i find it also a shame that many people here actually like FFXII and XIII and what Final Fantasy has become. That is fair enough, i respect everyones opinions but is there no one out there that liked the way VII to IX was made?
I like VII, hate VIII, love IX. I also like XII, and I'd probably like XIII if/when I get a chance to play it. Each game has redeeming qualities that I can appreciate. Except for VIII. I just can't get into that one.
The thing with this argument of "what FF has become" is that it's a bit short-sighted. The franchise has been around for 20 years. It's bound to go through significant changes. And anyone who expected XII to be like the others wasn't paying attention. It was made by the same people who did Vagrant Story. It was bound to have a radical shift of some form. And that was the battle system, and the focus on battle instead of solely on plot, plus a more politic-oriented plot as opposed to the same-old rehashed love story while saving the world. I found it a refreshing change.




. The paradigrams were pretty cool, it allowed me to adapt to any situation, which was quite often with how fast paced the game was. In previous FF's, in between turns you had time to go make a sandwich and take a whiz but in XIII it was like BAM! BAM! BAM! Every few seconds you'd have someone to command. It kept me on my feet, and made the battles a little less tedious. I also like the crystalarium, I liked how (once you got far enough) you could decide who maximized what role. It was pretty cool, although, when you have acess to all the role's, things like HP+20 shouldn't cost 20,000 CP just because it's not their specialty.