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How is it not an FF? There are so many things making it an FF, even if you exclude the battle system. Nothing in the game did? You haven't even got halfway, and you're already throwing in the towel on this. You're going to have give me examples ya know. Then I can give you reasons as to why this is an FF (not something based on my opinions, just things I noticed from the game, little facts and what not)
If we're going to have random battles all the time, how can you expect FF to progress battle system wise?
Well what do you expect me to say when your post comes off as somewhat confusing? Like your throwing in the towel so early on?
That's the first. How's the story odd? Sure, it kinda follows some previous storylines, but not everything is completely generic.
You don't have to follow my opinion. Duh. I don't want some asskisser, unless it's someone that seriously liked the judges 8D. I was just trying to make a point. You've not even got halfway and your making comments about the game as a whole already.
Anyway, here are some reasons as to why I personally think this plays as an FF. Yar, I don't want anybody flaming me mmk? Just want to show Raptorg from my point of view why this is still a true FF.
- Cid! Yar, of course there's a Cid.
- Airships! The ones used by the Empire are named after previous FF summons, like Ifrit and Valefor.
- If you followed Tactics Advance, and FFT, you'd know these games are all connected in some way.
- Moogles and Chocobos play a somewhat larger role in this game. Though it's no longer a case of walking on some tracks on a world map and calling one out, you can still ride them, heck you can even speed em up! Also, they're actually used in battle (see the opening video), and are often used in parades (see the beginning when some are taken into Rabanastre). FFXII has retained the credible nature of Chocobos, and I think, have given them a more important role.
- Moogles have once again been seen as important figures, and this game gives more credibility and intelligence ( IX seemed to be the only other game to do this).
- The monsters - some are tributes to past creatures - take the Mesmenir I think on Ozmone Plains. Tribute to those horse like creatures from ff8 whose blades you could knock off?- 1000 Needles can be used! (But as a Technick)Orthros, a tribute to Ultros, and of course Gilgamesh along with Enkidu!
- Magic is still pretty much good old FF magic.
- You have some Espers named after some previous FF bosses - Chaos, Ex-Death, and also some Espers taken from TA - Adrammalech (Bangaa), Famfrit (Moogles), Mateus (Humes), Ultima (Nu Mou) and ExDeath (Viera). Also, Cuchulainn was taken from FFT, although he was under a different name.
- Crystals! They make appearances as...save points XD
You've completely ignored my points about how FFXII has successfully incorporated things into making this a true FF. Judges aren't weak either - they have a lot of power in Archades, and that power was growing.. If they're weak in that sense, so is every other human on the planet. This isn't my fangirlism biasedness coming into light, it's a fact. (Humes are all the same, well, pretty much, if many of us are tempted, or have similar personalities)But in the end, few could battle inner demons successfully [Gabranth], others lusted power [Ghis, Gabranth]
;D
Also, Rulia doesn't seem to be trying to convert your opinion in any way. She's stating the facts of the game. :/