PC WOW or FFXI online?

You thread has been merged by the way. Next time check for a existing thread.

First off, all WoW is, is just killing stuff, grinding and doing quests, and raiding. The problem with that is theres no storyline, or missions to do, and that get really boring. In FF11, theres alot of missions to do and theres a whole storyline with each expansion pack, which keeps it very interesting

Umm there is a storyline and it's very detailed in fact. Maybe you should have read the quests that were offered to you instead of jumping into conclusions. Also each WoW expansion pack has a story and a story line, it's rather interesting if you know.... Read it.
Now when it comes to the players, WoW has a bunch of 10 years old, noobs, and assholes running around everywhere that are annoying as hell.
Great way to make a generalization. It's called the ignore button, it's easy to use. Also you can leave channels. By the way, when I played WoW, I was the youngest person in my guild. Everyone was over the age of 22. Also I had some friends that were alliance that were over the age 25. Not everyone who plays wow is an obnoxious 10 year old. There were a lot of adults playing as well.

I even get invites when i dont have my seeking party sign up. In WoW, you can solo throughout the entire game, and thats is just really boring. Theres a reason why its an online game, so you can interact with other people in it and play with them, not so you can just play the whole game by yourself and not even talk to anyone, you might as well just play something like Fable.
And that's what instances are for.... And joining guilds... :omg: And with some quests you do need more than two people to do it.
But I do understand WoW doesnt revolve aorund money, and FF11 does, which is a good thing, but the economy in FF11 is getting restored and is almost back to normal.
Umm what? The economy is fine in wow. At least you can buy a mount anytime instead of waiting 3 months for a chocobo. It's rather easy to obtain money in wow. The only reason why everything is so expensive because since the expansion came out more people had money, it was easy to farm so prices went up.
The thing i love about FF11 is that characters are lvled by jobs and ot an overall lvlm which is good because if your done lvling a job or if you dont like it you dont have to make a new character you just jobs and thats it. Unlike WoW where if you dont want the job you would have ti make a new charcater. WoW does have alot more players, but its such an overated game. FF11 doesnt have as many players but has a very good folowing.
Okay? You know they are releasing new sub jobs. A lot of games have just one job you have to choose. In WoW you can actually be a type of your class. Priest - Shadow (damage magic), healing, or defensive. Mage - Arcane, Ice, and fire. They're all different and each do different types of damage and have different abilities.
The gameplay in FF11 has a better setup, and you dont even need a mouse to play. In WoW you always have to keep your hand on the mouse and that tends to cause carpel tunnel.
There you go, making another generalization. And uhh actually I use the keyboard a lot and so do most people I know who play WoW.
Also WoW has no auto run so you have to keep moving your character.
Yes it does, maybe you should have you know.... Look up instructions? They're right in the menu when you press escape.

Now one more thing, in WoW when you start the game you get a quick cutscene and then it throws you in the game without telling you anything, I had no idea what to do when i tried it, and had to figure everything out which is also very very annoying, and that made me hate the game even more.
:omg:

MAYBE if you would LISTEN you would learn about your race and were you are. The quests you get in the area tell you about the area. MAYBE if you weren't so intent on hating wow the second you played you could have easily figured it out instead of being: "I HATE THIS I HATE WOW I HAVE NO IDEA WHAT IS GOING ON!?"

You argument is just so ignorant. Now I don't play FF11 but I've heard some positive and negative things about it. I wouldn't mind giving FFXI a chance but I'm not going to play the game just to see how it's like and hate it, unlike you.
 
I actually agree with you on more than one thing, cause I too haven't played FFXI but I still don't see where this guy is coming from.

I think you are right in saying he just bought it to hate it.

It's such a pity. WoW is such a great game -__-
 
No auto-run feature? It's called Num Lock. Try it next time.


WoW is not easy to level up solo for me. Hell, I get seriously bored if I try solo, which is why the grouping feature is so useful in making the game fun. Admittedly a lot of quests are just going out and killing things, but many quests revolve around a storyline. Raiding instances can help fulfil many storylines.

You get the odd n00b, but where don't you? WoW isn't FULL of ten year old annoyances. Questing in parties throughout instances can be great fun, if you're in a group with people who remember that it is a game. I love instances, because it pushes me to my limits.

I did some research on the classes of FFXI, and they seem very bland in comparison to the classes of WoW.
 
I did some research on the classes of FFXI, and they seem very bland in comparison to the classes of WoW.

The big difference though is FFXI has 20 classes and you can have a sub class. So for every class theres 19 different subjobs to choose from that change the way they are played, sometimes in a big way.

Dragoon for example can sub warrior or samurai and be a top damage dealer, but subbing mage jobs gives the pet wyvern the ability to heal, making Dragoon a pretty effective healer. The same pretty much goes for every class in the game, I cant think of any job that has less than 2 "must-have" subjobs but theres usually 3 or 4.

