Who the hell are you?

you must mean Baigan.... Yeah, they weren't the most inventive on lines, it was back in the days where they didn't want kids to play games with swearing, death, or any negative imagery.
 
hmmm... at that point it was Cecil, Yang, Tellah, Porom and Palom, then the twins cast stone and Cid joins up.... It changed to further plot, the creators wanted to give you a view into their different personalities and not just have them as characters who join but have nothing to them... I think a bit later in that sequence, you gain Rydia.
 
I thought it was fine how they did it. It helped progress the story along. I thought it was better than just choosing five characters and let the rest sit back and watch.
 
Repeated changing of the characters is one of the best things about the game. You never knew who was going to leave the party next and that made for a great storyline.
 
If I could choose my characters I would only level up 5 of them and leave the others to die a weak death.
 
i likes the character change thing it made the story more interesting and it made it more fun. i think that it was a cool idea. it lead to understanding things a lot better.
 
I didn't like the characters at all in FFIV. Because they changed too much, it gave you very little time to have a favoutrite based on their character and only on their battle prowess. There was little or no character background presented in IV either which gave the characters very little depth
 
I didn't like the characters at all in FFIV. Because they changed too much, it gave you very little time to have a favoutrite based on their character and only on their battle prowess. There was little or no character background presented in IV either which gave the characters very little depth
Well, I don't think you're a retard *blinks incredulously*.
That's not at all right. I love the characters, I just found it impossible to level them evenly (and the Baigin bit confused me) and that's my snag...
 
I liked how the game forced you to work with certain characters. Like Edward. You had to figure out how best to use him. Or when you had more mages than physical attackers. You also had to figure out who to put in the back row or the front row at times. It kind of added to the difficutly.

It was also fun when you figured out which random monsters could be instantly petrified and you could end the battle quicker. :)
 
The FFIV characters are cool, they vary nicely.

I thought some of their deaths were ridiculous though, like Tellah dying because he didn't have an extra -one- MP to be able to cast Meteo(though I know you guys are gonna say "He gave it more than his all, and his body couldn't take it, that's why") and Palom and Porom not being able to be cured by Softs when they're both turned to stones(and you're gonna go "They gave their hearts to stop the doors from closing, so normals Softs just wont do it").
 
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