Since the Phase 3 closed beta is going to be ending in 2 days, I figured I might as well take some screenshots of what I considered most interesting about FF XIV so far. I've been spending countless hours on this game, and I've seen just about all of the basic features the game has to offer. This thread should give people who will be playing in the open beta in early September a good idea of what they will encounter when they start playing. These are thumbnails, so you can (should) click them to view them in glorious full 1680x1050 resolution.
First, a relatively low level monster with a tower far in the distance. You can actually walk around the tower, but there's no way to get inside at the moment.

Dodos are plentiful around the starting camp (they have a habit of following you around as well), but will crush you if you engage them in combat. You need to level up quite a bit to actually be able to defeat them.

Some monsters, like these Fireflies, are found exclusively in caves.

Speaking of the environment, I personally love how background features gradually fade off into the distance. You can also see the gorgeous weather effects at work.

This Aldgoat Billy doesn't look very impressed by my spear.

On the other hand, this Island Crab just looks plain mean.

Here's a look at the inventory system. You can also see my character stats and some of the other menus.

This big boy is rather elusive, but he's likely the toughest monster in the entire Beta. Goobbues (I pronounce them "goo-boos") are found further north, usually near the coastline. They have a powerful ranged aquatic attack.

A Goobbue is usually quite harmless, unless you're dumb enough to attack them...

...in which case you're not likely to get far.

I hope you can see why people are getting immersed in this game. If you can manage to run this game at max graphical settings (unlikely going to be possible on the PS3), I honestly think this game has the best looking environments in the whole FF series. Also, the music is incredible, but there's another thread which has links to the soundtracks.
I'm thinking of posting some videos of higher level combat and the various crafting skills. If there is anything you guys are interested in seeing in particular, just let me know and I can try to get a screenshot.
First, a relatively low level monster with a tower far in the distance. You can actually walk around the tower, but there's no way to get inside at the moment.

Dodos are plentiful around the starting camp (they have a habit of following you around as well), but will crush you if you engage them in combat. You need to level up quite a bit to actually be able to defeat them.

Some monsters, like these Fireflies, are found exclusively in caves.

Speaking of the environment, I personally love how background features gradually fade off into the distance. You can also see the gorgeous weather effects at work.

This Aldgoat Billy doesn't look very impressed by my spear.

On the other hand, this Island Crab just looks plain mean.

Here's a look at the inventory system. You can also see my character stats and some of the other menus.

This big boy is rather elusive, but he's likely the toughest monster in the entire Beta. Goobbues (I pronounce them "goo-boos") are found further north, usually near the coastline. They have a powerful ranged aquatic attack.

A Goobbue is usually quite harmless, unless you're dumb enough to attack them...

...in which case you're not likely to get far.

I hope you can see why people are getting immersed in this game. If you can manage to run this game at max graphical settings (unlikely going to be possible on the PS3), I honestly think this game has the best looking environments in the whole FF series. Also, the music is incredible, but there's another thread which has links to the soundtracks.
I'm thinking of posting some videos of higher level combat and the various crafting skills. If there is anything you guys are interested in seeing in particular, just let me know and I can try to get a screenshot.