This all on top of the fact that you can play every class(20) on a single character with no penalty for changing classes, you can have every job at max level.

I can agree that FFXI classes seem more bland in comparison, but once you get your support jobs leveled and merits done its really a much more complex system.
 
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The thing with some WoW classes, is that they have other classes woven into them. For example, the Druid. Can be a Tank to take damage, can be a melee damage dealer, can be a magical damage dealer, or it can be a healer. Yeah, so you 'spec' in them individually to boost their effectiveness, but the Druid can make use of a variety of ways in which to play, without having to delve into another class completely.

A class like the Warrior is much more linear. There's the tanking option, or melee damage option, but two different ways of being the damage dealer. It can't heal whatsoever, but that encourages group play. Being able to be any class combination would make it rather boring in my opinion. Having set limitations makes something more challenging.
 
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The thing with some WoW classes, is that that have other classes woven into them. For example, the Druid. Can be a Tank to take damage, can be a melee damage dealer, can be a magical damage dealer, or it can be a healer. Yeah, so you 'spec' in them individually to boost their effectiveness, but the Druid can make use of a variety of ways in which to play, without having to delve into another class completely.

A class like the Warrior is much more linear. There's the tanking option, or melee damage option, but two different ways of being the damage dealer. It can't heal whatsoever, but that encourages group play. Being able to be any class combination would make it rather boring in my opinion. Having set limitations makes something more challenging.


There are some limitiations, for example your subjob is only half the level of your main job (75/37 at max level), so you'll only have access to your subs abilities 37-. Also things like weaponskills and magic skills that effect accuracy/potency etc are halved.

While you can switch classes without any penalty, you can only do it at a moogle, only found in towns. Also keep in mind, that while it is possible to level all 20 jobs to 75 it would take a huge amount of time and inventory space. Most people who have been playing FFXI from the start have between 3-8 75 jobs I'd guess. I've been playing over 4 years and have only 4 jobs at max level, and 6 others at 37 for subs. So you do still have to choose which classes to run, theres just no penalty for changing your mind.

I agree totally that there should be limits, it isnt like FFXII where you can have everyone doing everything if thats what you were thinking.
 
I'm hearing a lot of the same reasons that WoW/FF online is/isn't good. Can somebody point out some legitimate reasons on why FF Online isn't just a grindfest? Missions sure sound a lot like quests.(Sorry if I sound ignorant, I'm just curious.)
 
Ive played WOW but never FFXI But later on this year i plan on doin it cause ill have the money too lol :)
 
MMO are based pretty much on what your like. As for me ive played a lot of them since the downfall of EQ (which was great at one point in its life). Ive tried both WoW and FF11, Personally i prefer to play FF11. WoW really takes no skill, and my friend that plays it will agree. He is able to get from 1-60 in about a week and said probably another week to get to 70 or whatever the high is now a days, this would be impossible in FF11. I quit WoW after about 5 months of playing it bored me. Soloing is a is just what you do, there is no team based now a day in it. FF11 has a more in depth game that takes forever to do anything, which can turn some people off. Also it is weighted mainly on parting and so it makes it hard to level if your only looking to put in about an hour of game play for that sitting. So basically it is really dependent on what you are looking for on your MMO.
 
MMO are based pretty much on what your like. As for me ive played a lot of them since the downfall of EQ (which was great at one point in its life). Ive tried both WoW and FF11, Personally i prefer to play FF11. WoW really takes no skill, and my friend that plays it will agree. He is able to get from 1-60 in about a week and said probably another week to get to 70 or whatever the high is now a days, this would be impossible in FF11. I quit WoW after about 5 months of playing it bored me. Soloing is a is just what you do, there is no team based now a day in it. FF11 has a more in depth game that takes forever to do anything, which can turn some people off. Also it is weighted mainly on parting and so it makes it hard to level if your only looking to put in about an hour of game play for that sitting. So basically it is really dependent on what you are looking for on your MMO.

I've been playing for about a year and a half and my main is still only level 62 ... Although I'm just a casual player and not a hardcore addict. I have to disagree with the soloing aspect. There are a variety of things in the game that you MUST have a group for. Example: Instances, Elite/Group quests and Raids, even some PvP is group-oriented. Soloing isn't the only thing to do in WoW. Heck, I find levelling a total bore if I'm by myself and often look for a group.

I have looked into FFXI as I used to be very interested in it, but I'm put off by the Classes as in my opinion they don't seem that unique. If the game is group-oriented, does that mean it's really hard to level at low levels? In WoW, groups only really kick in at level 20+ unless you do Ragefire Chasm or the Deadmines.
 
Without Reading all the comparisons, and all the counter arguments as to why to which, blah blah blah.

