exactly as the thread title suggests show everyone your favorite setups 
heres mine for COD 4:
Ghost:
Ak74su (silencer)
m1911 (silencer)
2x claymore
UAV jammer
Steady aim
Notes: A classic ghost build, but utilising claymores to set up traps in previous locations to deal with revenge killers as they try to hunt you down
Spetz Natz:
Ak47 (acog scope)
M9 beretta (silencer)
Bandolier
UAV Jammer
Deep Impact (can be swapped for steady aim for extremely accurate hip-firing)
Notes: excellent at just about any range, works as both an anti-sniper and can more than hold its own in close quarters firefights, the bandolier offsets the ak's problematic low ammo.
Saboteur:
Auto shotgun
m1911
2x C4
UAV Jammer
Last Stand (reason for last stand is sometimes things dont go according to plan due to the need to be close quarters, and its always great to get off a kill or two before you die xD)
Notes: A complete pain in the backside, very rarely does a shotty user lose in close quarters fire fights, and the c4 helps clear crowded coridoors or deal with pesky sniper nests if you manage to get below them.
Russian Marksman:
SVD Dragunov
m9 beretta (silencer)
2x claymore
UAV Jammer
Deep Impact
Notes: only matched by the m21 in hardcore mode, the dragunov sniper makes an excellent quick killer as one shot to anywhere on hardcore mode will drop a target, aim for the head on normal mode for an equally quick kill, the claymores once again are to trap your previous locations as a good sniper never stays in one place for too long
Crazed Gunman (spray and pray build):
G3SC (red dot sight)
Desert eagle
Bandolier
Sleight of hand
Steady Aim
Notes: The G3SC is probably the best spraying gun in the entire game, some would argue the m4, but the m4 suffers from movement slow down more than the G3SC and the larger barrel often sticks out from behind walls, the sleight of hand leads to some nigh on instant reloads meaning as long as you have the ammo, you can spray to your hearts content
COD W@W:
Sniper.
Scoped Kar98k
Tokerev TTV
2x Bouncing bettys
Camoflage
Deep Impact
Leadfoot
Notes: For me the kar98k is a fantastic rifle, and exceptional sniper rifle, rarely needing more than one shot to down a target, the bettys are to trap your previous locations, or to stop anyone sneaking up on you, due to the more open nature of the W@W maps, camoflage is a much better choice than stopping power, as the longer you can keep hidden, the more kills you will make.
Close quarters battle:
Trench shotgun
Magnum .457
3x special nades (w talbun gas) or m2 flamethrower
gas mask
refuse timer.
coaxial machine gun.
Notes: Extremely useful on maps like aslyum wear close quarters is common, this class setup easily takes down anything in close quarters, the gas mask will give enemies no end of headache as there talbun gas has no effect on you, and the refuse perk will annoy the heck out of martyrdom players as you use there "cheap free kill" nade to kill there teammates.
Anti-tank Rifleman:
Geweher 43 w silencer.
magnum .457
M2 Rocket Launcher
Camoflage
Second Chance
Ordinance Training.
Notes: Not only is this guy great at taking out enemy tanks, he doubles up as a stealthed medium ranged sniper, with the geweher being an excellent rifle for the job, second chance helps to deal with sneakers as a few magnum shots if they down you will easily see them off.
Blitzkreig Soldat:
MP44 with appature sight
Kar98k w bayonet.
Bandolier
Overkill
Refuse timer.
Coaxial machinegun.
Notes: A true rambo, possessing a long range weapon for distance marksmanship and the heavy duty spray and pray damage of the mp44 for closer encounters, there isnt much this class cant deal with, again refuse timer to deal with martyrdom or nade spam is always appreciated
Heavy Machinegunner:
FG 40, w bipod.
Magnum .467
2x bouncing betties
overkill
deep impact.
water cooler.
Notes: 2 betties for setting up a perimeter as you set up in a good spot, and extremely damaging firepower from overkill, nuff said
Well thats mine, lets take a look at yours

heres mine for COD 4:
Ghost:
Ak74su (silencer)
m1911 (silencer)
2x claymore
UAV jammer
Steady aim
Notes: A classic ghost build, but utilising claymores to set up traps in previous locations to deal with revenge killers as they try to hunt you down

