HighwindPilot
White Mage
*The spoiler note was made because they're bound to arise in a plot-oriented thread*
So I saw this subject come up in another (recent) thread and it surprised me a bit, as it seemed to have been implied that there were a number plot holes.
I think that kind of thing comes up a lot because FF7 leaves a few things to be figured out or inferred by the players. Essentially, what we know is what the characters generally know. This means we're naturally taken through some confusion or inaccuracies before ultimately discovering the truth or fact later in the game. And when certain revelations do come about, they're not exactly spelled out to you like an Aesop kid's book. You're left to determine particular things with what's been given to you.
For example... On another forum, some time way back, I recall someone saying that, "The English version of the game caused people to believe that Jenova was a Cetra and that they were all some kind of aliens", but this was a mistake on the individual's part. I don't know if the Japanese version did it differently, but I think it became pretty clear in the English version that Shinra's data on Jenova and the Cetra was inaccurate. And you gradually begin to learn later (Temple of the Ancients and after) who the Cetra actually were and Jenova's role in it all. But when people don't understand, there's a tendency to either chalk it up to "mistranslations" or general flubs on the game's part. I'm not saying this is always the case, but as you saw there, it happens.
So I can't necessarily say that I've encountered any real disruption or contradiction of logic in the game.
One thing I know that it never really explained was why Jenova came to the planet, but that wasn't something that needed to be known. Another thing I thought of was about Sephiroth and where he was for those 5 years between the incident and the crater. But IIRC, he might have actually explained this at the temple his self, and we last saw him drifting in the lifestream after Cloud "finished" him, so it's at least obvious how he got there.
Everything else is made pretty clear game-wise. But I do know that there are some things you're left to infer, although even that isn't made difficult by the game's detail. And I think the primary confusion for some about certain aspects is derived from the fact that you're gonna have to separate some of the early "beliefs" vs the actual facts revealed later.
I don't really see them myself. So I'm just curious as to what plot holes were in the game? I'm not necessarily attempting to refute the idea of their existence in the game altogether, but moreso see if I'm missing or forgetting anything?
So I saw this subject come up in another (recent) thread and it surprised me a bit, as it seemed to have been implied that there were a number plot holes.
I think that kind of thing comes up a lot because FF7 leaves a few things to be figured out or inferred by the players. Essentially, what we know is what the characters generally know. This means we're naturally taken through some confusion or inaccuracies before ultimately discovering the truth or fact later in the game. And when certain revelations do come about, they're not exactly spelled out to you like an Aesop kid's book. You're left to determine particular things with what's been given to you.
For example... On another forum, some time way back, I recall someone saying that, "The English version of the game caused people to believe that Jenova was a Cetra and that they were all some kind of aliens", but this was a mistake on the individual's part. I don't know if the Japanese version did it differently, but I think it became pretty clear in the English version that Shinra's data on Jenova and the Cetra was inaccurate. And you gradually begin to learn later (Temple of the Ancients and after) who the Cetra actually were and Jenova's role in it all. But when people don't understand, there's a tendency to either chalk it up to "mistranslations" or general flubs on the game's part. I'm not saying this is always the case, but as you saw there, it happens.
So I can't necessarily say that I've encountered any real disruption or contradiction of logic in the game.
One thing I know that it never really explained was why Jenova came to the planet, but that wasn't something that needed to be known. Another thing I thought of was about Sephiroth and where he was for those 5 years between the incident and the crater. But IIRC, he might have actually explained this at the temple his self, and we last saw him drifting in the lifestream after Cloud "finished" him, so it's at least obvious how he got there.
Everything else is made pretty clear game-wise. But I do know that there are some things you're left to infer, although even that isn't made difficult by the game's detail. And I think the primary confusion for some about certain aspects is derived from the fact that you're gonna have to separate some of the early "beliefs" vs the actual facts revealed later.
I don't really see them myself. So I'm just curious as to what plot holes were in the game? I'm not necessarily attempting to refute the idea of their existence in the game altogether, but moreso see if I'm missing or forgetting anything?