Okay I played WoW since it came out (because of real life friends) and quit a good 7 months ago. I played FFXI when it first came out, but due to time constraints, and lack of real life friends playing it, I stopped. But Here's my review.

I would choose FFXI any day of the week, but please read further as to why I say this.

World of Warcraft Specific

World of warcraft is aimed at the lower ages, I'm sorry but it's true. I have no qualms with that because every now and again you get a mature 13 year old, but that's occasional. It's basically because it was more commercialized towards the audience. (AKA Alliance Human Paladins, Horde Orc Shamans, Horde Undead Warlocks, Alliance Gnome Mages) The PvP was top rated though, but over time it becomes overly repetitive. How many times do I have to see 2 Beast specced hunters and a Shadow priest annihilate everything. (arena 3v3)

I played a Mage/Shaman/Priest all to 70 on WoW, but to be honest when you hit 70... you actually are just beginning the game. End Game content goes on and on, and I did love it.

Countless friends were made and actually turned to real life friends, but I had a HUGEEEEE problem with what blizzard turned the game into. The community also went DOWN hill, and the players started being entrapped to getting better items.

Lastly on a skill basis this game literally is the easiest RPG ever made, hands down. Soloing to 70 is a joke (2 weeks tops). And grouping takes a brain of an Ant. You just have to learn your class and look what macros/add ons you need from the forums. Boss strategies are all posted on fan websites as well.

Graphically World of Warcraft is better as well. WoW has a story line, but honestly it's more "LORE" oriented then anything, FFXI definetly tops the story line here.

If they just made the game skill up, and dealt with the kiddies in some way (give them their own server) then I think WoW would have been more enjoyable. Also Blizzard is money hungry, you will love how the GMs baby you to no end, and the lack of support if you need a character/character item restored unless you are a female of course.

Final Fantasy XI Specific

This game brought forth brilliance. It may not be graphically pleasing to some since it did come out in early 2000's but honestly if you have leveled a toon past lvl 40 in this game, you can see why this came can be often called crack.

1) Each Character has his own special contributions to the party
2) Without a party past lvl 15 you might as well sell your account unless your subjob supports getting beat on for hours.
3) Square Enix loves their community.
4) This game is VERY VERY challenging.
5) Because of the learning curve from this game, you lose all "lack of mature" players beyond lvl 20.
6) The community is overwhelmingly nice. (even the japanese community)
7) If you logged on today on Hades for instance, our (SOCIAL!) linkshell would help you to no end.
8) This game supports new players. (if you are just starting in WoW you get it rough mostly, unless you have real life friends. People calling you noob, and not helping you with runs.. blah blah)
9) Storeline is absolutely awesome
10) Supports you having a real life (besides Absolute Virtue and Pandemonium Warden)
11) Yet again one of the hardest MMO's Ive ever played.


(I've played and lvled top levels in the following MMO's - Diablo 2, Dark age of camelot, legends of Kesmai, ultima Online, Asherons Calls, WoW, and Guild Wars. I can think of a few others.. but I work to much now a days to actually put in major time)
 
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Without Reading all the comparisons, and all the counter arguments as to why to which, blah blah blah.

Okay I played WoW since it came out (because of real life friends) and quit a good 7 months ago. I played FFXI when it first came out, but due to time constraints, and lack of real life friends playing it, I stopped. But Here's my review.

I would choose FFXI any day of the week, but please read further as to why I say this.

World of Warcraft Specific

World of warcraft is aimed at the lower ages, I'm sorry but it's true. I have no qualms with that because every now and again you get a mature 13 year old, but that's occasional. It's basically because it was more commercialized towards the audience. (AKA Alliance Human Paladins, Horde Orc Shamans, Horde Undead Warlocks, Alliance Gnome Mages) The PvP was top rated though, but over time it becomes overly repetitive. How many times do I have to see 2 Beast specced hunters and a Shadow priest annihilate everything. (arena 3v3)

I played a Mage/Shaman/Priest all to 70 on WoW, but to be honest when you hit 70... you actually are just beginning the game. End Game content goes on and on, and I did love it.

Countless friends were made and actually turned to real life friends, but I had a HUGEEEEE problem with what blizzard turned the game into. The community also went DOWN hill, and the players started being entrapped to getting better items.

Lastly on a skill basis this game literally is the easiest RPG ever made, hands down. Soloing to 70 is a joke (2 weeks tops). And grouping takes a brain of an Ant. You just have to learn your class and look what macros/add ons you need from the forums. Boss strategies are all posted on fan websites as well.

Graphically World of Warcraft is better as well. WoW has a story line, but honestly it's more "LORE" oriented then anything, FFXI definetly tops the story line here.