Spetz Natz:
Ak47 (acog scope)
M9 beretta (silencer)
Bandolier
UAV Jammer
Deep Impact (can be swapped for steady aim for extremely accurate hip-firing)
Notes: excellent at just about any range, works as both an anti-sniper and can more than hold its own in close quarters firefights, the bandolier offsets the ak's problematic low ammo.
Saboteur:
Auto shotgun
m1911
2x C4
UAV Jammer
Last Stand (reason for last stand is sometimes things dont go according to plan due to the need to be close quarters, and its always great to get off a kill or two before you die xD)
Notes: A complete pain in the backside, very rarely does a shotty user lose in close quarters fire fights, and the c4 helps clear crowded coridoors or deal with pesky sniper nests if you manage to get below them.
Russian Marksman:
SVD Dragunov
m9 beretta (silencer)
2x claymore
UAV Jammer
Deep Impact
Notes: only matched by the m21 in hardcore mode, the dragunov sniper makes an excellent quick killer as one shot to anywhere on hardcore mode will drop a target, aim for the head on normal mode for an equally quick kill, the claymores once again are to trap your previous locations as a good sniper never stays in one place for too long

Crazed Gunman (spray and pray build):
G3SC (red dot sight)
Desert eagle
Bandolier
Sleight of hand
Steady Aim
Notes: The G3SC is probably the best spraying gun in the entire game, some would argue the m4, but the m4 suffers from movement slow down more than the G3SC and the larger barrel often sticks out from behind walls, the sleight of hand leads to some nigh on instant reloads meaning as long as you have the ammo, you can spray to your hearts content

COD W@W:
Sniper.
Scoped Kar98k
Tokerev TTV
2x Bouncing bettys
Camoflage
Deep Impact
Leadfoot
Notes: For me the kar98k is a fantastic rifle, and exceptional sniper rifle, rarely needing more than one shot to down a target, the bettys are to trap your previous locations, or to stop anyone sneaking up on you, due to the more open nature of the W@W maps, camoflage is a much better choice than stopping power, as the longer you can keep hidden, the more kills you will make.
Close quarters battle:
Trench shotgun
Magnum .457
3x special nades (w talbun gas) or m2 flamethrower
gas mask
refuse timer.
coaxial machine gun.
Notes: Extremely useful on maps like aslyum wear close quarters is common, this class setup easily takes down anything in close quarters, the gas mask will give enemies no end of headache as there talbun gas has no effect on you, and the refuse perk will annoy the heck out of martyrdom players as you use there "cheap free kill" nade to kill there teammates.
Anti-tank Rifleman:
Geweher 43 w silencer.
magnum .457
M2 Rocket Launcher
Camoflage
Second Chance
Ordinance Training.
Notes: Not only is this guy great at taking out enemy tanks, he doubles up as a stealthed medium ranged sniper, with the geweher being an excellent rifle for the job, second chance helps to deal with sneakers as a few magnum shots if they down you will easily see them off.
Blitzkreig Soldat:
MP44 with appature sight
Kar98k w bayonet.
Bandolier
Overkill
Refuse timer.
Coaxial machinegun.
Notes: A true rambo, possessing a long range weapon for distance marksmanship and the heavy duty spray and pray damage of the mp44 for closer encounters, there isnt much this class cant deal with, again refuse timer to deal with martyrdom or nade spam is always appreciated

Heavy Machinegunner:
FG 40, w bipod.
Magnum .467
2x bouncing betties
overkill
deep impact.
water cooler.
Notes: 2 betties for setting up a perimeter as you set up in a good spot, and extremely damaging firepower from overkill, nuff said

Well thats mine, lets take a look at yours

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