Story-The game starts like a normal RPG, you walk around town and talk to everyone, until you can exit the village. Suddenly, a mysterious wanderer comes into your town, he threatens to destroy it, you attempt to stop him but have not the strength, so your town is abolished. You lie there sulking miserably when you see a spirit or Fea of sorts, It tell "Go find the other 4 Chosen Ones". Leaving town, you encounter 4 towns in almost identical situations, you take the sole surivor from each town with you and they join your party, peremantly. Each character has a unique personality, 2 abilitie and similar but not exactly the same statistics.(currently their all pathetically weak) After the final asembling, the spirit contacts you and tells you to enter the temple to the north. The spirit there tells you can't fight the wanders on your own and gives you 5 Gemstones each containing a Warrior Spirit.
System-
Ruby-Fighter
Safire-Priset
Topaz-Theif
Diamond-Red Mage
Emerald-Black Mage
Now, of course you notice these as basic jobs or
the classes from FF1, again?! No, not really because when you assign a character a gemstone(which is also perament) he/she fuses it with, thus awakening hidden abilites depending on the gemstone, the character might be a really useful as that job
(how useful is a matter of opinion). Gemstone assignment also affects out of battle abilites allowing say sovling a puzzle much quicker if assigned to the right character. All characters are much better as Jobs then say their freelancer prefix, so yes the game is impossible without assigning gemstones. So Wha' da ya think?
System-
Ruby-Fighter
Safire-Priset
Topaz-Theif
Diamond-Red Mage
Emerald-Black Mage
Now, of course you notice these as basic jobs or

