Summoner Yuna
The pirate and the princess
So, I feel like the general sentiment around the FF community (not especifically FFF) is that FFXII's plot is poor, but I'd have to disagree for the following reasons:
1. FF's characters are more refined than a lot of other FF characters. If I may, I'll draw a comparison with FFVIII. People say that FFXII's characters are underdeveloped but compared to FFVIII's they're great. FFVIII has the dumbest plot twist in the history of ever by giving each character except Rinoa the same background. Squall's character development is so skewed that it can hardly be considered proper character development. Furthermore his reasons for having an antisocial personality come off as lame. In this I have to wholeheartedly agree with Contra Fates's analysis in the "FFVIII's bad reputation thread." Instead the characters of FFXII face actual moral dilemmas and decisions.
FFXII's theme of freedom is pulled off quite well while FFVIII's theme of love come's off as lame. Why is that? Because you actually see the characters in FFXII being affected directly in their lives by the main antagonist (The Empire and Vayne). Each character, though I'll agree some more than others, has something important to do with the plot (except Penelo and Vaan, but at least she has a motive to join the party, although one that many NPC's could have, but at least it's something). Instead half the cast of FVIII play second fiddle to Rinoa and Squall. Characters like Basch and Balthier are fully fleshed out.
Fran is also an interesting character although they could've done more with her. Well, that's it for the main characters.
The villains were also quite compelling with quite original motives that go beyond "I wanna conquer the world because I'm evil". I've mentioned this but I'll mention it again. Vayne is a Maquiavellian ruler who, even though he believes in democracy, will resort to an almost dictatorship regime if need be to achieve his goals. And the villains actually do something in this game, you actually see them getting their hands dirty to achieve what they want, unlike Ultimecia which remains a shadowy figure until the very final disc.
The Occuria, although a great idea because they help push forward the theme of freedom the story is trying to convey quite nicely (love the idea of a tyrannical race) are introduced too late and too suddenly in the game, which makes it both a strength and a weakness in the plot.
And now finally the theme. Every FF (and story in general) has a theme they try to convey. FFXII's was freedom and by blurring the lines between good and evil it comes off stronger than in most FF's (well except maybe FFX and FFVII). Venat was trying to help Vayne free humanity from the Occuria but in turn he became the new tyrant. So, what good is to break free from one tyrant if it's gonna be replaced with another? A theme quite mature for a video game. And, just for kicks, since FF likes to draw references from actual mythology then why not make another comaprison. FFXII's plot share's similarities with the greek myth of Prometheus in that humanity was ruled by a tyranical race of gods. But the twist the FFX introduces is that the person that is trying to free humanity from is a tyrant himself. This twist is the most interesting part of the theme in FFXII's plot.
So that is my defense of FFXII's plot. So agree or disagree if you like.
1. FF's characters are more refined than a lot of other FF characters. If I may, I'll draw a comparison with FFVIII. People say that FFXII's characters are underdeveloped but compared to FFVIII's they're great. FFVIII has the dumbest plot twist in the history of ever by giving each character except Rinoa the same background. Squall's character development is so skewed that it can hardly be considered proper character development. Furthermore his reasons for having an antisocial personality come off as lame. In this I have to wholeheartedly agree with Contra Fates's analysis in the "FFVIII's bad reputation thread." Instead the characters of FFXII face actual moral dilemmas and decisions.
Would Ashe take revenge against the Empire using nethicite or would she make the right choice?
What Balthier did in the final FMV is a great testament to his character
The villains were also quite compelling with quite original motives that go beyond "I wanna conquer the world because I'm evil". I've mentioned this but I'll mention it again. Vayne is a Maquiavellian ruler who, even though he believes in democracy, will resort to an almost dictatorship regime if need be to achieve his goals. And the villains actually do something in this game, you actually see them getting their hands dirty to achieve what they want, unlike Ultimecia which remains a shadowy figure until the very final disc.
The Occuria, although a great idea because they help push forward the theme of freedom the story is trying to convey quite nicely (love the idea of a tyrannical race) are introduced too late and too suddenly in the game, which makes it both a strength and a weakness in the plot.
And now finally the theme. Every FF (and story in general) has a theme they try to convey. FFXII's was freedom and by blurring the lines between good and evil it comes off stronger than in most FF's (well except maybe FFX and FFVII). Venat was trying to help Vayne free humanity from the Occuria but in turn he became the new tyrant. So, what good is to break free from one tyrant if it's gonna be replaced with another? A theme quite mature for a video game. And, just for kicks, since FF likes to draw references from actual mythology then why not make another comaprison. FFXII's plot share's similarities with the greek myth of Prometheus in that humanity was ruled by a tyranical race of gods. But the twist the FFX introduces is that the person that is trying to free humanity from is a tyrant himself. This twist is the most interesting part of the theme in FFXII's plot.
So that is my defense of FFXII's plot. So agree or disagree if you like.

Last edited: