Vincey_Vince
Chocobo Breeder
I didnt like this game
TBH i didnt like this game at all. I dunno why but it was lacking...somehting maybe a good plot? Because it seemed to me just running from one place to the next doing little side-quests along the way
The start was great but then it became more repeditive and you saw less character development Like in VII and VIII you watched your characters develop new personalities anyway another that i felt was bad was the new combat system it just seemed bad i mean all you ahve to do is hold R2 and run at least in the others you had to fight in this its just well boring
Well thats my 2 cents again no hate post please
TBH i didnt like this game at all. I dunno why but it was lacking...somehting maybe a good plot? Because it seemed to me just running from one place to the next doing little side-quests along the way
The start was great but then it became more repeditive and you saw less character development Like in VII and VIII you watched your characters develop new personalities anyway another that i felt was bad was the new combat system it just seemed bad i mean all you ahve to do is hold R2 and run at least in the others you had to fight in this its just well boring
Well thats my 2 cents again no hate post please
And, linear? No way. Every FF was linear, especially if that's how you define the word. X was an extreme example of this: At any given time, you could go in which directions? Why, back or forward, of course. In FFXII there are all sorts of directions to go in. The characters are much stronger than most of those in the entirety of gaming. The story is by far the best part as a result. Dr. Cid particularly was facinating, a Cid character as a villain was very innovative. All of them had traits that you both liked and disliked. All in all, when people say that this was a bad game, or that the characters were "Developed like a 10 year old", they are pretty much wrong.