- Joined
- Nov 21, 2006
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- FFXIV
- Shu
- FFXIV Server
- Lamia
Now I haven't played FFXI in about a year or two, but I will say I'm very surprised this game has lasted as long as it has. I mean the game itself was very unique in ways of tying the combat system together and group interactivity. There of course was only 2 solo classes, and for the rest you basically had to have a group at all time.
Now this game has been around since 2003 in America (PC) and back then the large number of players who played this game was crazy. Even today though, if you log on there is still a relatively big following (not as big). It seems the longer people put it out there for this game, the more rewarding it became.
Most anti-FFXI fans were always commenting on how this game was compared to WoW. When certain expansions came out on WoW, they said this game would sputter out and lose all it's fan base.
Here are a few comparisons..
Relic (FFXI) vs Epic gear (Pre-BC WoW)
1) Relic gear itself takes around a year and a half to get a full set.
2) Epic gear could have taken just one trip to ZG/MC or just PvP for it. This would only take anywhere from a day or two or further.. so epics were free hand outs basically.
Traveling - Chocobos vs Mounts - Zepplins/Trams vs Boats/Airships
1) FFXI used Chocobos, in which you had to be lvl 20 in order to attain as opposed to lvl 40. You also had to do a 4-5 hour quest, but at the same time you didn't have to be in game all these 5 hours.
2) WoW you just needed to be lvl 40, and have around 100g to buy the skill to ride and the mount itself. This was only a 60% speed mount.
3) Zepplins/Trams took maybe 1-5 minutes of waiting on them to get to you and about 5 more minutes to go your next destination.
4) Boats/Airships took forever in a day.. I waited probably 12 minutes for a boat from mhaura to Selbina and then had to ride another 12 minutes in order to get to selbina.
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With more MMORPGs coming out the top complaint is traveling and why? Well it seems that you are traveling 30% of your time in game. That means if you play 3 years and pay monthly you are paying $410.63 dollars just riding around via flight paths or mounts or zepplins/trams. So Blizzard sympathized with their audience and gave their loyal fans reduction in mount prices as well as you could learn to ride them faster. (60% riding mount lvl 20 as opposed to 40 and 5g as opposed to 100g)(100% riding mount lvl 40 as opposed to 60 and 100g as opposed to 600g)(150% flying mount lvl 60 as opposed to 70 and 600g as opposed to 1000g)....
While as SE didn't do a single thing about their chocobos or boat rides or airships rides. Here is the major problem... so in retrospect you are paying a lot more to play a game that is already too slow for most people and doing nothing 35% of the time waiting on boats to get to their port.
So in my opinion this game will not last much longer... but what do you think? Do you think FFXI will be overtaken here pretty soon or do you think it doesn't really matter since FFXIV is on its way? I'm just suprised this game has lasted this long without reducing traveling time and such..
Now this game has been around since 2003 in America (PC) and back then the large number of players who played this game was crazy. Even today though, if you log on there is still a relatively big following (not as big). It seems the longer people put it out there for this game, the more rewarding it became.
Most anti-FFXI fans were always commenting on how this game was compared to WoW. When certain expansions came out on WoW, they said this game would sputter out and lose all it's fan base.
Here are a few comparisons..
Relic (FFXI) vs Epic gear (Pre-BC WoW)
1) Relic gear itself takes around a year and a half to get a full set.
2) Epic gear could have taken just one trip to ZG/MC or just PvP for it. This would only take anywhere from a day or two or further.. so epics were free hand outs basically.
Traveling - Chocobos vs Mounts - Zepplins/Trams vs Boats/Airships
1) FFXI used Chocobos, in which you had to be lvl 20 in order to attain as opposed to lvl 40. You also had to do a 4-5 hour quest, but at the same time you didn't have to be in game all these 5 hours.
2) WoW you just needed to be lvl 40, and have around 100g to buy the skill to ride and the mount itself. This was only a 60% speed mount.
3) Zepplins/Trams took maybe 1-5 minutes of waiting on them to get to you and about 5 more minutes to go your next destination.
4) Boats/Airships took forever in a day.. I waited probably 12 minutes for a boat from mhaura to Selbina and then had to ride another 12 minutes in order to get to selbina.
------
With more MMORPGs coming out the top complaint is traveling and why? Well it seems that you are traveling 30% of your time in game. That means if you play 3 years and pay monthly you are paying $410.63 dollars just riding around via flight paths or mounts or zepplins/trams. So Blizzard sympathized with their audience and gave their loyal fans reduction in mount prices as well as you could learn to ride them faster. (60% riding mount lvl 20 as opposed to 40 and 5g as opposed to 100g)(100% riding mount lvl 40 as opposed to 60 and 100g as opposed to 600g)(150% flying mount lvl 60 as opposed to 70 and 600g as opposed to 1000g)....
While as SE didn't do a single thing about their chocobos or boat rides or airships rides. Here is the major problem... so in retrospect you are paying a lot more to play a game that is already too slow for most people and doing nothing 35% of the time waiting on boats to get to their port.
So in my opinion this game will not last much longer... but what do you think? Do you think FFXI will be overtaken here pretty soon or do you think it doesn't really matter since FFXIV is on its way? I'm just suprised this game has lasted this long without reducing traveling time and such..