Noticeable Game-to-Movie Changes?

Remiel

Ex-Soldier
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As the original FFVII came out at a time of new graphics, new style, new system, yet graphics and etc. that are clearly not up to speed with TODAY, there are obviously going to be a lot of changes from the VII we remember vs. what we witnessed in Advent Children.

I'm just wondering, though, are there any changes that either you a) thought were improvements over their counterparts in the game or b) were bad/ took you out of the moment and left you scratching your head or c) Just thought didn't make sense to be there.

For example, one of the changes that really struck me as odd was shoving materia into your skin in Advent Children, as oppose to just sticking in your weapon slots in the game.

On second thought, though, I decided that makes more sense, since materia is like, crystallized mako from the lifestream, and everyone is supposedly part lifestream anways.

On the flipside, I enjoyed seeing all the familiar places all revamped with new graphics, like the slums church and whatnot.

New updated music didn't hurt either.

Your opinions?
 
I thought it was somewhat improvements, in a sense.. Music.. Graphics...

But i found it lacking in giving sufficient screentime to the rest of the party, Yuffie... Cid.. Etc.

I thought the stuff Materia into your arms thing was quite okay, actually. I never thought the materia were slotted into your weapons though. I mean, even in the game itself, when you use a skill the materia grants, they never seem to hold up the weapon (Which supposedly holds the materia, as you claimed)...

Well, or so i believed.. It was just a totally random conclusion i came up with when i used materia ingame..
 
Alternative clothing for the characters (except for Vincent and the non-living characters)

And of course, the alternative music ... I had the song "J-E-N-O-V-A" was stuck in my head this morning.
 
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