If they just made the game skill up, and dealt with the kiddies in some way (give them their own server) then I think WoW would have been more enjoyable. Also Blizzard is money hungry, you will love how the GMs baby you to no end, and the lack of support if you need a character/character item restored unless you are a female of course.

Final Fantasy XI Specific

This game brought forth brilliance. It may not be graphically pleasing to some since it did come out in early 2000's but honestly if you have leveled a toon past lvl 40 in this game, you can see why this came can be often called crack.

1) Each Character has his own special contributions to the party
2) Without a party past lvl 15 you might as well sell your account unless your subjob supports getting beat on for hours.
3) Square Enix loves their community.
4) This game is VERY VERY challenging.
5) Because of the learning curve from this game, you lose all "lack of mature" players beyond lvl 20.
6) The community is overwhelmingly nice. (even the japanese community)
7) If you logged on today on Hades for instance, our (SOCIAL!) linkshell would help you to no end.
8) This game supports new players. (if you are just starting in WoW you get it rough mostly, unless you have real life friends. People calling you noob, and not helping you with runs.. blah blah)
9) Storeline is absolutely awesome
10) Supports you having a real life (besides Absolute Virtue and Pandemonium Warden)
11) Yet again one of the hardest MMO's Ive ever played.


(I've played and lvled top levels in the following MMO's - Diablo 2, Dark age of camelot, legends of Kesmai, ultima Online, Asherons Calls, WoW, and Guild Wars. I can think of a few others.. but I work to much now a days to actually put in major time)

Yes but not all of us have the time to play a difficult MMORPG especially if you need to group. (Which can be painfull slow) With WOW I can just log on for a couple hours and be satisfied for the day. In XI, I found the leveling to be painfully slow, and the game got boring very quickly because I just did not have the time to be on and I felt like my character was going no where.

And most of the people I've played with in WOW have been at least 18 years old. Since MMORPGS usually require monthly payments, not many 13 year olds have a credit card or parents that are willing to pay the fee so their kid can sit at the computer all day. Most of the kids on my server have older brothers that let them play on their accounts.

Your going to get assholes in every game. Since WOW is much more popular you're simply going to have more.

And level cap in two weeks? I don't see how that's possible unless you played non stop or were power leveled. It took me five months to get to 70.
 
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I've been playing for about a year and a half and my main is still only level 62

Yea my Friend really doesnt have a life.

you make very valid points toward WoW, mine was based mostly on my dislike for it
 
Yes but not all of us have the time to play a difficult MMORPG especially if you need to group. (Which can be painfull slow) With WOW I can just log on for a couple hours and be satisfied for the day. In XI, I found the leveling to be painfully slow, and the game got boring very quickly because I just did not have the time to be on and I felt like my character was going no where.

And most of the people I've played with in WOW have been at least 18 years old. Since MMORPGS usually require monthly payments, not many 13 year olds have a credit card or parents that are willing to pay the fee so their kid can sit at the computer all day. Most of the kids on my server have older brothers that let them play on their accounts.

Your going to get assholes in every game. Since WOW is much more popular you're simply going to have more.

And level cap in two weeks? I don't see how that's possible unless you played non stop or were power leveled. It took me five months to get to 70.


Well let me clarify a bit, when I meant 13, I actually meant the brain of a 13 year old (not meant to be offensive, some 13 year olds are hell of a lot maturer than people I work with). You get your lovely Item hungry people that participate the first time in an endgame run... Say Molten Core/Black Wing Lair/Karazhan/AQ/BT/TK/SSK... ah the list could definitely go on... Well these people guild hop to no end, and if this guild can't do it, or can't do it fast enough then they just hop to another. The fun guilds I saw were definitely ripped apart when the first expansion came out.. since everything was either 10 (kara) or 20 man (black temple and the others)

When they see the item drop, they complain.. until finally they get the concept of "waiting your turn" "earn your dkp" blah blah blah

I mean I have met some cool people, hince what I said in the other post, but as an overall consenses with WoW if you don't have the gear.. then well it's time you move on. Especially when you are an officer of a guild.. blah such a pain.

But not everyone's experience is the same.. and trust me I never said WoW was a bad game, amazing to say the least, but FFXI has a friendlier community and what seems to be a more "mature" community.

Also the lvl 70 bit for 2 weeks, that's not a joke. With the EXP patch they put in maybe 5-7 months ago, gave people the ability to do it without a powerlvler. (especially if you AoE grind as a mage)
 
They'll be too many people on each server in the same area. Its better to wait a few days.
 
Imo ff xi is much better, not only cause people ingame are more mature than wow players, ff xi, got plenty of jobs choices, and we can try them all in the same character !
I guess a problem for me was the time i had to wait to find a party, but with the update with level sync, i guess that problem is gone now. If you want to play ffxi u better have many patience for it, cause if you want to have a good char, with hq equips, and all better ex/rare stuff, it will take some time.
 
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