from Spira, nor appearing to train in any such disciplines for the short time up to this point, appears to pick up magic in the form of the Haste spell rather quickly (for the majority of players - and assuming you stick to the grid path - no later than Kilika). It is possible that his Zanarkand had magic, as Tidus had stated that his Zanarkand had fiends, but this is unlikely as in his first fight out of Besaid village, he appears confused over the mention of magic. However, this may only pertain to elemental magic.


UNEXPLAINED EVENTS

Final Fantasy X

  • The existence of the Sphere Grid is never properly explained, unlike in other Final Fantasy games where systems of leveling up and learning new abilities are given a backstory or reason to be. This is seen in games such as Final Fantasy VII with Materia, or Final Fantasy VIII and the Guardian Forces, the Sphere Grid, however, just exists and all of the main party members just happen to share the same grid.
  • When Sin attacked Luca, Seymour was able to summon Anima, however, when the party together with Seymour battles Sinspawn Gui, Seymour doesn't have a Summon command.

  • It seems people in Final Fantasy X can either breathe underwater or hold their breaths for phenomenal lengths of time, and while this is properly explained it is easy to miss and not often noticed. The Aurochs do comment on how "the best blitzball players can hold their breath, like, forever!" On the other hand, one theory is that in blitzball arenas, the water is infused with pyreflies which allow the players to hold their breath for twice as long. As for other occasions, it could be said that since most of the people in Spira live close to water, logically many of them would have good lung capacity. It is possible to train the lungs to hold air better and longer so blitzball players may practice underwater so as to hold their breath for at least five minutes in the blitzball 'sphere pool' (the bubble-shaped arena). This is why the Aurochs practice at the beach. Yuna trains her lungs, too, after the main story of Final Fantasy X, there is a special ending not available in the US release which begins with Yuna practicing holding her breath. She states that one of the meanings of the Eternal Calm is her "two minutes and forty-seven seconds" holding her breath under water. Another explanation is characters use special underwater breathing devices, as shown early in the game, on the Al Bhed salvage ship, when Tidus is recruited to help Rikku salvage the ancient ruins, the Al Bhed offer him a breathing device (although this is only speculation, as no words of explanation were shared in this scene, but one watching the individual Al Bhed's body movement could make an educated assumption).

  • Similiarly, in Luca during the fiend attack, Tidus speaks underwater, without any additional sound effects from the water.
  • In Luca, after Oblitzerator is defeated, the party suddenly remembers Wakka in the blitzball game. Lulu throws a beam of light up into the air, and in the next scene, they're back at Luca. This is never explained, and strange that they were able to get back to the dock before the end of the ten-minute game. However, when one stops to think about it, they really weren't that far away from the docks.


Final Fantasy XII

  • Throughout the heroes quest, Ashe is haunted by Rasler's "spirit", and no one is able to see it, with the exception of Vaan, who claims that he sees his brother instead, later on, this phenomenon turns out to be a charade created by the Occuria to manipulate Ashe luring her to use the power of Nethecite and destroy the empire. The reason why Vaan was able to see this "spirit" is never explained.
  • A theory may be that Vaan as well as Ashe desired revenge and at some point, by allowing him to see Reks would make him desire power, making him a potential tool to the Occuria's plot to destroy the empire, just as they intended to do with Ashe.
  • Another theory is that the Occuria deliberately showed Rasler's image to Vaan for Ashe's sake - if another member of the party could clearly see him, Ashe would be less likely to reject Rasler's apparition as a figment of her imagination or a sign that she was losing her mind with grief and (unwittingly) take up the Occurian cause.



Source: http://finalfantasy.wikia.com/wiki/...asy_Plot_Holes,_Goofs_and_Other_Discrepancies
 
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