Demons Fairytale ~sign up~discuss~

I did mention that my RP Bio could be seen by clicking on the link at the end of my signature, but okay, I'll just post the url itself in this post.

http://www.finalfantasyforums.net/approved-characters/crimson-wolf-36709.html#post667273

Now, I'm a bit reluctant to post in the RP after reading the first post of the ~RP~ thread, should I dare start actually posting in it, how do you suggest I start off with a first post, since I would clearly be in your plans for some part of the RP if so...and it doesn't sound too delightful. >.>
 
Well I am playing the villain here :monster: You're not supposed to know the other half of the conversation, and at the same time, yes I am going to go against you :monster: Nobody will die at all unless you tick me off really, and you are all safe, that was a reference to how I would lure you into the storyline.also here are some locations

Castle sarnava = where the counsel and the ruler of the Tarntain lands all meet. It is surrounded by a large city that is filled with bar, shops, and other such things. It is a common place for merchants and mercenaries to go for work. Mercenaries can be hired to escort while merchants sell various goods etc. There is a warriors clan there that is made up of mercenaries and the meet regularly.

Tarntain badlands = basically a desert that is very hot and dry. There is little life here that is not monsters or demons. They tend to be fire elements. there is also a merchant village inside of it that has no name. A job for a mercenary to escort and/or protect this place would offer big money.

Harka = a town full of religious people that is a place for shelter. The poor and homeless can all come here for refuge, and so can anyone else. The people there will take care of anyone that comes in, as they feel it would be the right thing... It's not very big, it has one church the size of a mansion that has several underground levels and other various buildings around it for the refugees.

Khati = A place rich with money, this is where the rich live. It is common to hire mercenaries here, and it usually is to send goods out to another place, since most of the rich are inventors. Great minds of scientists live here so this is a place for money and knowledge. There are also many great warriors that come from this land.

there will be more, just that I keep forgetting my notebook various places...
 
I guess I ought to stop being a "chicken wuss", as Seifer says. xD But I have to think of something worth while to post before making my first post. :hmmm:

I don't think Tarntain Badlands would be a very favourable climate for Crimson Wolf, he'd get awfully warm with all that fur, he would definitely want to leave his clothing he normally wears somewhere before heading out into that hot, dry desert. :P

Edit: You haven't been very descriptive, I don't have any idea what I should be doing, so it's hard to make another post so things can...progress a little bit? X_x
 
Last edited:
Approved, start how and wherever you want :D the rp thread is already up...

also when I can be arsed I will be posting more locations. And other than that, the true evil we should fear will be showing up soon, but you may not know it...now that I said that you will be able to pick it up though :XD: or will you? :ahmed:
 
Last edited:
So you're going to be acting like an innocent, but actually being of pure evil...sounds like the Anti-Christ, you study too much demonology. >_>'

If a post comes from you in the RP, I will automatically be extremely cautious and suspicious, you aren't going to have your way with Crimson Wolf. :mokken:

For now, I wait...
 
Cerberus X said:
You aren't going to have your way with Crimson wolf
:ahmed:I have a sick mind don't I :hmmm:

but yes, That's basically what I'm doing here. I'm going to be picking up the pace now, and I will get more serious. Expect a good next post, not like the two I have now...

EDIT: ok here are some locations.

Outer lands:
Deaths Garden: Abundant plant life of various trees, shrubs, and grasses. The air is filled with a poison that has affect on speed in combat and the breath begins to get heavy. The air is thick and reeks of blood and the smell of death. The wildlife consists of vicious animals and large overgrown insects that are very malicious. The source of poison remains unknown.

Mijer: A HUGE building that never allows the inside to see the sun. This building is very secure and is hard to get into, and nearly impossible to break into. It is a human society inside of the building are other buildings that are split into sections. The sections being, residential, industrial, and commercial. It is not known for anything other than the biggest human society in the outer lands. It is generally peaceful inside because there are warriors that are paid to guard the place.

Tarntain Lands:
Lanek: A port city of great buisness and trades. This is a place that the greatest artisans come from. Different famed craftsmen have come from this city. There are master blacksmiths that sell armor and weapons, even jewelery. People often come here to become an apprentice. There is also a farm outside of it that is huge and most of the nations crops come from this massive farm. Odds are, if you buy a weapon or armor here, you will never need to buy another. This place is so renown for great trade that it is often called the "Artisan Capitol" of the Tarntain lands.
 
Last edited:
So I am in the retreat, whereabouts would that be in your little RP world here? :P That is something that would be useful to know when making a post. :hmmm:
 
I didn't map that out, but according to this post, it isn't very far from Khati, which I am ok with. Let's just say that There is a small village that travelers often go to and rest at. I'll call it Haro

Cardiac Kid said:
Sanjia felt very well rested after his short visit to The Retreat. He did not talk to anyone, mainly because he was looking for a place to chill. He went back on his way after his short rest. His main task was to find someone willing to help him rebuild his town, but so far, he has been unsuccesful. He will not give up, though, and will go until he finds someone, or until he is dead. As we was traveling, he heard something that sounded off in the distance. He thought about moving toward the sound, but reconsidered and continued on his current path.

"Give me all your money, and you won't get hurt." A voice from behind him says, as a knife goes to his throat. He had not heard the man coming behind him, but he suspected that he was responsible for the noise he had heard.

"You don't want to be doing that, mate. I won't fight you if you just leave me alone." Sanjia replied, very calmly. "If you don't comply, you will not like the result."

"Do you really think you scare me with your petty threats?" The voice from behind him retorted.

"I gave you fair warning." Sanjia stated, and plunged his katana through the man's chest, without looking behind.

The knife dropped to the ground before the man did, then he fell. Sanjia knew instantly the man was dead, and so he put away his weapon, and remarked "I told you that you wouldn't like the result." He then proceeded on his journey as though nothing happened. While walking, he noticed a large sign and on the sign read "Khati". After seeing the sign, he noticed a man walk in to the area, and decided to follow him. "Maybe," he thought, "this man will be one to help me with my rebuilding."

 
Sounds like a good plan, as I only went with the info from Cerb's post above that one.
 
Erm, Squee solved that question.

Yo! We hit the dude. How is that going to work out, since you ignored out attacks on it? I even sent out a shockwave!
 
I kinda figured that, since none of the battle moves had been posted on yours.
 
I will wait to post for Cerberus X and Shadow, so we are waiting on them basically...Hopefully they get one in today or tomorrow.
 
Yeah because they are kinda key to your character from what I saw.
 
I made plans for them, you came in late, and I came up with a way to incorporate you into my plot.
 
Read it, It gave me the idea. My next post will have to lure you in somehow to go to the damned sea in the outer lands. Now that you're here I may as well just ask, what would make your character want to come all the way out into the deadly lands where demons have taken over that everyone fears, other than the bravest?
 
Just come up with something good and I'll come with. It would kinda kill the purpose of me being in this RP if I didn't come along, right?
 
Back
Top