Multiple Platforms Dragon Age Origins

I didn't find the combat boring...

but for me combat in an rpg is secondary.It's a mean to an end and not an end to a means, whatever that is.rotfl.
Combat for me helps achieves your ends but isn't a be all to end all for an rpg.

A person might as well go play fps if all he or she wants is combat.
Role playing is role playing and character developement, plot, story that kind of stuff is paramount, at least is is for me.

shrugs....

Of course someone else could say why don't I go play the sims, stuff like that.Never been into the sims, not even the medieval versions of it. Maybe I would play an rpg that didn't have any combat if I found one compelling enough.

:hal:
 
Dragon Age comic mini-series to debut in August

Nary a whisper of a new game on the horizon, but you can at least enjoy dark Horse’s upcoming, three-part comic series Dragon Age: Those Who Speak.

20120502datws.jpg


A follow up to The Silent Grove, Those Who Speak continues the tale of everyone’s favourite ginger monarch, Alistair, along with Isabela and Varric, as they travel to “an empire of evil mages”, which sounds pretty Tevinter-ish to me.

Dragon Age lead writer David Gaider is co-authoring the new series along with and Star Wars: The Old Republic senior writer Alexander Freed’

The first issue will release on Aug. 22. In the meantime, why not pre-order the hardcover edition of The Silent Grove.

Thanks, Gamefront.

http://www.vg247.com/2012/05/02/dragon-age-comic-mini-series-to-debut-in-august/#more-255172
 
There was that Pax 3 conference where Bioware people discussed Dragon Age 3.Supposedly it's on youtube if anyone cares to watch it:

http://www.youtube.com/watch?v=OZhTbhUpixY

I have yet to watch it btw.

Of course Dragon Age 2 is widely regarded as a flop and with the disappointment over ME3's ending Bioware is under some pressure, imo to come up with a hit.
Because DA2 was allegedly rushed, I presume we may not see DA 3 for some time, maybe 2014 or even later.
They really have to get this one right.
 
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Dragon Age 3 has entered production

according to senior writer Jennifer Hepler:

http://www.nowgamer.com/news/142558...s_next_dragon_age_has_entered_production.html
[h=1]Dragon Age 3: BioWare Hints Next Dragon Age Has 'Entered Production'[/h]Tom Hopkins

[h=2]Did you think Dragon Age 3 was already in development? Well it's only just left pre-production, according to a BioWare writer.[/h]Published on Jun 12, 2012
Dragon Age 3, the oft-rumoured fantasy RPG sequel that still has yet to be formally revealed by BioWare, could well be in full production judging by an interview with Dragon Age franchise senior writer Jennifer Hepler."At the moment, we are at the end of pre-production and beginning of production, so I am bouncing between outlining new stories and starting to write dialogue for the larger plots that are already developed," she told the BioWare blog.

"Generally, I have about an 80-20 split between doing my own work and reviewing other writers’ work, either in formal meetings or an informal mentoring role. I have certain stories and characters that I am responsible for writing, so I need to keep on top of any other plots that use those characters and make sure they don’t conflict with any intentions for them."

Sounds like BioWare could have already fleshed out the broad narrative strokes for a new Dragon Age game - the developer is going big on fan feedback during development though, following a backlash over Mass Effect 3's conclusion.

hmmm.
I hope it is as good as Origins and much better than Dragon Age 2.
 
Dragon Age Legends retired:

http://www.examiner.com/article/bioware-retires-dragon-age-legends-releases-offline-version

[h=1]BioWare Retires Dragon Age Legends, Releases Offline Version[/h]







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Kenneth Kully
Edmonton RPG Examiner
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BioWare have, as I briefly remarked upon previously, been very adept at spreading their current generation of RPGs -- the Dragon Age and Mass Effect series -- across a variety of different platforms and media. And I don't just mean console ports! Mass Effect 3 is, for example, supported not just by its excellent multiplayer component, but also by Mass Effect: Infiltrator (for Android and iOS) and Mass Effect 3 Datapad (currently an iOS exclusive). These titles, which stand well enough on their own as expansions on the Mass Effect franchise, tie in to the Mass Effect 3 by augmenting the Galaxy at War experience and giving players another means -- apart from multiplayer battles -- to boost their Galactic Readiness rating.
Similarly, the Dragon Age universe has been expanded by comics, books, an official live-action series of websiodes (starring Felicia Day, whose character was later incorporated into a DLC for Dragon Age 2), and a full-length anime film. It was also, for a brief time, expanded upon by a Facebook and Google+-based social game, Dragon Age Legends, which was launched in March 2011. Legends was expanded on a fairly regular basis, with updates coming weekly that added new content to it. The story arc of the game, such as it was, was completed in January 2012.


