Best FF Theory of Death/After Life?

DLFlux

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I'm not too sure if there are many, the only two I can think of is returning to the Lifestream from VII, and being sent to the Farplane on X.

Not played I - VI and not really got far into VIII or IX, so don't know if they present any ideas of what happens when you die.

So, if they do the which do you think is the best? And if they don't, well, Lifestream or Farplane?
 
If I had to pick one, I guess I would go with the Farplane, based mostly on the fact that
once someone dies, if they are smart enough their spirit will stay around
, much like ghost.

IX had one, it wasnt much different than what was in VII if I remember correctly and IV, V (at least not yet, I am only to the second world), VI, VIII and XII really didnt have anything that stood out to me
 
I think I'l go with the Lifestream, the images you see of the dead in the farplane are just the pyreflies reacting to your memory...or whatever it is they do, so would that make the dead pyreflies...? Aklthough the whole unsent thing is quite interesting....hm, now I'm not so sure. The strong willed keep their conciouses in the lifestrem, but Im thinking the same with the unsent in FFX, they remain as they are- the rest turn to fiends if they arent sent I think

Woah, Im rambling now.....and now Im not so sure...I gues, Il sstill go with the Lifestream, because you actually know what happens to a persons spirit there, with X Im not so sure...
 
Well, FFVI shows the idea of people's souls being sent to the afterlife via a train that i guess what would resemble something along the lines of the ferry across the river Styx, but nothing is elaborated upon what happens after that, to the best of my memory of the game.

Other than that, i'm only aware of the one's you've mentioned, DLFlux.

I think the one that works best in principle for me is the lifestream. It's explained much more thoroughly than the farplane and also how it's tied into the whole ecology of the planet works, from what from i understand of it. With the farplane, i find there are a couple of grey areas regarding the dead that are seen on the farplane itself by people who go to see the dead. For example, why don't the dead speak in the farplane when the ones who are unsent who don't turn into monsters do? Like Chappu or Yuna's mum, for instance?

It's things like that, that make me prefer the lifestream idea.
 
I think I'd definitely prefer the Lifestream. It seems to be the most... I dunno, calm way to go out of everything I've seen in the games plus the easiest. The Farplane requires being sent or bad shit happens whereas anyone who relatively liked their life or have a strong will are absorbed into the Lifestream no matter where they are or who they're near. Well, technically everyone is absorbed, but yeah. And VI's method wasn't very profound to me. I mean, I forgot what it was completely until Rosencrantz mentioned the train. No one seemed very happy there anyway...
 
I quite like the idea of the lifestream, once you die you return to the planet. I think its a sorta life, death and rebirth circle. Something i kinda believe in so i would go with the lifestream.
Although i liked the life death 'system' in FFX i wouldnt go for it personally, i dont like the idea of being able to stand somewhere and see a lifeless form of someone you loved. Also I dont like dwelling too much on things that have passed, im happy with the memories.
So id definately go to the lifestream, seems quite a peacefull thought actually to know your 'returning to the planet'
 
Lifestream please. I wouldn't say it is because I favorite VII to X since I see the games comparable as far as top ranked goes.

The lifestream just seems more .. happy sounding I guess. It's what "I would want", rather than people already telling me "heaven"/"hell" scenarios.

Farplane seems to much like a heaven concept. I just like the idea that all the people that die work as the life's energy, sort of like how every alive person works to counter eachother energy as well.

It just makes more sense than the Farplane to me.
 
Personally I don't care for the idea of returning to the planet/farplane/etc, I don't like the thought of non existence. For this reason I'm going with FF II as my favorite life and death system. Traditional Heaven and Hell are fine by me.
 
Well, FFVI shows the idea of people's souls being sent to the afterlife via a train that i guess what would resemble something along the lines of the ferry across the river Styx, but nothing is elaborated upon what happens after that, to the best of my memory of the game.

Other than that, i'm only aware of the one's you've mentioned, DLFlux.

I think the one that works best in principle for me is the lifestream. It's explained much more thoroughly than the farplane and also how it's tied into the whole ecology of the planet works, from what from i understand of it. With the farplane, i find there are a couple of grey areas regarding the dead that are seen on the farplane itself by people who go to see the dead. For example, why don't the dead speak in the farplane when the ones who are unsent who don't turn into monsters do? Like Chappu or Yuna's mum, for instance?

It's things like that, that make me prefer the lifestream idea.

The unsent who turn to fiends needed the guidance of a Sending, but did not receive it. Left to remain on Spira, they begin to become resentful, angry...and at that point, their emotions twist them, and they become feinds.

Tidus' mother didn't go feind because she did not require the Sending's guidance. She found death while alive, and simply waited for her body to catch up to her heart.

The unsent Maesters of Yevon, and Auron, and Blegemine, rejected the farplane. They had a purpose they clung to. This is why none turned to Feinds. You could argue Seymour was evil, but he was like that before we all kicked his ass, really.
Notice that Belgemine accepted death, although I don't recalk whether she had Yuna sance or if she went by herself. Maester Mika, upon hearing that Yuna killed Lady Yunalesca, lost all hope for Spira and had no need of a Sending. Auron had no need of a sending in the end, his purpose was fulfilled, he could've just as easily went alone, like Mika. He just wanted to see the end, I guess.

The dead in the Farplane CAN talk, look at Shuyin, the Fayth, I think Tidus in one of the X-2 endings...most simply dkn't. The Pyreflies summon them (which is how it seems to me), so the soul has no choice, but maybe the no talking is a way of saying no to dwell...clean break, y'know? If you keep calling a bf/gf after a split, it takes longer to heal...the Sent dead just aren't taking our calls...

Even though I've made some form of sense of the Farplane, the Lifestream would be my personal choice.
 
Lifestream definatly. I like the idea of returning to the planet, its like a big recycling system. The farplane just seemed weird, especially the part where you could go visit them. Even though I did like that if they remained unsent they became fiends.
 
Personally I don't care for the idea of returning to the planet/farplane/etc, I don't like the thought of non existence. For this reason I'm going with FF II as my favorite life and death system. Traditional Heaven and Hell are fine by me.
Had I know of FF2's idea of death, I would have gone with that, I like the traditional form better myself too
 
There's only been one or two theories, hasn't there?

The "Spiral of Death" appeals to me, for some reason. The thought of people's spirits lingering on in the world, becoming fiends unless sent, makes death sound all the more...scary, really. I like the whole pyreflies/memories thing, although the painful memories and my lack of control thereof would be an undesirable consequence.

IX's path of souls was quite shit but worked for the game.

I'll have to go for VII --the Lifestream-- where everyone returns to the planet and becomes the very energy they used to power their own lives. There's something very mystical about all of that, it'd be great if it was true, because death then doesn't really feel like death, it's just "the next step".
 
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