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BioWare shut the game down this week, replacing its online version with a standalone, offline, Adobe AIR-based version which can be downloaded from the Legends website for free.
The download clocks in at a hefty 166 MB, but if you've never checked out this particular piece of the Dragon Age pie before, why not take the opportunity to do so now, for free and without having to add an app to your Facebook account? The game is essentially just an arcade fighting title, but the artwork is very enjoyably distinctive and the overall presentation ties into the lore of the series quite well.





Mot sure this game is worth playing.I never played the facebook/google plus version.
But if anyone is interested they can give it a try.
 
Dragon Age 3 "rumors"

Reminds me of the old Fleetwood Mac song/album.
'Thunder only happens when it's raining ".
rotfl.

http://www.xbox360achievements.org/...t--Multiplayer-and-Concept-Art-Revealed-.html

"Dragon Age 3 Plot, Multiplayer and Concept Art Revealed?
Written Monday, August 20, 2012 By Lee Bradley

BioWare is polling select fans about Dragon Age 3 with a survey that reveals a whole load of information on the game, say the latest reports.
As well as potential names and plot details, the survey also purports to reveal multiplayer information for the as-yet-unannounced title. Before you read any more it should be noted that the information below does not represent an official announcement and as such should be treated with a pinch of salt.According to a summary of the survey, you will play as either a warrior, a mage, or a thief and engage in either direct combat on the battlefield, or political warfare via spies that you can send out to gather information.There are also a couple of plot synopses providing overlapping details on the game’s storyline. “The great nation of Orlais, the most powerful empire in Dragon Age, tears itself apart in civil war,” says one. “The stout men and women of Ferelden struggle to recover and reclaim their nation from the horde of vile Darkspawn that lay waste to its lands a decade ago. The Templar order has broken away, claiming the church has become too lax in policing the dangerous powers of the mages. The Mage circleshave rebelled, believing the Templars have become too strict, too zealous in their duties, and too quick to slaughter those who step out of line.“The world of Dragon Age is one on the brink of collapse, and when a desperate gathering in the name of peace becomes the epicentre of a magical blast that decimates the Chantry's leadership, it becomes clear that someone or something is manipulating events to drive the world into chaos.“From the ashes of that explosion, something new rises: The Inquisition. As the Inquisitor, it falls to you to build up your power and martial your forces, uncover secrets and build connections across the world. You must explore forgotten spaces, uncover ancient mysteries and uproot those who would destroy the fabric of the world."Meanwhile, another survery translated from German says: “A portal between the worlds unleashes hords of demons in the land, civil wars rip apart nations and the corruption is limitless. Someone is behind the shadows, drawing the threads which destroy the world. Time has come for the Inquisition.”“Take the Inquisitor’s cloak and lead the only force able of bringing light into the darkness. Choose the direct method and gather your armies, send spies into the shadows or engage in a political war, make friends and use your connections indirectly: it is up to you how you lead the inquisition.”“But you’ll have to take lead of it from the beginning. Make your player a rogue, warrior or mage and set up your crew from up to ten complex companions to lead them against those who attack you by systematically spying on, revealing and destroying them.”A number of different subtitles for Dragon Age 3 were suggested in the survey too, with recipients asked to choose their favourite. Those names were The Breach, Exarch, Inquisition, Inquisitor and Apocrypha.References to online and co-op modes were also made in the survey, alongside concept art revealing the look of several potential companions. You can find the concept art below.[via NeoGaf and BioWare Social forums]"


Not a lot of good vibes about this one if true.:yawn:
 
If they're using Frostbite 2 they had better at least make the game look as good as BF3 with it (but it will only look great on the pee see). Multiplayer would mean co-op which is great and a lot of fun in RPGs like this.
 
The World of Thedas and David Gaider complains about the fans:

http://www.develop-online.net/news/42948/Toxic-fan-feedback-worsening-says-Bioware-writer

Today at 2:10 pm
[h=1]'Toxic' fan feedback worsening, says BioWare writer[/h]by Craig Chapple


The signal-to-noise ratio of positive and constructive feedback is ailing, says Gaider

The lead writer of BioWare’s Dragon Age series has bemoaned a number of fans on the BioWare Social Network for their increasingly toxic and negative feedback.
Addressing the issue in a blog post, David Gaider said a group of passionate fans had become so critical and scalding in their feedback to BioWare developers that spending too much time reading it had begun to make him feel negative about himself and life in general.

He said that while many may say the developers should just put up with it or learn something from all the angry messages, the studio always digested mountains of feedback anyway, from which the developers would have to make partly informed decision on and then move on.
Gaider added that while there certainly was positive and useful feedback, the signal-to-noise ratio was gradually worsening, and likened it to a party full of people bitching.
He also said that the internet in general was full of people who would feel so opinionated about a topic that they felt it justified behaviour that would never be acceptable in real-life conversation.


We’re aware that the BioWare Social Network doesn’t constitute the be-all and end-all of BioWare’s fans (or simply people who play our games or are otherwise aware of them, if one sees “fans” in a purely positive context). They are certainly a group of passionate folks, and while I wouldn’t say they were all ‘utterly gross’ as you put it I do agree that the overall tone of the forums has become increasingly toxic,” he said.
“I tend to largely avoid them these days, myself. Why? Because spending too much time there starts to make me feel negative - not just about the games we make, but about myself and life in general. That’s not a good feeling to have. I’m sure there are folks there who would bristle at that comment, suggesting that all negative feedback is justifiable and that ignoring it is the equivalent of us sticking our heads in the sand. How will we ever improve unless we listen to their scolding and take our lumps like good little developers?
“That is, of course, ignoring the idea that we haven’t already digested a mountain of feedback - both positive and negative - and there’s really only so much of it you can take. Eventually you make decisions (informed by that feedback, though only in part - it can only ever be in part) and move on.”
Last year BioWare became the subject of a petition from waves of fans who were disappointed with the ending of Mass Effect 3 and demanded it be changed.
A campaign to alter it named “Retake Mass Effect” raised $80,310 from more than 4,000 contributors, and the outcry was so vocal that BioWare eventually bowed to pressure and agreed to change the ending by adding extra scenes.
The situation sparked debate across the industry on whether developers should take such drastic actions in response to the desires of a section of fans.
Valve MD Gabe Newell said last April that developers were in a unique position to engage with their users about projects and said the closeness with customers was gaming’s great advantage over other industries.
“What I think is best for the industry is that games developers used to be very far away from their customers,” said Newell.
“Nowadays you can have a game developer talking to a customer while they’re playing a game and fix an issue, or improve the experience, and do that in a matter of hours, if not minutes.
“Steven Spielberg [by comparison] is pretty much screwed. By the time he gets feedback on his movie, it’s too late. He’s done. Everything he could do to make customers happy, he’s lost that opportunity by the time he can get reactions from his customers.
“The closer developers are to their customers, and the more the line blurs between both, that gives us a gigantic advantage over any other entertainment field.”

Tags: bioware, david gaider, dragon age, mass effect, writing




and

http://www.amazon.com/Dragon-Age-World-Thedas/dp/1616551151/




[h=1]Dragon Age: The World of Thedas Volume 1 (Dragon Age 1) [Hardcover][/h]Ben Gelinas (Author), David Gaider (Author), Mike Laidlaw (Author), Various (Author), Dave Marshall (Editor), Various Artists (Author)
Like 1357853824 false -1 7 7 6 (7)





[h=2]Book Description[/h]Publication Date: April 16, 2013 | Series: Dragon Age 1
Invitingly designed, illustrated with hundreds of pieces of lush art from the creators of the games, this is the definitive guide to BioWare's dark fantasy masterpiece! For Dragon Age newcomers, this comprehensive volume brings you up to speed on everything you need to know about the regions, religions, monsters, magic, and more! For dedicated fans, never before have the secrets of BioWare's epic fantasy been revealed so completely and so compellingly! This dramatic, accessible, beautiful tome illuminates the darkest corners of the Deep Roads to the most illusory reaches of the Fade, taking readers on a journey through one of the most fully realized fantasy universes of our time!



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Ah, DAO. A game that brings a lot of nostalgic memories. This is one of those very few games that have emotionally connected me to the world and its characters. But truly, the one sole reason what makes me love this game so much is b/c of its magnificent antagonist; Loghain Mac Tir.
 
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